Player Matchup

Charon
Charon
Caytoz
Charon
Level 68
God Stats
1W - 1L
1,755 SR
Queue Stats
27W - 39L
1,384 Elo+
Party 3
Agni
Agni
Tacri-
Agni
Level 87
God Stats
7W - 3L
1,674 SR
Queue Stats
32W - 37L
1,430 Elo+
Party 3
Kali
Kali
ltzColombia_
Kali
Level 102
God Stats
18W - 20L
1,387 SR
Queue Stats
30W - 33L
1,420 Elo+
Party 3
Bellona
Bellona
nextbag
Bellona
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
xDrann-
Hou Yi
Level 47
God Stats
6W - 6L
1,591 SR
Queue Stats
30W - 42L
1,349 Elo+
Party 3
Team Averages
Level 67
1,581 SR
1,417 Elo+

VS

Team Averages
Level 43
1,549 SR
1,491 Elo+
Kukulkan
Kukulkan
Hiroshimi
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
LordMarinus1
Danzaburou
Level 46
God Stats
153W - 125L
1,645 SR
Queue Stats
388W - 392L
1,398 Elo+
Solo
Ymir
Ymir
Noble1285
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
OfficerBigBone
Sun Wukong
Level 104
God Stats
2W - 2L
1,408 SR
Queue Stats
3W - 4L
1,280 Elo+
Party 1
Thor
Thor
kevendpro
Thor
Level 16
God Stats
0W - 1L
1,694 SR
Queue Stats
4W - 2L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Caytoz
Charon
12
3 / 0 / 7
8,076
538
5,269
9,981
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Tacri-
Agni
14
6 / 0 / 7
8,970
598
10,320
5,377
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 7
8,625
575
4,535
11,057
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
nextbag
Bellona
15
0 / 1 / 0
8,990
599
10,889
17,378
19,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
xDrann-
Hou Yi
13
6 / 0 / 6
8,167
544
6,759
8,429
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hiroshimi
Kukulkan
13
0 / 2 / 0
7,549
503
5,332
4,930
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
LordMarinus1
Danzaburou
10
0 / 7 / 0
6,345
423
3,054
13,503
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
0 / 6 / 0
6,398
427
3,444
10,939
11,571
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
OfficerBigBone
Sun Wukong
14
1 / 0 / 0
8,482
565
12,910
14,544
13,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
11
0 / 4 / 0
6,536
436
4,534
14,290
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
19
Kills
1
2
Deaths
19
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
Caytoz
Charon
3
0
7
6.5
L
Kukulkan
Hiroshimi
Kukulkan
0
2
0
0
L
Danzaburou
LordMarinus1
Danzaburou
0
7
0
0
L
Ymir
0
6
0
0
L
Sun Wukong
OfficerBigBone
Sun Wukong
1
0
0
1
W
Agni
Tacri-
Agni
6
0
7
9.5
L
Thor
0
4
0
0
W
4
1
7
7.5
W
Bellona
nextbag
Bellona
0
1
0
0
W
Hou Yi
xDrann-
Hou Yi
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,772
Damage
29,274
52,222
Taken
58,206
38,599
Mitigated
37,469
23,302
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Caytoz
Charon
5,269
569
0
3,633
9,981
8,567
522
2,390
7,591
19,701
521
L
Kukulkan
Hiroshimi
Kukulkan
5,332
536
0
512
4,930
1,907
587
2,519
2,411
55,210
0
L
Danzaburou
LordMarinus1
Danzaburou
3,054
816
0
1,938
13,503
5,193
0
6,355
7,148
0
36,102
L
Ymir
3,444
735
0
0
10,939
11,571
319
2,382
8,557
18,296
0
L
Sun Wukong
OfficerBigBone
Sun Wukong
12,910
4,249
0
5,334
14,544
13,388
0
0
14,544
0
75,609
W
Agni
Tacri-
Agni
10,320
798
0
1,250
5,377
2,051
1,689
2,529
2,848
68,612
0
L
Thor
4,534
1,168
0
1,001
14,290
5,410
0
3,812
10,478
0
49,835
W
4,535
1,987
0
7,706
11,057
4,930
898
1,446
9,611
0
57,927
W
Bellona
nextbag
Bellona
10,889
4,951
0
6,847
17,378
19,420
0
0
17,378
0
74,647
W
Hou Yi
xDrann-
Hou Yi
6,759
3,585
0
3,866
8,429
3,631
1,321
2,754
5,675
0
44,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,828
Gold Earned
35,310
438
Minions Killed
381
0
Camps Cleared
0
1,385,734
Distance Traveled
1,425,438
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,076
538
17
1
0
288,816
4
L
Kukulkan
7,549
503
115
8
0
308,709
0
L
Danzaburou
6,345
423
62
4
0
230,233
0
L
Ymir
6,398
427
19
1
0
271,236
0
L
Sun Wukong
8,482
565
113
8
0
335,069
1
W
Agni
8,970
598
96
6
0
279,760
3
L
Thor
6,536
436
72
5
0
280,191
0
W
Kali
8,625
575
102
7
0
301,117
0
W
Bellona
8,990
599
143
10
0
274,306
0
W
Hou Yi
8,167
544
80
5
0
241,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role