Player Matchup

Jing Wei
Jing Wei
Masters
JoshFromAsia
Jing Wei
Masters
Level 211
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
3,178 MMR
Party 1
Hercules
Hercules
Masters
XhibannaX
Hercules
Masters
Level 146
God Stats
6W - 6L
1,671 SR
Queue Stats
1,061W - 646L
2,741 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
josemanit132
Morgan Le Fay
Masters
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 101L
2,552 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 161
1,557 SR
2,823 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 174
1,636 SR
2,734 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
BeanSoupBob
Ah Muzen Cab
Masters
Level 180
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 7L
2,588 MMR
Party 2
Atlas
Atlas
Masters
Oreoooo
Atlas
Masters
Level 187
God Stats
3W - 1L
1,575 SR
Queue Stats
89W - 25L
2,872 MMR
Party 2
Persephone
Persephone
Masters
gumbο
Persephone
Masters
Level 154
God Stats
10W - 5L
1,834 SR
Queue Stats
61W - 19L
2,741 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JoshFromAsia
Jing Wei
14
3 / 4 / 1
11,157
744
9,016
17,110
5,058
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
XhibannaX
Hercules
13
1 / 3 / 4
10,334
689
7,731
15,063
11,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
josemanit132
Morgan Le Fay
14
1 / 2 / 1
10,335
689
14,947
11,208
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ne ZhaKuzenboCharonMartichorasBacchus

VS

Bans
AchillesXbalanqueAresHachimanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeanSoupBob
Ah Muzen Cab
15
4 / 2 / 4
11,875
792
11,039
10,693
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Atlas
Oreoooo
Atlas
14
3 / 0 / 6
11,266
751
14,809
15,586
17,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
gumbο
Persephone
13
2 / 3 / 6
11,289
753
12,810
11,677
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
9
9
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BeanSoupBob
Ah Muzen Cab
4
2
4
3
L
Jing Wei
JoshFromAsia
Jing Wei
3
4
1
0.88
W
Atlas
Oreoooo
Atlas
3
0
6
6
L
Hercules
XhibannaX
Hercules
1
3
4
1
W
Persephone
gumbο
Persephone
2
3
6
1.67
L
Morgan Le Fay
josemanit132
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,694
Damage
38,658
43,381
Taken
37,956
20,323
Mitigated
27,715
5,986
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BeanSoupBob
Ah Muzen Cab
11,039
4,258
0
2,646
10,693
4,967
2,208
3,813
6,623
0
82,910
L
Jing Wei
JoshFromAsia
Jing Wei
9,016
6,784
0
1,688
17,110
5,058
0
10,732
5,643
0
66,864
W
Atlas
Oreoooo
Atlas
14,809
4,601
0
4,535
15,586
17,535
242
6,443
8,542
28,077
0
L
Hercules
XhibannaX
Hercules
7,731
2,343
0
3,359
15,063
11,503
0
8,369
5,934
146
15,884
W
Persephone
gumbο
Persephone
12,810
633
0
2,514
11,677
5,213
945
3,996
7,427
42,894
0
L
Morgan Le Fay
josemanit132
Morgan Le Fay
14,947
782
0
939
11,208
3,762
0
6,874
3,833
47,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
34,430
225
Minions Killed
201
0
Camps Cleared
0
921,515
Distance Traveled
874,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,875
792
114
8
0
337,594
0
L
Jing Wei
11,157
744
95
6
0
305,942
0
W
Atlas
11,266
751
29
2
0
283,690
0
L
Hercules
10,334
689
32
2
0
323,544
0
W
Persephone
11,289
753
58
4
0
252,976
0
L
Morgan Le Fay
10,335
689
98
7
0
292,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role