Player Matchup

Charybdis
Charybdis
Platinum I
RajaTKonSpotify
Charybdis
Platinum I
Level 177
God Stats
5W - 10L
1,423 SR
Queue Stats
428W - 426L
1,881 MMR
Solo
Bastet
Bastet
Gold II
Twerasm
Bastet
Gold II
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 26L
1,829 MMR
Party 1
Geb
Geb
Platinum V
XSilliusSoddusX
Geb
Platinum V
Level 168
God Stats
6W - 4L
1,680 SR
Queue Stats
73W - 60L
1,762 MMR
Party 3
Agni
Agni
Platinum V
lDaydream
Agni
Platinum V
Level 170
God Stats
38W - 14L
1,901 SR
Queue Stats
58W - 39L
1,911 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
xiswat
Sun Wukong
Platinum I
Level 153
God Stats
20W - 19L
1,666 SR
Queue Stats
92W - 81L
1,951 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,634 SR
1,867 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,529 SR
1,871 MMR
Thanatos
Thanatos
Platinum IV
Laxatavi
Thanatos
Platinum IV
Level 121
God Stats
0W - 2L
1,326 SR
Queue Stats
26W - 16L
1,868 MMR
Solo
Cerberus
Cerberus
Platinum III
PyroGho-st
Cerberus
Platinum III
Level 154
God Stats
9W - 5L
1,279 SR
Queue Stats
403W - 410L
1,840 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
Sekairus
Kuzenbo
Platinum IV
Level 145
God Stats
1W - 2L
1,747 SR
Queue Stats
74W - 59L
1,860 MMR
Party 2
Janus
Janus
Platinum II
VenomGoop
Janus
Platinum II
Level 52
God Stats
11W - 6L
1,739 SR
Queue Stats
48W - 37L
1,922 MMR
Party 2
Hachiman
Hachiman
Platinum III
minironaldo
Hachiman
Platinum III
Level 158
God Stats
3W - 4L
1,552 SR
Queue Stats
290W - 292L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RajaTKonSpotify
Charybdis
16
2 / 2 / 4
10,258
570
10,333
15,193
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Twerasm
Bastet
19
8 / 0 / 5
11,522
640
20,612
18,917
8,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 7
9,753
542
7,021
17,272
14,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Agni
17
4 / 2 / 8
10,783
599
17,645
11,373
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
xiswat
Sun Wukong
16
3 / 1 / 7
10,738
597
14,196
18,028
15,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
FreyaAo KuangKali

VS

Bans
SusanoMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Laxatavi
Thanatos
15
5 / 7 / 3
9,186
510
9,090
21,760
8,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
PyroGho-st
Cerberus
15
1 / 4 / 0
8,537
474
8,968
21,452
19,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Sekairus
Kuzenbo
12
1 / 2 / 4
8,193
455
8,123
20,914
24,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
VenomGoop
Janus
15
2 / 4 / 2
9,250
514
14,774
10,983
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
minironaldo
Hachiman
15
0 / 4 / 3
8,745
486
11,058
14,776
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
21
Kills
9
9
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Laxatavi
Thanatos
5
7
3
0.93
L
Cerberus
PyroGho-st
Cerberus
1
4
0
0.25
W
Charybdis
RajaTKonSpotify
Charybdis
2
2
4
2
L
Kuzenbo
Sekairus
Kuzenbo
1
2
4
1.5
W
Bastet
Twerasm
Bastet
8
0
5
10.5
L
Janus
VenomGoop
Janus
2
4
2
0.75
W
4
4
7
1.88
W
Agni
4
2
8
4
L
Hachiman
minironaldo
Hachiman
0
4
3
0.38
W
Sun Wukong
xiswat
Sun Wukong
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,807
Damage
52,013
80,783
Taken
89,885
49,334
Mitigated
62,044
27,811
Healing
24,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Laxatavi
Thanatos
9,090
2,565
0
11,210
21,760
8,833
0
5,595
16,021
0
71,458
L
Cerberus
PyroGho-st
Cerberus
8,968
814
0
5,178
21,452
19,346
0
1,726
19,694
61,828
466
W
Charybdis
RajaTKonSpotify
Charybdis
10,333
5,378
0
8,895
15,193
6,174
1,921
2,362
12,795
0
90,327
L
Kuzenbo
Sekairus
Kuzenbo
8,123
3,266
0
2,204
20,914
24,085
0
9,044
11,525
17,904
0
W
Bastet
Twerasm
Bastet
20,612
6,934
0
7,672
18,917
8,453
903
7,511
11,128
0
131,044
L
Janus
VenomGoop
Janus
14,774
488
0
1,019
10,983
4,121
0
4,588
6,223
89,813
0
W
7,021
532
2,455
2,473
17,272
14,890
1,446
6,258
10,652
23,122
0
W
Agni
17,645
1,260
0
730
11,373
4,721
323
6,027
5,100
102,305
0
L
Hachiman
minironaldo
Hachiman
11,058
7,019
0
4,652
14,776
5,659
514
2,966
11,756
0
85,192
W
Sun Wukong
xiswat
Sun Wukong
14,196
3,567
0
5,586
18,028
15,096
44
7,727
9,613
0
78,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,054
Gold Earned
43,911
624
Minions Killed
596
0
Camps Cleared
0
1,889,600
Distance Traveled
1,751,357
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,186
510
102
6
0
374,631
0
L
Cerberus
8,537
474
175
10
0
320,347
0
W
Charybdis
10,258
570
140
8
0
320,363
0
L
Kuzenbo
8,193
455
27
2
0
380,412
5
W
Bastet
11,522
640
159
9
0
459,199
0
L
Janus
9,250
514
163
9
0
370,335
4
W
Geb
9,753
542
22
1
0
364,083
5
W
Agni
10,783
599
176
10
0
379,011
0
L
Hachiman
8,745
486
129
7
0
305,632
2
W
Sun Wukong
10,738
597
127
7
0
366,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role