Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Aztrippin-
Izanami
Level 16
God Stats
5W - 12L
1,500 SR
Queue Stats
26W - 56L
1,207 Elo+
Party 3
Bastet
Bastet
ForcedYoga
Bastet
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 66L
1,316 Elo+
Party 2
Zhong Kui
Zhong Kui
KHopdawg
Zhong Kui
Level 25
God Stats
0W - 2L
1,310 SR
Queue Stats
16W - 21L
1,309 Elo+
Party 2
Baron Samedi
Baron Samedi
VVK-Valknut-00
Baron Samedi
Level 127
God Stats
4W - 3L
1,659 SR
Queue Stats
314W - 323L
1,412 Elo+
Party 3
Team Averages
Level 61
1,494 SR
1,349 Elo+

VS

Team Averages
Level 42
1,460 SR
1,539 Elo+
Cernunnos
Cernunnos
Cinammonlol
Cernunnos
Level 42
God Stats
21W - 30L
1,454 SR
Queue Stats
148W - 145L
1,385 Elo+
Solo
Ymir
Ymir
CritMePapa
Ymir
Level 29
God Stats
8W - 4L
1,666 SR
Queue Stats
39W - 24L
1,640 Elo+
Party 1
Vulcan
Vulcan
GN ProGamer
Vulcan
Level 46
God Stats
13W - 10L
1,225 SR
Queue Stats
218W - 222L
1,495 Elo+
Solo
Lancelot
Lancelot
ReaperThaGod
Lancelot
Level 48
God Stats
4W - 4L
1,245 SR
Queue Stats
100W - 107L
1,529 Elo+
Solo
Bakasura
Bakasura
achillesgayc
Bakasura
Level 43
God Stats
3W - 1L
1,708 SR
Queue Stats
43W - 25L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 2 / 1
5,822
485
3,646
12,269
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Aztrippin-
Izanami
10
0 / 2 / 1
5,896
491
1,800
7,179
2,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
ForcedYoga
Bastet
11
1 / 1 / 0
6,243
520
8,333
9,227
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
KHopdawg
Zhong Kui
11
0 / 1 / 2
6,071
506
6,554
8,733
6,749
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
VVK-Valknut-00
Baron Samedi
10
3 / 4 / 1
6,199
517
7,101
10,273
8,552
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cinammonlol
Cernunnos
12
2 / 1 / 0
6,982
582
8,185
8,989
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 1 / 2
6,381
532
4,085
11,572
7,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
11
1 / 1 / 2
6,195
516
7,093
6,156
2,506
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
ReaperThaGod
Lancelot
11
3 / 2 / 2
6,314
526
5,195
11,844
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
achillesgayc
Bakasura
13
2 / 0 / 1
7,520
627
4,912
12,029
6,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
10
10
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
1
0.75
L
Izanami
Aztrippin-
Izanami
0
2
1
0.25
W
Cernunnos
Cinammonlol
Cernunnos
2
1
0
2
W
2
1
2
3
L
Bastet
ForcedYoga
Bastet
1
1
0
1
W
Vulcan
1
1
2
2
L
Zhong Kui
KHopdawg
Zhong Kui
0
1
2
1
W
Lancelot
ReaperThaGod
Lancelot
3
2
2
2
L
Baron Samedi
VVK-Valknut-00
Baron Samedi
3
4
1
0.88
W
Bakasura
achillesgayc
Bakasura
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,434
Damage
29,470
47,681
Taken
50,590
25,142
Mitigated
24,328
16,064
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,646
2,753
0
2,922
12,269
4,602
0
3,134
9,057
0
41,519
L
Izanami
Aztrippin-
Izanami
1,800
1,289
0
1,734
7,179
2,428
0
568
6,611
0
39,062
W
Cernunnos
Cinammonlol
Cernunnos
8,185
3,375
0
6,041
8,989
3,693
1,024
1,452
7,537
0
62,014
W
4,085
1,179
1,645
3,738
11,572
7,346
0
5,610
5,962
17,404
0
L
Bastet
ForcedYoga
Bastet
8,333
2,450
0
3,605
9,227
2,811
0
376
8,354
0
45,595
W
Vulcan
7,093
3,646
0
751
6,156
2,506
0
3,893
2,263
46,805
0
L
Zhong Kui
KHopdawg
Zhong Kui
6,554
1,041
0
4,622
8,733
6,749
0
4,744
3,989
51,153
0
W
Lancelot
ReaperThaGod
Lancelot
5,195
451
0
1,455
11,844
4,536
0
2,554
9,290
0
43,075
L
Baron Samedi
VVK-Valknut-00
Baron Samedi
7,101
949
527
2,654
10,273
8,552
0
2,356
7,917
29,557
0
W
Bakasura
achillesgayc
Bakasura
4,912
2,988
0
7,689
12,029
6,247
88
146
11,883
0
43,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
33,392
325
Minions Killed
371
0
Camps Cleared
0
1,175,704
Distance Traveled
1,237,948
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,822
485
58
5
0
271,485
0
L
Izanami
5,896
491
74
6
0
223,906
0
W
Cernunnos
6,982
582
99
8
0
204,763
1
W
Ymir
6,381
532
23
2
0
219,672
1
L
Bastet
6,243
520
67
6
0
265,792
0
W
Vulcan
6,195
516
71
6
0
257,708
0
L
Zhong Kui
6,071
506
95
8
0
213,830
0
W
Lancelot
6,314
526
58
5
0
296,971
0
L
Baron Samedi
6,199
517
31
3
0
200,691
0
W
Bakasura
7,520
627
120
10
0
258,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role