Player Matchup

Sylvanus
Sylvanus
Emrysdalek
Sylvanus
Level 128
God Stats
4W - 2L
1,853 SR
Queue Stats
122W - 140L
1,586 Elo+
Party 2
Hera
Hera
Kenzar666
Hera
Level 128
God Stats
4W - 5L
1,687 SR
Queue Stats
221W - 220L
1,554 Elo+
Party 2
He Bo
He Bo
SomtingDumb
He Bo
Level 127
God Stats
1W - 2L
1,475 SR
Queue Stats
44W - 70L
1,461 Elo+
Solo
Maui
Maui
SoulReaperAP
Maui
Level 131
God Stats
2W - 4L
1,264 SR
Queue Stats
1,046W - 1,039L
1,562 Elo+
Solo
Fafnir
Fafnir
leathernecke5
Fafnir
Level 109
God Stats
2W - 2L
1,633 SR
Queue Stats
295W - 236L
1,605 Elo+
Solo
Team Averages
Level 125
1,583 SR
1,553 Elo+

VS

Team Averages
Level 116
1,569 SR
1,533 Elo+
Sol
Sol
H3ONimura
Sol
Level 137
God Stats
2W - 1L
1,545 SR
Queue Stats
132W - 119L
1,540 Elo+
Party 1
Ix Chel
Ix Chel
Ju_bie
Ix Chel
Level 139
God Stats
2W - 1L
1,621 SR
Queue Stats
47W - 36L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
Pentakillu
Sun Wukong
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
Solo4Trollstøry2
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,651 Elo+
Solo
Mulan
Mulan
StarLitSilvr
Mulan
Level 108
God Stats
2W - 0L
1,681 SR
Queue Stats
15W - 21L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Emrysdalek
Sylvanus
13
0 / 3 / 9
7,764
706
7,099
17,369
21,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
15
1 / 3 / 3
7,822
711
11,232
9,606
6,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 5 / 4
8,454
769
15,263
16,398
10,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 10
7,386
671
5,724
19,457
22,145
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 5
8,919
811
6,336
18,161
27,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
9,982
907
30,466
10,412
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Ju_bie
Ix Chel
14
0 / 3 / 9
8,255
750
13,057
9,814
5,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Pentakillu
Sun Wukong
15
4 / 1 / 8
8,895
809
6,333
9,805
13,436
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 3 / 11
9,052
823
10,564
14,135
18,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 3 / 11
9,692
881
10,786
13,324
16,181
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
11
Kills
18
20
Deaths
11
31
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Emrysdalek
Sylvanus
0
3
9
1.5
W
5
1
13
11.5
W
Ix Chel
Ju_bie
Ix Chel
0
3
9
1.5
L
Hera
1
3
3
0.83
W
Sun Wukong
Pentakillu
Sun Wukong
4
1
8
8
W
4
3
11
3.17
L
6
5
4
1.6
L
1
5
10
1.2
W
5
3
11
3.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,654
Damage
71,206
80,991
Taken
57,490
87,142
Mitigated
59,255
32,298
Healing
26,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Emrysdalek
Sylvanus
7,099
2,054
9,338
6,129
17,369
21,316
351
11,840
5,529
12,516
0
W
30,466
9,768
1,070
4,722
10,412
5,962
2,592
8,134
2,278
54,271
0
W
Ix Chel
Ju_bie
Ix Chel
13,057
1,044
7,240
3,580
9,814
5,482
116
8,742
1,064
33,067
0
L
Hera
11,232
2,336
1,956
1,392
9,606
6,212
94
5,139
4,467
27,744
0
W
Sun Wukong
Pentakillu
Sun Wukong
6,333
623
727
2,222
9,805
13,436
232
7,608
2,145
0
10,292
W
10,564
2,046
1,686
3,865
14,135
18,194
247
10,344
3,613
0
14,879
L
15,263
947
736
4,832
16,398
10,209
526
6,879
9,519
26,520
0
L
5,724
1,383
1,031
3,065
19,457
22,145
0
10,145
9,312
9,240
0
W
10,786
1,893
0
1,549
13,324
16,181
531
10,588
2,736
0
17,790
L
6,336
2,116
480
3,339
18,161
27,260
42
9,520
8,641
13,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,345
Gold Earned
45,876
95
Minions Killed
137
0
Camps Cleared
0
1,030,986
Distance Traveled
1,031,192
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,764
706
16
1
0
194,089
0
W
Sol
9,982
907
63
6
0
202,410
0
W
Ix Chel
8,255
750
39
4
0
205,839
1
L
Hera
7,822
711
47
4
0
218,407
0
W
Sun Wukong
8,895
809
6
1
0
215,347
0
W
Bellona
9,052
823
8
1
0
200,391
0
L
He Bo
8,454
769
20
2
0
202,462
0
L
Maui
7,386
671
4
0
0
199,873
0
W
Mulan
9,692
881
21
2
0
207,205
0
L
Fafnir
8,919
811
8
1
0
216,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role