Player Matchup

Ullr
Ullr
DatNewNew
Ullr
Level 82
God Stats
3W - 4L
1,219 SR
Queue Stats
11W - 13L
1,482 Elo+
Solo
Jing Wei
Jing Wei
Fhylipe-A
Jing Wei
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
66W - 66L
1,456 Elo+
Party 1
Yemoja
Yemoja
Hagiolatry
Yemoja
Level 104
God Stats
3W - 4L
1,525 SR
Queue Stats
519W - 516L
1,430 Elo+
Solo
Agni
Agni
IgorROCaie
Agni
Level 133
God Stats
4W - 1L
1,586 SR
Queue Stats
67W - 71L
1,456 Elo+
Party 1
King Arthur
King Arthur
RoyalRoyce17
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,417 Elo+
Solo
Team Averages
Level 93
1,466 SR
1,448 Elo+

VS

Team Averages
Level 83
1,485 SR
1,432 Elo+
Sol
Sol
ItzOrca93
Sol
Level 85
God Stats
22W - 19L
1,450 SR
Queue Stats
725W - 704L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
ItzRipper98
Nu Wa
Level 65
God Stats
48W - 25L
1,507 SR
Queue Stats
405W - 403L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
Motte_Gamer
Kukulkan
Level 86
God Stats
31W - 24L
1,535 SR
Queue Stats
52W - 45L
1,389 Elo+
Solo
Hercules
Hercules
garashy2
Hercules
Level 122
God Stats
32W - 24L
1,629 SR
Queue Stats
397W - 363L
1,537 Elo+
Solo
Pele
Pele
stripy-rodent9
Pele
Level 56
God Stats
20W - 18L
1,306 SR
Queue Stats
260W - 268L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
6 / 2 / 1
9,428
524
10,871
15,618
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Jing Wei
Fhylipe-A
Jing Wei
13
0 / 3 / 1
7,367
409
2,103
11,714
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Hagiolatry
Yemoja
10
0 / 3 / 4
7,367
409
4,914
15,251
10,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 1 / 1
8,043
447
13,154
10,624
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
RoyalRoyce17
King Arthur
9
0 / 4 / 2
6,788
377
2,613
11,766
8,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
10,411
578
13,393
10,201
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 2
8,317
462
8,225
5,456
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Motte_Gamer
Kukulkan
15
4 / 3 / 2
9,831
546
7,356
8,438
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
garashy2
Hercules
13
3 / 1 / 5
9,358
520
7,670
16,654
13,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 5
8,337
463
4,579
14,431
5,751
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
13
13
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
6
2
1
3.25
L
Jing Wei
Fhylipe-A
Jing Wei
0
3
1
0.17
L
Yemoja
Hagiolatry
Yemoja
0
3
4
0.67
L
1
1
1
1.5
W
5
1
3
6.5
W
0
1
2
1
W
Kukulkan
Motte_Gamer
Kukulkan
4
3
2
1.67
L
King Arthur
RoyalRoyce17
King Arthur
0
4
2
0.25
W
Hercules
garashy2
Hercules
3
1
5
5.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,655
Damage
41,223
64,973
Taken
55,180
33,961
Mitigated
29,201
14,793
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,871
4,871
0
5,620
15,618
7,069
0
4,408
10,938
0
75,894
L
Jing Wei
Fhylipe-A
Jing Wei
2,103
1,129
0
2,142
11,714
4,075
0
4,918
6,654
0
48,600
L
Yemoja
Hagiolatry
Yemoja
4,914
1,033
2,518
2,533
15,251
10,125
0
8,762
6,325
19,052
0
L
13,154
66
0
1,480
10,624
4,378
0
4,756
5,684
74,109
0
W
13,393
7,110
0
6,962
10,201
4,015
4,672
3,836
6,365
101,077
0
W
8,225
1,542
0
375
5,456
1,988
1,103
3,288
2,168
55,453
0
W
Kukulkan
Motte_Gamer
Kukulkan
7,356
429
307
2,516
8,438
3,543
167
1,452
6,986
71,615
0
L
King Arthur
RoyalRoyce17
King Arthur
2,613
199
0
500
11,766
8,314
0
5,187
6,398
0
29,089
W
Hercules
garashy2
Hercules
7,670
1,093
0
6,685
16,654
13,904
0
6,884
9,770
0
23,960
W
4,579
701
0
1,178
14,431
5,751
0
3,273
11,158
0
59,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
46,254
385
Minions Killed
462
0
Camps Cleared
0
1,685,097
Distance Traveled
1,780,863
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,428
524
111
6
0
368,861
0
L
Jing Wei
7,367
409
84
5
0
353,709
1
L
Yemoja
7,367
409
23
1
0
351,228
0
L
Agni
8,043
447
122
7
0
394,746
3
W
Sol
10,411
578
144
8
0
318,898
0
W
Nu Wa
8,317
462
103
6
0
331,437
3
W
Kukulkan
9,831
546
115
6
0
344,242
5
L
King Arthur
6,788
377
45
3
0
216,553
0
W
Hercules
9,358
520
25
1
0
370,167
2
W
Pele
8,337
463
75
4
0
416,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role