Player Matchup

Neith
Neith
Papi_Kurapika
Neith
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,452 Elo+
Solo
Charon
Charon
STEADDYJ
Charon
Level 35
God Stats
5W - 2L
1,702 SR
Queue Stats
123W - 127L
1,477 Elo+
Party 3
Yu Huang
Yu Huang
Sgt LawlCats
Yu Huang
Level 121
God Stats
2W - 1L
1,788 SR
Queue Stats
49W - 49L
1,498 Elo+
Solo
Ymir
Ymir
UncleDadddy
Ymir
Level 72
God Stats
1W - 3L
1,403 SR
Queue Stats
403W - 419L
1,517 Elo+
Solo
Hachiman
Hachiman
gNutty719
Hachiman
Level 59
God Stats
6W - 4L
1,565 SR
Queue Stats
314W - 305L
1,494 Elo+
Party 3
Team Averages
Level 77
1,592 SR
1,488 Elo+

VS

Team Averages
Level 106
1,547 SR
1,448 Elo+
Artemis
Artemis
DirtyDemonn
Artemis
Level 123
God Stats
3W - 3L
1,610 SR
Queue Stats
265W - 263L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
Domokrazy
Zhong Kui
Level 89
God Stats
20W - 13L
1,617 SR
Queue Stats
239W - 253L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
Storm Infrno
Cernunnos
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,291 Elo+
Solo
Geb
Geb
neutralroom
Geb
Level 97
God Stats
3W - 3L
1,511 SR
Queue Stats
166W - 177L
1,489 Elo+
Party 1
Apollo
Apollo
sirmaster420
Apollo
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 112L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 7
10,298
687
11,636
15,442
8,799
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
STEADDYJ
Charon
18
1 / 5 / 10
10,083
672
11,928
15,461
17,747
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Sgt LawlCats
Yu Huang
15
2 / 8 / 6
9,509
634
9,808
14,934
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 8 / 9
10,877
725
7,037
21,675
25,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
gNutty719
Hachiman
17
3 / 11 / 7
9,926
662
14,276
18,525
8,406
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DirtyDemonn
Artemis
20
10 / 3 / 19
12,323
822
17,836
12,890
7,600
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Domokrazy
Zhong Kui
19
8 / 4 / 22
11,750
783
22,039
16,331
14,350
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Storm Infrno
Cernunnos
19
6 / 4 / 18
11,959
797
15,165
14,591
8,572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 19
11,399
760
10,506
20,379
24,982
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Apollo
18
10 / 6 / 15
11,822
788
14,640
17,668
10,349
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
130
14
Kills
37
37
Deaths
21
39
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Artemis
DirtyDemonn
Artemis
10
3
19
6.5
W
Zhong Kui
Domokrazy
Zhong Kui
8
4
22
4.75
L
4
5
7
1.5
L
Charon
STEADDYJ
Charon
1
5
10
1.2
L
Yu Huang
Sgt LawlCats
Yu Huang
2
8
6
0.63
W
Cernunnos
Storm Infrno
Cernunnos
6
4
18
3.75
L
4
8
9
1.06
L
Hachiman
gNutty719
Hachiman
3
11
7
0.59
W
3
4
19
3.13
W
Apollo
10
6
15
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,685
Damage
80,186
86,037
Taken
81,859
68,427
Mitigated
65,853
13,139
Healing
26,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DirtyDemonn
Artemis
17,836
7,690
2,388
2,169
12,890
7,600
3,533
6,054
6,836
0
37,399
W
Zhong Kui
Domokrazy
Zhong Kui
22,039
1,909
1,454
3,163
16,331
14,350
2,290
5,690
10,329
34,491
0
L
11,636
3,530
849
4,038
15,442
8,799
451
5,586
9,856
0
27,977
L
Charon
STEADDYJ
Charon
11,928
1,051
1,324
1,566
15,461
17,747
420
5,566
9,895
25,017
0
L
Yu Huang
Sgt LawlCats
Yu Huang
9,808
783
761
1,254
14,934
7,864
0
5,680
9,254
21,302
0
W
Cernunnos
Storm Infrno
Cernunnos
15,165
5,613
1,966
2,389
14,591
8,572
2,330
4,306
10,285
0
38,406
L
7,037
774
552
2,045
21,675
25,611
0
6,939
14,736
10,751
921
L
Hachiman
gNutty719
Hachiman
14,276
7,596
386
364
18,525
8,406
773
8,774
9,751
0
25,679
W
10,506
1,146
4,789
3,823
20,379
24,982
90
5,889
14,490
20,766
0
W
Apollo
14,640
6,130
2,843
1,812
17,668
10,349
1,948
5,913
11,755
0
29,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
59,253
115
Minions Killed
170
0
Camps Cleared
0
1,051,207
Distance Traveled
1,229,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,323
822
45
3
0
225,529
0
W
Zhong Kui
11,750
783
34
2
0
250,887
0
L
Neith
10,298
687
32
2
0
206,992
0
L
Charon
10,083
672
20
1
0
250,843
0
L
Yu Huang
9,509
634
34
2
0
207,758
0
W
Cernunnos
11,959
797
58
4
0
235,773
0
L
Ymir
10,877
725
8
1
0
187,639
0
L
Hachiman
9,926
662
21
1
0
197,975
0
W
Geb
11,399
760
8
1
0
259,405
0
W
Apollo
11,822
788
25
2
0
257,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role