Player Matchup

Anhur
Anhur
BigFergie82
Anhur
Level 70
God Stats
1W - 2L
1,368 SR
Queue Stats
80W - 75L
1,399 Elo+
Party 1
Da Ji
Da Ji
JoshBeatsWomen
Da Ji
Level 12
God Stats
0W - 2L
1,276 SR
Queue Stats
36W - 45L
1,351 Elo+
Party 3
Nu Wa
Nu Wa
JoshsWoman
Nu Wa
Level 103
God Stats
1W - 3L
1,140 SR
Queue Stats
38W - 46L
1,351 Elo+
Party 3
Sylvanus
Sylvanus
WeIIock
Sylvanus
Level 94
God Stats
0W - 1L
1,755 SR
Queue Stats
97W - 93L
1,431 Elo+
Party 1
Bacchus
Bacchus
charlos51ht3805
Bacchus
Level 16
God Stats
0W - 3L
1,232 SR
Queue Stats
20W - 27L
1,360 Elo+
Party 1
Team Averages
Level 59
1,354 SR
1,378 Elo+

VS

Team Averages
Level 44
1,481 SR
1,363 Elo+
Artemis
Artemis
ButtBuckets103
Artemis
Level 46
God Stats
12W - 12L
1,525 SR
Queue Stats
32W - 46L
1,354 Elo+
Party 2
Surtr
Surtr
I_SeeDeadPeople_
Surtr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,353 Elo+
Solo
Ymir
Ymir
Ieger-
Ymir
Level 29
God Stats
3W - 1L
1,483 SR
Queue Stats
40W - 52L
1,389 Elo+
Party 2
Anubis
Anubis
Jacobisnerdy
Anubis
Level 29
God Stats
22W - 13L
1,549 SR
Queue Stats
30W - 33L
1,389 Elo+
Party 2
Bakasura
Bakasura
bignnacho
Bakasura
Level 77
God Stats
3W - 4L
1,347 SR
Queue Stats
22W - 28L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,468
533
5,972
10,064
3,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 2 / 0
6,894
492
6,705
12,630
4,896
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
0 / 3 / 3
7,154
511
7,436
7,294
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
WeIIock
Sylvanus
14
9 / 4 / 1
9,217
658
11,623
13,260
10,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 4
6,804
486
2,152
8,576
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,709
479
7,287
5,637
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 8 / 3
6,483
463
5,192
13,860
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Ieger-
Ymir
11
2 / 4 / 6
6,862
490
3,839
9,952
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
13
3 / 3 / 2
7,847
561
7,110
8,817
2,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
bignnacho
Bakasura
15
9 / 0 / 1
9,064
647
8,911
11,067
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
15
Kills
14
14
Deaths
16
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
0
1
5
2.5
W
0
8
3
0.19
W
Ymir
Ieger-
Ymir
2
4
6
1.25
W
Anubis
3
3
2
1.33
L
2
2
0
1
L
Nu Wa
0
3
3
0.5
L
Sylvanus
WeIIock
Sylvanus
9
4
1
2.38
W
Bakasura
bignnacho
Bakasura
9
0
1
9.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,888
Damage
32,339
51,824
Taken
49,333
28,019
Mitigated
19,405
14,203
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,972
2,851
0
4,587
10,064
3,549
0
870
8,891
0
50,866
W
7,287
2,552
0
1,287
5,637
1,471
462
588
4,899
0
38,057
W
5,192
2,832
0
842
13,860
6,019
0
9,463
4,277
240
23,670
W
Ymir
Ieger-
Ymir
3,839
566
0
126
9,952
4,413
374
2,739
7,063
23,015
0
W
Anubis
7,110
452
0
3,385
8,817
2,968
180
4,986
3,571
43,409
0
L
6,705
1,385
0
3,965
12,630
4,896
0
2,197
10,356
0
48,999
L
Nu Wa
7,436
1,909
0
1,596
7,294
2,092
230
3,727
3,486
47,005
0
L
Sylvanus
WeIIock
Sylvanus
11,623
5,116
0
2,791
13,260
10,579
0
2,533
10,267
54,918
12,282
W
Bakasura
bignnacho
Bakasura
8,911
5,980
125
3,406
11,067
4,534
663
1,575
9,268
0
64,050
L
2,152
311
0
1,264
8,576
6,903
0
1,810
6,406
16,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
36,965
343
Minions Killed
296
0
Camps Cleared
0
1,310,677
Distance Traveled
1,431,136
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,468
533
71
5
0
246,247
2
W
Artemis
6,709
479
62
4
0
268,612
0
W
Surtr
6,483
463
27
2
0
254,472
0
W
Ymir
6,862
490
27
2
0
300,106
0
W
Anubis
7,847
561
60
4
0
256,956
0
L
Da Ji
6,894
492
65
5
0
307,353
0
L
Nu Wa
7,154
511
68
5
0
262,912
0
L
Sylvanus
9,217
658
113
8
0
197,879
3
W
Bakasura
9,064
647
120
9
0
350,990
0
L
Bacchus
6,804
486
26
2
0
296,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role