Player Matchup

Artemis
Artemis
M1tchman52
Artemis
Level 29
God Stats
3W - 2L
1,686 SR
Queue Stats
36W - 51L
1,377 Elo+
Party 2
Athena
Athena
RJmeheh
Athena
Level 46
God Stats
8W - 3L
1,923 SR
Queue Stats
141W - 103L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
TheBoxGhost69
Jormungandr
Level 86
God Stats
1W - 0L
1,576 SR
Queue Stats
57W - 39L
1,574 Elo+
Party 1
Hel
Hel
Willdo_06
Hel
Level 87
God Stats
7W - 7L
1,498 SR
Queue Stats
175W - 164L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
darrekg
Ao Kuang
Level 97
God Stats
15W - 17L
1,424 SR
Queue Stats
131W - 141L
1,412 Elo+
Party 2
Team Averages
Level 69
1,622 SR
1,489 Elo+

VS

Team Averages
Level 72
1,586 SR
1,462 Elo+
Sylvanus
Sylvanus
GhostlyAbyss
Sylvanus
Level 106
God Stats
1W - 1L
1,483 SR
Queue Stats
7W - 10L
1,445 Elo+
Party 4
Baron Samedi
Baron Samedi
Uncle_kanzo
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,444 Elo+
Party 3
King Arthur
King Arthur
Yoshimtsu711
King Arthur
Level 40
God Stats
1W - 1L
1,796 SR
Queue Stats
7W - 10L
1,439 Elo+
Party 4
Thanatos
Thanatos
Yung_Thunderclap
Thanatos
Level 156
God Stats
28W - 19L
1,652 SR
Queue Stats
179W - 160L
1,481 Elo+
Party 3
Hou Yi
Hou Yi
punisherkqrs24
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
M1tchman52
Artemis
11
0 / 2 / 3
6,326
452
7,357
7,559
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
RJmeheh
Athena
10
0 / 1 / 5
6,527
466
5,015
10,672
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
TheBoxGhost69
Jormungandr
14
3 / 0 / 1
8,694
621
7,744
7,239
6,174
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 2
8,813
630
11,755
7,242
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
darrekg
Ao Kuang
12
6 / 3 / 1
7,643
546
5,755
12,206
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GhostlyAbyss
Sylvanus
11
1 / 0 / 5
6,927
495
4,970
13,662
9,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
Uncle_kanzo
Baron Samedi
11
2 / 4 / 4
6,225
445
4,715
7,608
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Yoshimtsu711
King Arthur
10
0 / 3 / 0
5,830
416
1,164
8,562
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 3 / 3
7,788
556
7,479
16,028
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 4 / 3
5,701
407
4,496
9,627
3,713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
14
Kills
8
8
Deaths
14
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GhostlyAbyss
Sylvanus
1
0
5
3.5
W
Artemis
M1tchman52
Artemis
0
2
3
0.75
W
Athena
RJmeheh
Athena
0
1
5
2.5
W
Jormungandr
TheBoxGhost69
Jormungandr
3
0
1
3.5
L
Baron Samedi
Uncle_kanzo
Baron Samedi
2
4
4
1
W
5
2
2
3
L
King Arthur
Yoshimtsu711
King Arthur
0
3
0
0
L
4
3
3
1.83
W
Ao Kuang
darrekg
Ao Kuang
6
3
1
2.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,626
Damage
22,824
44,918
Taken
55,487
24,608
Mitigated
28,170
14,489
Healing
21,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GhostlyAbyss
Sylvanus
4,970
1,627
2,956
6,237
13,662
9,899
0
5,812
7,776
27,710
0
W
Artemis
M1tchman52
Artemis
7,357
1,936
0
1,000
7,559
2,404
660
1,788
5,771
0
34,750
W
Athena
RJmeheh
Athena
5,015
1,849
0
2,685
10,672
8,258
0
3,469
7,203
22,283
0
W
Jormungandr
TheBoxGhost69
Jormungandr
7,744
1,701
0
1,294
7,239
6,174
575
464
6,775
65,307
300
L
Baron Samedi
Uncle_kanzo
Baron Samedi
4,715
1,003
344
1,160
7,608
3,687
0
5,376
1,994
33,250
0
W
11,755
969
1,118
2,835
7,242
2,770
290
2,155
5,087
69,047
0
L
King Arthur
Yoshimtsu711
King Arthur
1,164
271
0
336
8,562
4,356
0
5,170
3,392
0
24,266
L
7,479
2,080
0
9,878
16,028
6,515
0
7,452
8,420
0
51,574
W
Ao Kuang
darrekg
Ao Kuang
5,755
644
0
5,557
12,206
5,002
0
1,809
10,397
51,621
0
L
4,496
2,017
0
1,078
9,627
3,713
149
5,637
3,936
0
25,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
32,471
372
Minions Killed
234
0
Camps Cleared
0
1,321,556
Distance Traveled
1,278,202
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,927
495
38
3
0
246,889
0
W
Artemis
6,326
452
40
3
0
244,422
0
W
Athena
6,527
466
30
2
0
286,392
4
W
Jormungandr
8,694
621
107
8
0
255,089
1
L
Baron Samedi
6,225
445
40
3
0
242,835
4
W
Hel
8,813
630
121
9
0
261,156
5
L
King Arthur
5,830
416
35
3
0
258,575
0
L
Thanatos
7,788
556
85
6
0
318,337
0
W
Ao Kuang
7,643
546
74
5
0
274,497
0
L
Hou Yi
5,701
407
36
3
0
211,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role