Player Matchup

Arachne
Arachne
Celes-VI
Arachne
Level 149
God Stats
7W - 2L
1,480 SR
Queue Stats
74W - 79L
1,469 Elo+
Solo
Ganesha
Ganesha
Lil_Zaggy5000
Ganesha
Level 100
God Stats
17W - 16L
1,572 SR
Queue Stats
55W - 104L
1,361 Elo+
Party 3
Gilgamesh
Gilgamesh
Supersaiyandiab
Gilgamesh
Level 125
God Stats
1W - 1L
1,455 SR
Queue Stats
190W - 269L
1,348 Elo+
Party 3
Medusa
Medusa
markfil
Medusa
Level 88
God Stats
7W - 3L
1,843 SR
Queue Stats
100W - 135L
1,401 Elo+
Party 3
Agni
Agni
xZxPunisher
Agni
Level 87
God Stats
3W - 2L
1,749 SR
Queue Stats
58W - 107L
1,374 Elo+
Party 3
Team Averages
Level 110
1,620 SR
1,391 Elo+

VS

Team Averages
Level 120
1,563 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
ChillJustWes
Morgan Le Fay
Level 85
God Stats
7W - 6L
1,789 SR
Queue Stats
109W - 107L
1,503 Elo+
Party 1
Chernobog
Chernobog
Lord_Mantis20
Chernobog
Level 145
God Stats
31W - 20L
1,557 SR
Queue Stats
417W - 409L
1,518 Elo+
Party 2
Nox
Nox
Uncle Ruckus409
Nox
Level 168
God Stats
11W - 12L
1,594 SR
Queue Stats
380W - 354L
1,518 Elo+
Solo
Osiris
Osiris
geekyhero2018
Osiris
Level 116
God Stats
3W - 3L
1,271 SR
Queue Stats
725W - 683L
1,506 Elo+
Party 2
Fenrir
Fenrir
tacOhfish
Fenrir
Level 85
God Stats
0W - 2L
1,605 SR
Queue Stats
89W - 70L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Celes-VI
Arachne
14
5 / 2 / 3
8,441
603
7,359
12,574
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
11
0 / 1 / 5
6,899
493
2,199
10,149
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Supersaiyandiab
Gilgamesh
14
6 / 1 / 2
9,022
644
8,824
11,218
9,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
markfil
Medusa
11
2 / 4 / 2
6,984
499
5,024
9,358
3,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 0 / 2
7,804
557
5,128
6,679
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChillJustWes
Morgan Le Fay
12
3 / 4 / 1
7,196
514
7,549
9,217
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Lord_Mantis20
Chernobog
12
3 / 3 / 2
7,468
533
5,795
9,435
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 0
7,891
564
5,592
4,656
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 5 / 1
6,638
474
5,825
15,057
16,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
tacOhfish
Fenrir
10
0 / 2 / 4
6,729
481
5,083
12,653
11,541
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
8
8
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
Celes-VI
Arachne
5
2
3
3.25
L
Morgan Le Fay
ChillJustWes
Morgan Le Fay
3
4
1
0.88
W
Ganesha
0
1
5
2.5
L
Chernobog
Lord_Mantis20
Chernobog
3
3
2
1.33
W
Gilgamesh
Supersaiyandiab
Gilgamesh
6
1
2
7
L
1
0
0
1
L
1
5
1
0.3
W
Medusa
markfil
Medusa
2
4
2
0.75
L
Fenrir
tacOhfish
Fenrir
0
2
4
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,534
Damage
29,844
49,978
Taken
51,018
28,837
Mitigated
37,403
10,489
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Celes-VI
Arachne
7,359
4,593
0
4,003
12,574
5,456
54
3,921
8,653
0
72,741
L
Morgan Le Fay
ChillJustWes
Morgan Le Fay
7,549
1,197
0
2,784
9,217
3,799
15
1,379
7,838
55,884
0
W
Ganesha
2,199
135
0
1,991
10,149
8,563
0
3,603
6,546
16,303
0
L
Chernobog
Lord_Mantis20
Chernobog
5,795
3,015
0
2,924
9,435
3,468
44
704
8,731
0
55,279
W
Gilgamesh
Supersaiyandiab
Gilgamesh
8,824
3,298
0
1,883
11,218
9,154
620
722
10,496
0
63,360
L
5,592
200
0
750
4,656
1,986
0
3,114
1,542
69,414
0
L
5,825
1,453
0
2,954
15,057
16,609
0
0
15,057
0
39,964
W
Medusa
markfil
Medusa
5,024
2,361
0
1,862
9,358
3,055
0
1,512
7,846
0
41,989
L
Fenrir
tacOhfish
Fenrir
5,083
1,258
0
2,772
12,653
11,541
0
2,130
10,523
0
22,516
W
5,128
45
0
750
6,679
2,609
0
3,383
3,296
67,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
35,922
417
Minions Killed
390
0
Camps Cleared
0
1,474,976
Distance Traveled
1,460,304
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,441
603
90
6
0
336,974
0
L
Morgan Le Fay
7,196
514
80
6
0
320,855
0
W
Ganesha
6,899
493
2
0
0
291,331
2
L
Chernobog
7,468
533
81
6
0
274,642
0
W
Gilgamesh
9,022
644
103
7
0
263,460
0
L
Nox
7,891
564
137
10
0
297,415
6
L
Osiris
6,638
474
54
4
0
272,582
4
W
Medusa
6,984
499
76
5
0
286,015
4
L
Fenrir
6,729
481
38
3
0
294,810
0
W
Agni
7,804
557
146
10
0
297,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role