Player Matchup

Anubis
Anubis
Burrito12
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,511 Elo+
Solo
Nemesis
Nemesis
Cholike
Nemesis
Level 148
God Stats
8W - 9L
1,504 SR
Queue Stats
430W - 403L
1,509 Elo+
Solo
Freya
Freya
Spookyhardy8587
Freya
Level 34
God Stats
3W - 2L
1,903 SR
Queue Stats
13W - 11L
1,619 Elo+
Party 1
Nox
Nox
ddaddypossumn
Nox
Level 29
God Stats
0W - 1L
1,366 SR
Queue Stats
10W - 13L
1,655 Elo+
Party 1
King Arthur
King Arthur
ll LilStorm ll
King Arthur
Level 126
God Stats
19W - 9L
1,621 SR
Queue Stats
279W - 257L
1,513 Elo+
Solo
Team Averages
Level 75
1,579 SR
1,562 Elo+

VS

Team Averages
Level 120
1,613 SR
1,537 Elo+
Mercury
Mercury
CptnInk
Mercury
Level 124
God Stats
5W - 2L
1,692 SR
Queue Stats
735W - 625L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
IAMurasame
Baron Samedi
Level 134
God Stats
17W - 15L
1,567 SR
Queue Stats
365W - 321L
1,574 Elo+
Solo
Izanami
Izanami
PannaSan
Izanami
Level 111
God Stats
6W - 5L
1,574 SR
Queue Stats
148W - 123L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
slappyjackey
Gilgamesh
Level 121
God Stats
8W - 9L
1,612 SR
Queue Stats
645W - 534L
1,524 Elo+
Party 2
Hades
Hades
xmx4799
Hades
Level 108
God Stats
21W - 13L
1,618 SR
Queue Stats
414W - 400L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Burrito12
Anubis
13
2 / 4 / 2
7,607
507
6,309
10,703
5,505
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Cholike
Nemesis
16
1 / 5 / 4
8,765
584
8,312
17,378
7,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 3
7,654
510
5,456
11,353
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 2
7,313
488
6,254
8,717
5,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
ll LilStorm ll
King Arthur
14
2 / 1 / 2
8,351
557
11,607
10,402
7,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CptnInk
Mercury
15
0 / 0 / 2
8,256
550
2,462
9,256
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
IAMurasame
Baron Samedi
13
2 / 1 / 9
8,633
576
9,441
10,472
9,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
PannaSan
Izanami
15
2 / 3 / 4
9,149
610
8,497
10,546
4,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
slappyjackey
Gilgamesh
15
4 / 3 / 3
8,798
587
6,127
15,635
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
xmx4799
Hades
15
6 / 1 / 4
9,177
612
9,697
10,383
5,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
14
14
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Burrito12
Anubis
2
4
2
0.75
L
Nemesis
Cholike
Nemesis
1
5
4
0.6
W
Mercury
CptnInk
Mercury
0
0
2
1
W
Baron Samedi
IAMurasame
Baron Samedi
2
1
9
6.5
W
Izanami
PannaSan
Izanami
2
3
4
1.33
L
1
3
3
0.83
L
2
1
2
3
L
King Arthur
ll LilStorm ll
King Arthur
2
1
2
3
W
Gilgamesh
slappyjackey
Gilgamesh
4
3
3
1.83
W
Hades
xmx4799
Hades
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,938
Damage
36,224
58,553
Taken
56,292
30,707
Mitigated
32,098
16,850
Healing
22,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Burrito12
Anubis
6,309
0
0
3,517
10,703
5,505
0
6,326
4,377
55,031
0
L
Nemesis
Cholike
Nemesis
8,312
3,523
0
1,062
17,378
7,466
0
3,508
13,870
0
93,572
W
Mercury
CptnInk
Mercury
2,462
1,395
0
3,685
9,256
5,071
991
0
9,256
0
57,459
W
Baron Samedi
IAMurasame
Baron Samedi
9,441
752
1,680
3,812
10,472
9,635
0
5,446
5,026
29,840
0
W
Izanami
PannaSan
Izanami
8,497
5,135
0
2,850
10,546
4,732
759
4,610
5,936
0
77,745
L
5,456
1,233
0
5,200
11,353
4,851
488
3,377
7,976
45,598
0
L
6,254
937
0
3,160
8,717
5,397
336
5,089
3,628
32,442
0
L
King Arthur
ll LilStorm ll
King Arthur
11,607
1,272
0
3,911
10,402
7,488
0
838
9,564
0
63,353
W
Gilgamesh
slappyjackey
Gilgamesh
6,127
1,714
0
5,129
15,635
6,989
0
2,211
13,424
0
62,659
W
Hades
xmx4799
Hades
9,697
300
364
5,403
10,383
5,671
494
5,752
4,631
68,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
44,013
443
Minions Killed
469
0
Camps Cleared
0
1,508,690
Distance Traveled
1,584,985
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,607
507
97
6
0
286,012
5
L
Nemesis
8,765
584
138
9
0
336,826
2
W
Mercury
8,256
550
96
6
0
358,051
0
W
Baron Samedi
8,633
576
24
2
0
291,987
3
W
Izanami
9,149
610
132
9
0
286,883
2
L
Freya
7,654
510
78
5
0
291,439
0
L
Nox
7,313
488
47
3
0
288,539
3
L
King Arthur
8,351
557
83
6
0
305,874
2
W
Gilgamesh
8,798
587
89
6
0
328,857
0
W
Hades
9,177
612
128
9
0
319,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role