Player Matchup

Awilix
Awilix
BoeNarxx69
Awilix
Level 137
God Stats
3W - 5L
1,410 SR
Queue Stats
265W - 311L
1,411 Elo+
Party 1
Cerberus
Cerberus
Ray_Tbh
Cerberus
Level 143
God Stats
10W - 7L
1,651 SR
Queue Stats
446W - 469L
1,501 Elo+
Party 1
Nike
Nike
gflbro1
Nike
Level 81
God Stats
15W - 6L
1,613 SR
Queue Stats
93W - 67L
1,563 Elo+
Solo
Ra
Ra
kuukrazy
Ra
Level 5
God Stats
3W - 2L
1,639 SR
Queue Stats
11W - 7L
1,557 Elo+
Party 1
Sol
Sol
sneakerheadty
Sol
Level 97
God Stats
7W - 5L
1,816 SR
Queue Stats
286W - 354L
1,466 Elo+
Party 1
Team Averages
Level 93
1,625 SR
1,500 Elo+

VS

Team Averages
Level 140
1,556 SR
1,506 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AngryDeVito
Zeus
Level 126
God Stats
16W - 8L
1,610 SR
Queue Stats
76W - 60L
1,578 Elo+
Solo
Izanami
Izanami
ItsJustVe
Izanami
Level 126
God Stats
3W - 4L
1,476 SR
Queue Stats
111W - 121L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Yäki
Ao Kuang
Level 156
God Stats
18W - 15L
1,591 SR
Queue Stats
365W - 334L
1,547 Elo+
Solo
Ganesha
Ganesha
theamazingamigo
Ganesha
Level 147
God Stats
1W - 2L
1,605 SR
Queue Stats
237W - 236L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BoeNarxx69
Awilix
6
1 / 2 / 1
3,745
749
1,383
4,155
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Ray_Tbh
Cerberus
5
0 / 1 / 1
3,106
621
1,585
4,004
2,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
gflbro1
Nike
7
0 / 0 / 1
4,298
860
471
1,695
889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
1 / 1 / 0
3,690
738
593
2,435
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 0 / 0
3,716
743
2,910
2,688
639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
1
0 / 1 / 0
2,515
503
102
1,120
298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 1 / 2
3,809
762
1,648
1,918
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ItsJustVe
Izanami
6
1 / 1 / 0
3,347
669
2,050
2,725
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Yäki
Ao Kuang
8
2 / 0 / 2
4,124
825
1,941
2,915
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 1
3,475
695
1,335
4,735
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
4
4
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
1
1
2
2
W
Awilix
BoeNarxx69
Awilix
1
2
1
0.75
L
Izanami
ItsJustVe
Izanami
1
1
0
1
W
Cerberus
Ray_Tbh
Cerberus
0
1
1
0.5
L
Ao Kuang
Yäki
Ao Kuang
2
0
2
3
W
Nike
gflbro1
Nike
0
0
1
0.5
W
1
1
0
1
W
2
0
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,942
Damage
7,076
14,977
Taken
13,413
6,145
Mitigated
4,660
4,615
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
102
0
0
246
1,120
298
0
0
1,120
0
1,216
L
1,648
238
0
250
1,918
466
0
492
1,398
20,637
0
W
Awilix
BoeNarxx69
Awilix
1,383
590
0
140
4,155
1,324
0
1,717
2,438
0
15,331
L
Izanami
ItsJustVe
Izanami
2,050
1,745
0
1,051
2,725
776
0
1,700
1,025
0
20,684
W
Cerberus
Ray_Tbh
Cerberus
1,585
203
0
1,414
4,004
2,505
0
1,062
2,942
7,970
0
L
Ao Kuang
Yäki
Ao Kuang
1,941
764
0
944
2,915
875
0
273
2,642
23,472
0
W
Nike
gflbro1
Nike
471
88
0
259
1,695
889
188
0
1,695
0
25,138
W
593
45
71
1,112
2,435
788
0
1,543
892
20,567
0
W
2,910
1,457
0
1,619
2,688
639
0
602
2,086
20,687
0
L
1,335
261
0
1,292
4,735
2,245
0
2,595
2,140
9,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,555
Gold Earned
17,270
171
Minions Killed
137
0
Camps Cleared
0
525,820
Distance Traveled
459,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
2,515
503
2
0
0
33,347
0
L
Zeus
3,809
762
36
7
0
87,843
0
W
Awilix
3,745
749
29
6
0
130,989
0
L
Izanami
3,347
669
51
10
0
96,684
0
W
Cerberus
3,106
621
17
3
0
98,755
0
L
Ao Kuang
4,124
825
44
9
0
128,591
0
W
Nike
4,298
860
45
9
0
90,743
0
W
Ra
3,690
738
44
9
0
107,801
0
W
Sol
3,716
743
36
7
0
97,532
0
L
Ganesha
3,475
695
4
1
0
113,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role