Player Matchup

Hel
Hel
BOB SQUADRON 01
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,567 Elo+
Party 3
Cthulhu
Cthulhu
EmperorFrost909
Cthulhu
Level 150
God Stats
6W - 2L
1,500 SR
Queue Stats
198W - 203L
1,487 Elo+
Party 1
Skadi
Skadi
Mrdjs1133
Skadi
Level 82
God Stats
6W - 2L
1,820 SR
Queue Stats
31W - 15L
1,596 Elo+
Party 3
Ix Chel
Ix Chel
SpiritualUdoku
Ix Chel
Level 122
God Stats
10W - 12L
1,507 SR
Queue Stats
154W - 151L
1,450 Elo+
Party 1
Chaac
Chaac
samoansoldier
Chaac
Level 129
God Stats
34W - 29L
1,609 SR
Queue Stats
466W - 440L
1,474 Elo+
Solo
Team Averages
Level 114
1,587 SR
1,515 Elo+

VS

Team Averages
Level 131
1,517 SR
1,505 Elo+
Yemoja
Yemoja
DumbFoundDeadly
Yemoja
Level 105
God Stats
9W - 13L
1,563 SR
Queue Stats
314W - 305L
1,495 Elo+
Party 2
Discordia
Discordia
FANGZERO
Discordia
Level 157
God Stats
24W - 14L
1,798 SR
Queue Stats
344W - 349L
1,447 Elo+
Solo
Artemis
Artemis
cysrevenge2
Artemis
Level 135
God Stats
13W - 9L
1,600 SR
Queue Stats
49W - 34L
1,591 Elo+
Solo
Serqet
Serqet
jsilva1689
Serqet
Level 101
God Stats
0W - 9L
1,319 SR
Queue Stats
274W - 265L
1,491 Elo+
Party 2
Tyr
Tyr
kyrat717
Tyr
Level 159
God Stats
0W - 2L
1,306 SR
Queue Stats
83W - 81L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,183
518
1,316
2,555
1,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 0
6,245
625
8,861
9,172
5,151
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Mrdjs1133
Skadi
9
1 / 1 / 0
5,203
520
2,991
5,406
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 4
6,773
677
8,316
4,378
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 1
6,200
620
4,097
5,432
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,938
494
875
3,424
1,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
FANGZERO
Discordia
6
0 / 6 / 0
3,913
391
1,640
6,318
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
cysrevenge2
Artemis
9
0 / 2 / 0
5,054
505
3,881
6,280
2,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
jsilva1689
Serqet
9
1 / 2 / 1
5,298
530
1,455
8,111
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 0
5,347
535
4,677
13,796
7,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
0
0
0
W
2
1
0
2
L
Discordia
FANGZERO
Discordia
0
6
0
0
W
Skadi
Mrdjs1133
Skadi
1
1
0
1
W
5
0
4
7
L
Artemis
cysrevenge2
Artemis
0
2
0
0
L
Serqet
jsilva1689
Serqet
1
2
1
0.75
L
1
2
0
0.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,581
Damage
12,528
26,943
Taken
37,929
12,415
Mitigated
16,287
15,046
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,316
113
1,530
1,472
2,555
1,416
0
650
1,905
14,031
0
L
875
172
1,541
1,090
3,424
1,860
0
867
2,501
18,212
0
W
8,861
1,739
0
4,860
9,172
5,151
0
0
9,172
49,196
0
L
Discordia
FANGZERO
Discordia
1,640
80
0
780
6,318
2,025
0
4,599
1,483
12,004
0
W
Skadi
Mrdjs1133
Skadi
2,991
830
65
2,245
5,406
1,599
0
172
5,066
0
33,646
W
8,316
810
127
1,250
4,378
1,638
493
1,248
3,130
47,257
0
L
Artemis
cysrevenge2
Artemis
3,881
276
0
1,610
6,280
2,364
0
1,069
5,169
0
37,376
L
Serqet
jsilva1689
Serqet
1,455
521
0
2,644
8,111
2,793
0
3,162
4,771
0
25,016
L
4,677
982
0
4,750
13,796
7,245
0
8,284
5,512
0
33,565
W
4,097
844
0
3,497
5,432
2,611
0
445
4,987
0
35,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
24,550
296
Minions Killed
224
0
Camps Cleared
0
979,631
Distance Traveled
863,149
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,183
518
22
2
0
169,289
3
L
Yemoja
4,938
494
25
3
0
174,804
2
W
Cthulhu
6,245
625
70
7
0
207,450
0
L
Discordia
3,913
391
13
1
0
111,422
8
W
Skadi
5,203
520
57
6
0
164,287
1
W
Ix Chel
6,773
677
88
9
0
204,833
0
L
Artemis
5,054
505
69
7
0
179,849
1
L
Serqet
5,298
530
56
6
0
183,114
2
L
Tyr
5,347
535
61
6
0
213,960
0
W
Chaac
6,200
620
59
6
0
233,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role