Player Matchup

Skadi
Skadi
Ax Specs
Skadi
Level 21
God Stats
27W - 23L
1,464 SR
Queue Stats
35W - 32L
1,361 Elo+
Party 4
Nemesis
Nemesis
Dollie27
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 161L
1,109 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lamp1427
Morgan Le Fay
Level 62
God Stats
13W - 16L
1,475 SR
Queue Stats
130W - 103L
1,465 Elo+
Party 4
Charon
Charon
Nilneris
Charon
Level 48
God Stats
3W - 8L
1,364 SR
Queue Stats
420W - 422L
1,315 Elo+
Party 1
Set
Set
zhiound
Set
Level 17
God Stats
2W - 3L
1,314 SR
Queue Stats
157W - 191L
1,194 Elo+
Party 1
Team Averages
Level 33
1,423 SR
1,289 Elo+

VS

Team Averages
Level 26
1,367 SR
1,158 Elo+
Cthulhu
Cthulhu
BLURRYFACE7_7
Cthulhu
Level 48
God Stats
3W - 4L
1,781 SR
Queue Stats
165W - 165L
1,274 Elo+
Party 3
Izanami
Izanami
Simpll
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 16L
1,154 Elo+
Party 2
Thanatos
Thanatos
TempoFinest
Thanatos
Level 26
God Stats
3W - 11L
1,175 SR
Queue Stats
6W - 25L
1,077 Elo+
Party 2
Surtr
Surtr
ale_xx214
Surtr
Level 12
God Stats
3W - 13L
1,082 SR
Queue Stats
132W - 141L
1,118 Elo+
Party 3
Sol
Sol
rBopp
Sol
Level 38
God Stats
2W - 4L
1,294 SR
Queue Stats
12W - 34L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ax Specs
Skadi
8
0 / 1 / 0
4,758
476
3,170
5,421
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nemesis
Dollie27
Nemesis
9
0 / 2 / 0
4,955
496
988
8,144
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Lamp1427
Morgan Le Fay
9
0 / 4 / 0
4,992
499
6,164
7,045
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
Nilneris
Charon
7
0 / 4 / 0
4,799
480
4,380
9,513
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
9
0 / 3 / 0
5,101
510
1,056
7,840
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 0 / 6
5,605
561
4,637
7,248
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Simpll
Izanami
10
0 / 0 / 2
5,437
544
3,028
4,820
1,558
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
TempoFinest
Thanatos
11
10 / 0 / 2
6,870
687
5,456
8,227
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
ale_xx214
Surtr
10
2 / 1 / 0
5,909
591
2,408
6,760
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
rBopp
Sol
10
2 / 0 / 6
6,252
625
8,417
7,870
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
14
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ax Specs
Skadi
0
1
0
0
W
Cthulhu
0
0
6
3
L
Nemesis
Dollie27
Nemesis
0
2
0
0
L
Morgan Le Fay
Lamp1427
Morgan Le Fay
0
4
0
0
L
Charon
Nilneris
Charon
0
4
0
0
W
Izanami
Simpll
Izanami
0
0
2
1
W
Thanatos
TempoFinest
Thanatos
10
0
2
11
W
Surtr
ale_xx214
Surtr
2
1
0
2
W
Sol
rBopp
Sol
2
0
6
5
L
Set
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,758
Damage
23,946
37,963
Taken
34,925
16,593
Mitigated
16,185
4,709
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ax Specs
Skadi
3,170
1,853
0
1,453
5,421
1,688
0
1,302
4,119
0
28,017
W
Cthulhu
4,637
405
251
2,120
7,248
5,070
54
2,664
4,584
24,547
0
L
Nemesis
Dollie27
Nemesis
988
386
0
107
8,144
2,596
0
3,094
5,050
0
22,706
L
Morgan Le Fay
Lamp1427
Morgan Le Fay
6,164
1,530
0
1,637
7,045
2,471
0
4,117
2,928
31,236
0
L
Charon
Nilneris
Charon
4,380
1,503
0
1,358
9,513
6,826
0
4,274
5,239
17,712
0
W
Izanami
Simpll
Izanami
3,028
2,281
0
2,530
4,820
1,558
0
1,249
3,571
0
30,430
W
Thanatos
TempoFinest
Thanatos
5,456
1,639
0
6,391
8,227
2,895
0
1,420
6,807
0
28,056
W
Surtr
ale_xx214
Surtr
2,408
757
0
2,482
6,760
3,925
665
0
6,760
431
31,891
W
Sol
rBopp
Sol
8,417
5,049
0
3,484
7,870
2,737
1,085
5,211
2,659
48,945
0
L
Set
1,056
654
0
154
7,840
3,012
0
310
7,530
0
26,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,605
Gold Earned
30,073
213
Minions Killed
260
0
Camps Cleared
0
948,012
Distance Traveled
1,057,212
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,758
476
54
5
0
172,453
0
W
Cthulhu
5,605
561
38
4
0
215,530
2
L
Nemesis
4,955
496
47
5
0
244,054
0
L
Morgan Le Fay
4,992
499
35
4
0
172,310
0
L
Charon
4,799
480
25
3
0
184,638
0
W
Izanami
5,437
544
54
5
0
187,861
0
W
Thanatos
6,870
687
52
5
0
262,677
0
W
Surtr
5,909
591
40
4
0
202,107
0
W
Sol
6,252
625
76
8
0
189,037
0
L
Set
5,101
510
52
5
0
174,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role