Player Matchup

Kukulkan
Kukulkan
A3stheticz
Kukulkan
Level 84
God Stats
0W - 2L
1,315 SR
Queue Stats
20W - 26L
1,507 Elo+
Party 1
Nemesis
Nemesis
Vasrix
Nemesis
Level 123
God Stats
1W - 2L
1,706 SR
Queue Stats
61W - 55L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
solofida
Gilgamesh
Level 127
God Stats
0W - 2L
1,182 SR
Queue Stats
53W - 57L
1,581 Elo+
Party 1
Team Averages
Level 111
1,401 SR
1,564 Elo+

VS

Team Averages
Level 140
1,538 SR
1,539 Elo+
Mercury
Mercury
Elpidio
Mercury
Level 155
God Stats
5W - 9L
1,312 SR
Queue Stats
531W - 515L
1,605 Elo+
Solo
Ares
Ares
Froobsock
Ares
Level 137
God Stats
5W - 1L
1,765 SR
Queue Stats
84W - 80L
1,537 Elo+
Party 2
Discordia
Discordia
NoticeableSenpai
Discordia
Level 127
God Stats
8W - 3L
1,536 SR
Queue Stats
145W - 140L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A3stheticz
Kukulkan
16
2 / 4 / 4
13,519
751
14,763
15,332
6,409
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Vasrix
Nemesis
14
3 / 4 / 3
12,515
695
14,041
19,966
18,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
solofida
Gilgamesh
14
3 / 5 / 3
12,048
669
12,938
23,857
23,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elpidio
Mercury
18
9 / 2 / 3
14,993
833
20,599
19,109
9,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
15
2 / 4 / 10
12,649
703
9,454
23,096
26,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
16
2 / 2 / 10
13,283
738
19,649
9,753
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
13
13
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A3stheticz
Kukulkan
2
4
4
1
W
Mercury
Elpidio
Mercury
9
2
3
5.25
W
Ares
2
4
10
1.75
W
Discordia
2
2
10
3.5
L
Nemesis
Vasrix
Nemesis
3
4
3
1.13
L
Gilgamesh
solofida
Gilgamesh
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,742
Damage
49,702
59,155
Taken
51,958
48,445
Mitigated
40,100
9,990
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A3stheticz
Kukulkan
14,763
1,986
0
1,495
15,332
6,409
826
8,928
5,846
68,072
0
W
Mercury
Elpidio
Mercury
20,599
12,683
0
7,980
19,109
9,912
2,797
4,659
14,450
0
85,343
W
Ares
9,454
1,071
0
6,421
23,096
26,270
0
9,157
13,939
20,739
0
W
Discordia
19,649
309
0
1,237
9,753
3,918
371
1,420
8,333
67,334
0
L
Nemesis
Vasrix
Nemesis
14,041
5,152
0
4,906
19,966
18,215
0
8,694
10,797
255
55,969
L
Gilgamesh
solofida
Gilgamesh
12,938
3,741
0
3,589
23,857
23,821
408
10,242
13,049
0
33,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
40,925
171
Minions Killed
197
0
Camps Cleared
0
928,036
Distance Traveled
1,089,277
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,519
751
93
5
0
293,393
0
W
Mercury
14,993
833
108
6
0
403,129
0
W
Ares
12,649
703
8
0
0
349,093
0
W
Discordia
13,283
738
81
5
0
337,055
4
L
Nemesis
12,515
695
54
3
0
326,005
0
L
Gilgamesh
12,048
669
24
1
0
308,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role