Player Matchup

Chaac
Chaac
ColeSturge
Chaac
Level 44
God Stats
2W - 2L
1,283 SR
Queue Stats
14W - 38L
1,159 Elo+
Party 1
Poseidon
Poseidon
DeniZinardo
Poseidon
Level 24
God Stats
2W - 6L
1,399 SR
Queue Stats
10W - 32L
1,187 Elo+
Party 1
Da Ji
Da Ji
ItzVic76
Da Ji
Level 28
God Stats
0W - 5L
1,224 SR
Queue Stats
10W - 34L
1,173 Elo+
Party 1
Charon
Charon
Pooter_Sniffer46
Charon
Level 16
God Stats
0W - 2L
1,188 SR
Queue Stats
4W - 28L
1,061 Elo+
Party 1
Anhur
Anhur
Wallytrooper_
Anhur
Level 18
God Stats
2W - 10L
1,181 SR
Queue Stats
8W - 32L
1,163 Elo+
Party 1
Team Averages
Level 26
1,255 SR
1,149 Elo+

VS

Team Averages
Level 108
1,692 SR
1,435 Elo+
King Arthur
King Arthur
SHARPx90731
King Arthur
Level 96
God Stats
5W - 4L
1,421 SR
Queue Stats
84W - 82L
1,463 Elo+
Solo
Artemis
Artemis
Taeostra
Artemis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,390 Elo+
Solo
Sol
Sol
V7Rudy
Sol
Level 125
God Stats
5W - 1L
1,894 SR
Queue Stats
127W - 134L
1,406 Elo+
Solo
Nu Wa
Nu Wa
XImperialBearX
Nu Wa
Level 135
God Stats
11W - 6L
1,739 SR
Queue Stats
435W - 385L
1,510 Elo+
Solo
Mercury
Mercury
kaneburns
Mercury
Level 109
God Stats
4W - 0L
1,905 SR
Queue Stats
13W - 14L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 3 / 3
7,823
559
9,229
15,578
10,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
DeniZinardo
Poseidon
13
3 / 3 / 2
7,829
559
3,114
8,270
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
ItzVic76
Da Ji
12
6 / 8 / 3
8,301
593
8,975
16,970
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,542
467
1,455
11,840
6,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 6 / 2
7,022
502
3,653
13,113
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SHARPx90731
King Arthur
13
0 / 3 / 3
7,909
565
5,802
11,471
5,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Taeostra
Artemis
13
6 / 2 / 7
8,597
614
8,069
8,128
2,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
V7Rudy
Sol
15
12 / 3 / 5
10,021
716
17,179
13,422
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 5
8,488
606
7,743
6,748
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
kaneburns
Mercury
13
3 / 4 / 3
8,066
576
5,345
11,725
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
13
Kills
22
23
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
3
1.17
L
Poseidon
DeniZinardo
Poseidon
3
3
2
1.33
L
Da Ji
ItzVic76
Da Ji
6
8
3
0.94
L
0
3
2
0.33
W
King Arthur
SHARPx90731
King Arthur
0
3
3
0.5
W
Artemis
Taeostra
Artemis
6
2
7
4.75
W
Sol
V7Rudy
Sol
12
3
5
4.83
L
2
6
2
0.5
W
1
2
5
1.75
W
Mercury
kaneburns
Mercury
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,426
Damage
44,138
65,771
Taken
51,494
32,272
Mitigated
18,484
18,671
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,229
1,418
0
5,834
15,578
10,788
0
2,398
13,101
0
61,175
L
Poseidon
DeniZinardo
Poseidon
3,114
580
0
1,900
8,270
2,935
0
3,221
4,958
60,155
0
L
Da Ji
ItzVic76
Da Ji
8,975
2,200
0
3,702
16,970
6,836
0
5,368
11,373
0
45,704
L
1,455
669
1,669
2,628
11,840
6,851
0
6,766
4,609
13,651
0
W
King Arthur
SHARPx90731
King Arthur
5,802
1,273
0
1,170
11,471
5,386
0
0
11,471
0
53,297
W
Artemis
Taeostra
Artemis
8,069
4,003
163
1,919
8,128
2,722
3,014
310
7,818
0
27,865
W
Sol
V7Rudy
Sol
17,179
6,715
0
6,826
13,422
4,202
4,893
2,175
11,247
63,806
0
L
3,653
1,330
0
2,938
13,113
4,862
0
6,029
6,808
0
44,244
W
7,743
867
0
1,054
6,748
2,120
773
1,091
5,657
62,682
0
W
Mercury
kaneburns
Mercury
5,345
2,841
0
340
11,725
4,054
0
993
10,732
0
42,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
43,081
331
Minions Killed
406
0
Camps Cleared
0
1,459,890
Distance Traveled
1,454,589
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,823
559
78
6
0
293,996
2
L
Poseidon
7,829
559
100
7
0
296,657
0
L
Da Ji
8,301
593
62
4
0
301,852
1
L
Charon
6,542
467
22
2
0
292,301
0
W
King Arthur
7,909
565
90
6
0
303,914
0
W
Artemis
8,597
614
43
3
0
265,618
0
W
Sol
10,021
716
108
8
0
254,959
0
L
Anhur
7,022
502
69
5
0
275,084
0
W
Nu Wa
8,488
606
97
7
0
304,530
1
W
Mercury
8,066
576
68
5
0
325,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role