Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BBChamp0721
Neith
Level 124
God Stats
1W - 1L
1,419 SR
Queue Stats
53W - 47L
1,513 Elo+
Party 1
Ganesha
Ganesha
BigPapio
Ganesha
Level 146
God Stats
0W - 1L
1,317 SR
Queue Stats
50W - 51L
1,489 Elo+
Party 1
Thanatos
Thanatos
Remire__
Thanatos
Level 48
God Stats
1W - 2L
1,586 SR
Queue Stats
51W - 68L
1,478 Elo+
Solo
Team Averages
Level 114
1,465 SR
1,496 Elo+

VS

Team Averages
Level 102
1,576 SR
1,555 Elo+
Martichoras
Martichoras
AhjinXL
Martichoras
Level 107
God Stats
14W - 5L
1,734 SR
Queue Stats
241W - 146L
1,624 Elo+
Party 2
Ymir
Ymir
DeadliftOrNah
Ymir
Level 48
God Stats
8W - 6L
1,249 SR
Queue Stats
244W - 200L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HHenshin
Morgan Le Fay
Level 139
God Stats
85W - 55L
1,686 SR
Queue Stats
685W - 604L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Hoodiecam
Baron Samedi
Level 105
God Stats
28W - 25L
1,586 SR
Queue Stats
179W - 165L
1,528 Elo+
Solo
Awilix
Awilix
Jessaroni69
Awilix
Level 110
God Stats
15W - 8L
1,626 SR
Queue Stats
392W - 353L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 1 / 0
5,999
600
5,245
10,248
7,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
 
Anubis
9
0 / 1 / 1
5,150
515
2,232
5,719
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 0
4,632
463
2,926
6,869
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
BigPapio
Ganesha
8
1 / 3 / 0
5,110
511
3,744
7,966
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Remire__
Thanatos
7
0 / 4 / 1
4,730
473
2,608
7,591
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AhjinXL
Martichoras
11
2 / 0 / 5
6,136
614
4,449
5,479
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 3 / 0
5,638
564
3,561
7,682
6,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
HHenshin
Morgan Le Fay
10
2 / 1 / 1
5,877
588
5,900
4,631
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Hoodiecam
Baron Samedi
9
2 / 0 / 5
5,782
578
2,906
6,046
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
10
5 / 0 / 2
5,792
579
5,250
5,979
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
12
12
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
0
3
L
Anubis
 
Anubis
0
1
1
0.5
W
Martichoras
AhjinXL
Martichoras
2
0
5
4.5
L
0
3
0
0
L
Ganesha
BigPapio
Ganesha
1
3
0
0.33
W
1
3
0
0.33
W
Morgan Le Fay
HHenshin
Morgan Le Fay
2
1
1
2.5
W
Baron Samedi
Hoodiecam
Baron Samedi
2
0
5
4.5
W
Awilix
5
0
2
6
L
Thanatos
Remire__
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,755
Damage
22,066
38,393
Taken
29,817
19,588
Mitigated
15,527
11,001
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,245
1,712
0
2,835
10,248
7,344
0
3,075
6,803
0
35,509
L
Anubis
 
Anubis
2,232
88
0
836
5,719
2,456
0
4,388
985
31,698
0
W
Martichoras
AhjinXL
Martichoras
4,449
1,776
0
1,787
5,479
2,112
135
1,333
4,146
0
49,859
L
2,926
1,736
0
2,567
6,869
2,071
0
763
6,106
0
30,548
L
Ganesha
BigPapio
Ganesha
3,744
238
143
1,417
7,966
5,404
0
1,678
6,284
20,582
0
W
3,561
641
0
2,250
7,682
6,175
0
0
7,682
30,822
0
W
Morgan Le Fay
HHenshin
Morgan Le Fay
5,900
1,332
0
759
4,631
1,248
412
1,606
2,773
40,376
0
W
Baron Samedi
Hoodiecam
Baron Samedi
2,906
701
496
2,405
6,046
4,107
0
1,445
4,503
22,539
0
W
Awilix
5,250
2,072
0
1,066
5,979
1,885
0
1,158
4,737
0
32,664
L
Thanatos
Remire__
Thanatos
2,608
369
0
3,203
7,591
2,313
0
1,593
5,848
0
25,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,621
Gold Earned
29,225
255
Minions Killed
303
0
Camps Cleared
0
910,940
Distance Traveled
980,269
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,999
600
63
6
0
189,970
2
L
Anubis
5,150
515
73
7
0
187,202
0
W
Martichoras
6,136
614
83
8
0
180,390
4
L
Neith
4,632
463
69
7
0
148,507
0
L
Ganesha
5,110
511
13
1
0
202,845
2
W
Ymir
5,638
564
58
6
0
174,058
3
W
Morgan Le Fay
5,877
588
83
8
0
186,325
0
W
Baron Samedi
5,782
578
33
3
0
195,533
0
W
Awilix
5,792
579
46
5
0
243,963
0
L
Thanatos
4,730
473
37
4
0
182,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role