Player Matchup

Ullr
Ullr
 
Ullr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Oh_My_Pineapple
Scylla
Level 65
God Stats
0W - 3L
1,128 SR
Queue Stats
118W - 150L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
Tasty_Angelz
Ao Kuang
Level 83
God Stats
0W - 2L
1,278 SR
Queue Stats
17W - 46L
1,325 Elo+
Party 1
Mercury
Mercury
lmdonut
Mercury
Level 26
God Stats
0W - 1L
1,308 SR
Queue Stats
44W - 57L
1,444 Elo+
Party 1
Team Averages
Level 78
1,343 SR
1,443 Elo+

VS

Team Averages
Level 108
1,543 SR
1,492 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Blue_Schmeat
Baron Samedi
Level 123
God Stats
12W - 5L
1,612 SR
Queue Stats
200W - 181L
1,485 Elo+
Party 2
Thanatos
Thanatos
HHugigeHH
Thanatos
Level 64
God Stats
69W - 56L
1,605 SR
Queue Stats
183W - 166L
1,507 Elo+
Party 2
Hel
Hel
Swift_ShadowHawk
Hel
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
164W - 149L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 2 / 1
6,764
451
8,418
12,525
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Geb
 
Geb
10
1 / 4 / 2
6,724
448
6,984
18,313
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

12
1 / 2 / 1
6,452
430
3,898
5,717
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Tasty_Angelz
Ao Kuang
10
0 / 6 / 0
5,877
392
4,452
16,328
9,017
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mercury
lmdonut
Mercury
11
0 / 1 / 1
6,380
425
4,173
12,857
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 0 / 2
8,972
598
7,674
6,253
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
14
3 / 1 / 2
8,607
574
10,581
11,204
4,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Blue_Schmeat
Baron Samedi
12
3 / 0 / 4
8,200
547
10,250
8,313
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
HHugigeHH
Thanatos
13
2 / 3 / 4
8,037
536
7,782
13,060
5,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
2 / 0 / 6
8,502
567
10,622
11,314
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
14
15
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
1
1.25
L
Geb
 
Geb
1
4
2
0.5
W
Janus
 
Janus
4
0
2
5
W
Danzaburou
 
Danzaburou
3
1
2
4
W
Baron Samedi
Blue_Schmeat
Baron Samedi
3
0
4
5
W
Thanatos
HHugigeHH
Thanatos
2
3
4
1.33
L
1
2
1
0.75
W
2
0
6
5
L
Ao Kuang
Tasty_Angelz
Ao Kuang
0
6
0
0
L
Mercury
lmdonut
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
46,909
65,740
Taken
50,144
32,757
Mitigated
26,284
11,911
Healing
30,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,418
3,606
0
3,774
12,525
4,431
0
4,925
7,596
0
35,822
L
Geb
 
Geb
6,984
510
0
3,755
18,313
13,068
0
7,175
10,964
23,395
0
W
Janus
 
Janus
7,674
890
0
1,304
6,253
2,775
475
1,836
4,395
75,263
0
W
Danzaburou
 
Danzaburou
10,581
5,444
0
5,054
11,204
4,893
2,981
2,651
8,509
0
75,069
W
Baron Samedi
Blue_Schmeat
Baron Samedi
10,250
1,269
1,850
3,477
8,313
6,552
0
2,550
5,645
28,474
0
W
Thanatos
HHugigeHH
Thanatos
7,782
979
0
8,111
13,060
5,883
0
2,820
10,172
0
50,462
L
3,898
126
0
555
5,717
2,070
0
2,668
3,007
34,376
0
W
10,622
627
3,869
6,868
11,314
6,181
37
4,867
6,389
60,447
0
L
Ao Kuang
Tasty_Angelz
Ao Kuang
4,452
936
0
2,759
16,328
9,017
0
8,787
7,463
32,953
300
L
Mercury
lmdonut
Mercury
4,173
1,126
0
1,068
12,857
4,171
0
4,585
8,164
0
49,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
42,318
268
Minions Killed
436
0
Camps Cleared
0
1,647,843
Distance Traveled
1,584,876
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,764
451
52
3
0
318,417
0
L
Geb
6,724
448
23
2
0
333,186
1
W
Janus
8,972
598
140
9
0
321,434
2
W
Danzaburou
8,607
574
97
6
0
290,155
0
W
Baron Samedi
8,200
547
34
2
0
298,577
1
W
Thanatos
8,037
536
77
5
0
352,301
0
L
Scylla
6,452
430
73
5
0
287,640
1
W
Hel
8,502
567
88
6
0
322,409
4
L
Ao Kuang
5,877
392
48
3
0
312,856
0
L
Mercury
6,380
425
72
5
0
395,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role