Player Matchup

Cu Chulainn
Cu Chulainn
A_train123321
Cu Chulainn
Level 127
God Stats
81W - 87L
1,571 SR
Queue Stats
170W - 177L
1,549 Elo+
Party 2
Nemesis
Nemesis
DJ_KILLA123
Nemesis
Level 124
God Stats
2W - 1L
1,644 SR
Queue Stats
133W - 133L
1,582 Elo+
Party 2
Nox
Nox
Guacamole Dude
Nox
Level 39
God Stats
4W - 4L
1,504 SR
Queue Stats
54W - 51L
1,551 Elo+
Party 2
Team Averages
Level 97
1,573 SR
1,560 Elo+

VS

Team Averages
Level 99
1,452 SR
1,524 Elo+
Nike
Nike
AikoAlma
Nike
Level 43
God Stats
1W - 2L
1,516 SR
Queue Stats
14W - 16L
1,553 Elo+
Party 1
Janus
Janus
Thekouhai21
Janus
Level 127
God Stats
0W - 2L
1,340 SR
Queue Stats
142W - 153L
1,529 Elo+
Party 1
Lancelot
Lancelot
YourInvidia
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A_train123321
Cu Chulainn
11
2 / 3 / 8
8,914
810
13,780
13,362
13,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
DJ_KILLA123
Nemesis
13
6 / 1 / 5
9,838
894
10,830
9,534
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 1 / 7
9,547
868
5,317
4,394
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 4 / 4
8,201
746
7,630
14,060
10,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 1
8,658
787
6,408
8,975
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
YourInvidia
Lancelot
10
2 / 5 / 1
8,152
741
7,845
11,814
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
5
5
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A_train123321
Cu Chulainn
2
3
8
2
L
Nike
1
4
4
0.75
W
Nemesis
DJ_KILLA123
Nemesis
6
1
5
8.5
W
5
1
7
8.5
L
2
4
1
0.63
L
Lancelot
YourInvidia
Lancelot
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,927
Damage
21,883
27,290
Taken
34,849
20,343
Mitigated
19,363
3,653
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A_train123321
Cu Chulainn
13,780
3,012
0
1,832
13,362
13,225
324
3,531
9,531
0
36,023
L
Nike
7,630
953
0
2,308
14,060
10,653
0
2,663
10,955
0
24,539
W
Nemesis
DJ_KILLA123
Nemesis
10,830
4,387
0
1,713
9,534
5,302
857
1,641
7,733
0
31,074
W
5,317
895
0
108
4,394
1,816
429
990
3,358
29,541
0
L
6,408
285
0
580
8,975
3,309
40
1,949
6,899
38,072
0
L
Lancelot
YourInvidia
Lancelot
7,845
2,061
0
505
11,814
5,401
0
1,067
10,430
0
19,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
25,011
124
Minions Killed
108
0
Camps Cleared
0
675,886
Distance Traveled
648,270
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,914
810
42
4
0
205,323
0
L
Nike
8,201
746
10
1
0
222,999
0
W
Nemesis
9,838
894
33
3
0
253,471
2
W
Nox
9,547
868
49
4
0
217,092
0
L
Janus
8,658
787
72
7
0
210,256
0
L
Lancelot
8,152
741
26
2
0
215,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role