Player Matchup

Kali
Kali
 
Kali
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EndleslyLimited
Hel
Level 97
God Stats
2W - 4L
1,181 SR
Queue Stats
62W - 52L
1,531 Elo+
Party 2
Kuzenbo
Kuzenbo
MostHumbleHero
Kuzenbo
Level 125
God Stats
2W - 3L
1,642 SR
Queue Stats
13W - 17L
1,487 Elo+
Party 2
Hercules
Hercules
Seendoo
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,360 Elo+
Solo
Jing Wei
Jing Wei
comounterrorista
Jing Wei
Level 156
God Stats
0W - 1L
1,994 SR
Queue Stats
22W - 11L
1,642 Elo+
Solo
Team Averages
Level 129
1,563 SR
1,504 Elo+

VS

Team Averages
Level 134
1,494 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
DelG100
Surtr
Level 147
God Stats
47W - 40L
1,487 SR
Queue Stats
264W - 241L
1,483 Elo+
Solo
Izanami
Izanami
KithraGrim
Izanami
Level 64
God Stats
18W - 23L
1,386 SR
Queue Stats
18W - 23L
1,339 Elo+
Party 1
Ra
Ra
betfast
Ra
Level 104
God Stats
37W - 36L
1,579 SR
Queue Stats
502W - 469L
1,536 Elo+
Solo
Xing Tian
Xing Tian
meteorman2012
Xing Tian
Level 143
God Stats
2W - 6L
1,519 SR
Queue Stats
213W - 206L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 4 / 1
4,470
894
2,310
6,956
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 0
4,706
941
1,816
2,562
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 2
4,611
922
3,152
4,499
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Seendoo
Hercules
9
0 / 0 / 1
4,253
851
1,780
3,349
2,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 0
3,803
761
741
1,122
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 5
4,567
913
2,844
2,693
769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
DelG100
Surtr
10
3 / 0 / 2
5,119
1,024
2,243
2,387
1,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
KithraGrim
Izanami
9
0 / 0 / 1
4,458
892
1,000
1,954
630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 4
4,938
988
5,782
3,441
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
meteorman2012
Xing Tian
10
1 / 0 / 5
4,938
988
2,793
5,808
4,076
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
7
7
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
1
0.38
W
Loki
 
Loki
1
1
5
3.5
W
Surtr
DelG100
Surtr
3
0
2
4
L
1
1
0
1
W
Izanami
KithraGrim
Izanami
0
0
1
0.5
L
0
1
2
1
L
Hercules
Seendoo
Hercules
0
0
1
0.5
W
2
1
4
4
L
0
1
0
0
W
Xing Tian
meteorman2012
Xing Tian
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,799
Damage
14,662
18,488
Taken
16,283
9,482
Mitigated
8,310
3,818
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,310
1,082
0
667
6,956
2,804
0
4,311
2,564
0
7,868
W
Loki
 
Loki
2,844
378
0
353
2,693
769
0
265
2,379
0
11,347
W
Surtr
DelG100
Surtr
2,243
577
0
416
2,387
1,686
0
793
1,508
414
9,013
L
1,816
217
821
986
2,562
907
0
965
1,457
14,404
0
W
Izanami
KithraGrim
Izanami
1,000
670
0
293
1,954
630
449
468
1,392
0
11,668
L
3,152
1,096
0
938
4,499
3,027
0
1,436
3,028
11,123
0
L
Hercules
Seendoo
Hercules
1,780
335
0
266
3,349
2,371
0
972
2,262
0
8,679
W
5,782
1,139
431
1,384
3,441
1,149
0
1,096
2,238
16,825
0
L
741
593
0
140
1,122
373
0
931
191
0
741
W
Xing Tian
meteorman2012
Xing Tian
2,793
337
0
812
5,808
4,076
104
1,874
3,642
7,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,843
Gold Earned
24,020
103
Minions Killed
101
0
Camps Cleared
0
447,992
Distance Traveled
626,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,470
894
11
2
0
90,900
0
W
Loki
4,567
913
13
3
0
130,207
0
W
Surtr
5,119
1,024
25
5
0
116,176
0
L
Hel
4,706
941
35
7
0
101,392
0
W
Izanami
4,458
892
22
4
0
113,427
0
L
Kuzenbo
4,611
922
33
7
0
116,469
0
L
Hercules
4,253
851
24
5
0
111,403
0
W
Ra
4,938
988
34
7
0
137,327
0
L
Jing Wei
3,803
761
0
0
0
27,828
0
W
Xing Tian
4,938
988
7
1
0
129,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role