Player Matchup

Sun Wukong
Sun Wukong
Calmeaze
Sun Wukong
Level 105
God Stats
34W - 31L
1,568 SR
Queue Stats
380W - 406L
1,555 Elo+
Party 2
Thanatos
Thanatos
NEAxFEAR
Thanatos
Level 56
God Stats
7W - 4L
1,666 SR
Queue Stats
77W - 80L
1,476 Elo+
Party 3
Thoth
Thoth
Scοrchie
Thoth
Level 89
God Stats
1W - 3L
1,477 SR
Queue Stats
138W - 134L
1,556 Elo+
Party 3
Ymir
Ymir
TheJetFighter
Ymir
Level 29
God Stats
9W - 5L
1,331 SR
Queue Stats
103W - 120L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
berserkyuji
Danzaburou
Level 15
God Stats
1W - 2L
1,304 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 3
Team Averages
Level 59
1,469 SR
1,503 Elo+

VS

Team Averages
Level 58
1,579 SR
1,537 Elo+
Xbalanque
Xbalanque
IronBraydon
Xbalanque
Level 105
God Stats
3W - 3L
1,455 SR
Queue Stats
28W - 28L
1,505 Elo+
Party 4
Bellona
Bellona
KickUrFace420
Bellona
Level 40
God Stats
4W - 0L
1,809 SR
Queue Stats
66W - 55L
1,545 Elo+
Solo
Bacchus
Bacchus
ScrubbyDoo22
Bacchus
Level 45
God Stats
23W - 21L
1,575 SR
Queue Stats
45W - 41L
1,535 Elo+
Party 4
Ra
Ra
TsanninT
Ra
Level 83
God Stats
3W - 1L
1,554 SR
Queue Stats
43W - 37L
1,535 Elo+
Party 1
Fenrir
Fenrir
UltraSogeking
Fenrir
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 41L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calmeaze
Sun Wukong
14
0 / 1 / 0
8,062
537
12,428
15,185
11,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
NEAxFEAR
Thanatos
15
4 / 5 / 0
8,718
581
7,828
16,219
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Scοrchie
Thoth
14
1 / 2 / 2
8,071
538
9,160
6,642
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
6,313
421
3,086
13,698
10,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
berserkyuji
Danzaburou
8
0 / 3 / 1
5,821
388
2,478
8,388
2,743
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IronBraydon
Xbalanque
13
5 / 2 / 3
8,230
549
13,949
10,315
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
14
1 / 0 / 1
8,749
583
8,997
18,385
20,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ScrubbyDoo22
Bacchus
13
1 / 0 / 7
8,308
554
6,121
10,606
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 2 / 1
8,846
590
5,898
9,420
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 1 / 4
8,827
588
5,222
11,251
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Calmeaze
Sun Wukong
0
1
0
0
W
Xbalanque
IronBraydon
Xbalanque
5
2
3
3.25
W
Bellona
1
0
1
1.5
L
Thanatos
NEAxFEAR
Thanatos
4
5
0
0.8
W
Bacchus
ScrubbyDoo22
Bacchus
1
0
7
4.5
L
Thoth
Scοrchie
Thoth
1
2
2
1
L
0
2
2
0.5
W
3
2
1
1.75
W
3
1
4
5
L
Danzaburou
berserkyuji
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
40,187
60,132
Taken
59,977
33,790
Mitigated
46,233
21,085
Healing
22,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Calmeaze
Sun Wukong
12,428
2,239
0
6,811
15,185
11,450
0
792
14,290
693
76,195
W
Xbalanque
IronBraydon
Xbalanque
13,949
8,065
0
4,584
10,315
3,722
0
1,865
8,450
0
67,392
W
Bellona
8,997
4,340
0
9,273
18,385
20,321
817
1,326
17,059
0
68,912
L
Thanatos
NEAxFEAR
Thanatos
7,828
3,393
0
9,061
16,219
6,666
242
2,907
13,213
0
79,119
W
Bacchus
ScrubbyDoo22
Bacchus
6,121
744
0
2,381
10,606
12,754
335
3,962
6,644
23,894
0
L
Thoth
Scοrchie
Thoth
9,160
177
0
750
6,642
2,263
0
3,131
3,369
73,863
0
L
3,086
868
0
1,746
13,698
10,668
0
3,056
10,503
23,412
0
W
5,898
419
769
3,484
9,420
4,215
136
4,224
5,196
78,364
0
W
5,222
994
0
1,972
11,251
5,221
0
1,226
10,025
0
75,893
L
Danzaburou
berserkyuji
Danzaburou
2,478
876
0
2,717
8,388
2,743
0
1,628
6,738
0
26,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
42,960
425
Minions Killed
505
0
Camps Cleared
0
1,435,398
Distance Traveled
1,567,664
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,062
537
127
8
0
301,912
0
W
Xbalanque
8,230
549
107
7
0
283,102
0
W
Bellona
8,749
583
124
8
0
291,365
0
L
Thanatos
8,718
581
112
7
0
331,885
0
W
Bacchus
8,308
554
27
2
0
334,324
0
L
Thoth
8,071
538
119
8
0
299,328
0
L
Ymir
6,313
421
27
2
0
286,987
1
W
Ra
8,846
590
145
10
0
303,744
6
W
Fenrir
8,827
588
102
7
0
355,129
0
L
Danzaburou
5,821
388
40
3
0
215,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role