Player Matchup

Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NeuroIogic
Ah Muzen Cab
Level 148
God Stats
3W - 2L
1,910 SR
Queue Stats
610W - 600L
1,517 Elo+
Party 3
Hun Batz
Hun Batz
Zothium
Hun Batz
Level 146
God Stats
2W - 2L
1,290 SR
Queue Stats
352W - 349L
1,514 Elo+
Party 3
Thoth
Thoth
dudetothedude
Thoth
Level 137
God Stats
1W - 1L
1,363 SR
Queue Stats
82W - 91L
1,458 Elo+
Party 3
Lancelot
Lancelot
kygreenlanter
Lancelot
Level 158
God Stats
1W - 2L
1,782 SR
Queue Stats
1,218W - 1,229L
1,521 Elo+
Solo
Team Averages
Level 147
1,569 SR
1,502 Elo+

VS

Team Averages
Level 132
1,575 SR
1,511 Elo+
Cthulhu
Cthulhu
Anguished OneX3
Cthulhu
Level 118
God Stats
5W - 4L
1,430 SR
Queue Stats
138W - 134L
1,490 Elo+
Party 2
Odin
Odin
Eatmytwinky7
Odin
Level 142
God Stats
2W - 1L
1,623 SR
Queue Stats
114W - 111L
1,510 Elo+
Solo
Anubis
Anubis
SaltyCrackers69
Anubis
Level 143
God Stats
7W - 2L
1,631 SR
Queue Stats
170W - 155L
1,498 Elo+
Party 1
Izanami
Izanami
bGKhaleesi
Izanami
Level 137
God Stats
11W - 7L
1,694 SR
Queue Stats
303W - 294L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
o Vitali o
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 130L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 3 / 5
7,464
746
2,054
11,655
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
NeuroIogic
Ah Muzen Cab
13
3 / 5 / 3
7,650
765
10,470
11,428
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Zothium
Hun Batz
12
0 / 3 / 5
6,784
678
6,837
8,221
6,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 2 / 2
8,927
893
11,021
8,283
3,228
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
kygreenlanter
Lancelot
12
1 / 6 / 6
7,491
749
3,332
12,516
6,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
9,752
975
10,432
11,321
13,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 4 / 16
8,353
835
7,247
10,155
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
6 / 1 / 13
9,572
957
17,583
7,590
3,820
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
bGKhaleesi
Izanami
15
6 / 2 / 11
9,160
916
8,840
9,335
4,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
o Vitali o
Amaterasu
14
2 / 0 / 13
8,409
841
4,368
13,941
12,254
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
7
Kills
19
19
Deaths
9
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
5
0.83
W
4
2
13
5.25
W
1
4
16
2.25
L
Ah Muzen Cab
NeuroIogic
Ah Muzen Cab
3
5
3
0.9
W
6
1
13
12.5
L
Hun Batz
Zothium
Hun Batz
0
3
5
0.83
W
Izanami
bGKhaleesi
Izanami
6
2
11
5.75
L
3
2
2
2
L
Lancelot
kygreenlanter
Lancelot
1
6
6
0.67
W
Amaterasu
o Vitali o
Amaterasu
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,714
Damage
48,470
52,103
Taken
52,342
31,233
Mitigated
39,911
8,986
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,054
335
898
2,269
11,655
10,937
0
5,049
6,114
4,957
0
W
10,432
458
1,421
1,426
11,321
13,093
557
2,444
8,860
24,820
0
W
7,247
857
1,409
1,671
10,155
6,457
235
1,829
8,293
0
10,934
L
Ah Muzen Cab
NeuroIogic
Ah Muzen Cab
10,470
1,118
977
874
11,428
3,479
0
7,030
4,222
0
20,736
W
17,583
165
0
758
7,590
3,820
885
2,793
4,713
36,310
0
L
Hun Batz
Zothium
Hun Batz
6,837
984
355
480
8,221
6,827
0
4,325
3,533
0
11,159
W
Izanami
bGKhaleesi
Izanami
8,840
5,443
4,149
3,150
9,335
4,287
2,632
2,020
7,282
0
18,838
L
11,021
72
736
1,416
8,283
3,228
0
5,259
2,802
32,965
0
L
Lancelot
kygreenlanter
Lancelot
3,332
863
479
502
12,516
6,762
0
6,352
5,984
0
6,163
W
Amaterasu
o Vitali o
Amaterasu
4,368
1,311
2,712
5,653
13,941
12,254
410
3,773
10,119
0
6,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,316
Gold Earned
45,246
107
Minions Killed
149
0
Camps Cleared
0
982,485
Distance Traveled
1,099,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,464
746
1
0
0
164,229
0
W
Cthulhu
9,752
975
24
2
0
248,712
0
W
Odin
8,353
835
12
1
0
214,797
0
L
Ah Muzen Cab
7,650
765
26
3
0
174,914
0
W
Anubis
9,572
957
45
5
0
201,519
0
L
Hun Batz
6,784
678
11
1
0
208,546
0
W
Izanami
9,160
916
49
5
0
202,684
0
L
Thoth
8,927
893
65
7
0
215,750
0
L
Lancelot
7,491
749
4
0
0
219,046
0
W
Amaterasu
8,409
841
19
2
0
231,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role