Player Matchup

Jormungandr
Jormungandr
FunkyMonkey9123
Jormungandr
Level 84
God Stats
1W - 0L
1,772 SR
Queue Stats
19W - 15L
1,423 Elo+
Solo
Zeus
Zeus
MegaUltraChikken
Zeus
Level 104
God Stats
7W - 4L
1,238 SR
Queue Stats
423W - 453L
1,460 Elo+
Solo
Bakasura
Bakasura
Turtlesmcgee2
Bakasura
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,649 Elo+
Party 2
Osiris
Osiris
Tyrannyrex
Osiris
Level 28
God Stats
3W - 1L
1,446 SR
Queue Stats
79W - 79L
1,500 Elo+
Solo
Izanami
Izanami
xAmIaDemonx
Izanami
Level 118
God Stats
1W - 0L
1,704 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Team Averages
Level 78
1,532 SR
1,506 Elo+

VS

Team Averages
Level 96
1,631 SR
1,430 Elo+
Janus
Janus
Lacke54
Janus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 84L
1,427 Elo+
Party 1
Anubis
Anubis
Modstradamus12
Anubis
Level 123
God Stats
8W - 4L
1,733 SR
Queue Stats
408W - 431L
1,470 Elo+
Solo
Rama
Rama
Shamanking121
Rama
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 186L
1,394 Elo+
Party 3
Bakasura
Bakasura
ThePigmugger
Bakasura
Level 68
God Stats
4W - 2L
1,921 SR
Queue Stats
63W - 53L
1,466 Elo+
Party 1
Discordia
Discordia
jlmg
Discordia
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 164L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FunkyMonkey9123
Jormungandr
19
6 / 4 / 11
12,122
758
14,743
15,946
19,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 6 / 8
11,387
712
13,478
11,581
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Turtlesmcgee2
Bakasura
19
3 / 0 / 8
11,745
734
3,244
8,819
5,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Tyrannyrex
Osiris
18
4 / 3 / 11
11,571
723
9,779
14,150
15,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
xAmIaDemonx
Izanami
20
7 / 2 / 12
13,406
838
15,965
8,381
3,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lacke54
Janus
18
2 / 5 / 5
10,209
638
8,216
12,086
5,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 7 / 3
9,593
600
4,308
9,850
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 4 / 6
10,846
678
7,838
12,469
6,483
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ThePigmugger
Bakasura
18
2 / 5 / 6
9,483
593
4,615
15,697
13,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
jlmg
Discordia
19
1 / 4 / 8
10,649
666
18,164
10,980
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
25
Kills
15
15
Deaths
25
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FunkyMonkey9123
Jormungandr
6
4
11
2.88
L
Janus
Lacke54
Janus
2
5
5
0.9
W
5
6
8
1.5
L
4
7
3
0.79
L
6
4
6
2.25
L
Bakasura
ThePigmugger
Bakasura
2
5
6
1
W
Bakasura
Turtlesmcgee2
Bakasura
3
0
8
7
W
Osiris
Tyrannyrex
Osiris
4
3
11
3.17
L
Discordia
jlmg
Discordia
1
4
8
1.25
W
Izanami
xAmIaDemonx
Izanami
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,209
Damage
43,141
58,877
Taken
61,082
48,612
Mitigated
34,088
15,077
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FunkyMonkey9123
Jormungandr
14,743
224
1,480
2,216
15,946
19,475
221
6,279
8,859
31,392
2,226
L
Janus
Lacke54
Janus
8,216
98
311
1,604
12,086
5,565
0
6,581
4,855
37,318
0
W
13,478
277
964
876
11,581
4,094
228
6,987
4,370
27,598
0
L
4,308
0
1,285
867
9,850
4,140
0
2,598
6,731
7,376
0
L
7,838
5,185
768
1,903
12,469
6,483
0
4,662
7,221
0
18,591
L
Bakasura
ThePigmugger
Bakasura
4,615
2,379
512
2,949
15,697
13,168
0
5,826
8,510
0
5,201
W
Bakasura
Turtlesmcgee2
Bakasura
3,244
2,096
490
4,217
8,819
5,971
1,090
5,195
3,462
0
5,402
W
Osiris
Tyrannyrex
Osiris
9,779
1,116
1,084
2,474
14,150
15,266
64
6,772
6,912
0
16,995
L
Discordia
jlmg
Discordia
18,164
697
1,033
572
10,980
4,732
0
4,593
5,564
42,959
0
W
Izanami
xAmIaDemonx
Izanami
15,965
9,051
97
1,179
8,381
3,806
6,552
5,455
2,926
0
62,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,231
Gold Earned
50,780
200
Minions Killed
168
0
Camps Cleared
0
1,438,280
Distance Traveled
1,353,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,122
758
27
2
0
291,599
0
L
Janus
10,209
638
59
4
0
276,956
0
W
Zeus
11,387
712
26
2
0
254,515
0
L
Anubis
9,593
600
5
0
0
214,701
0
L
Rama
10,846
678
31
2
0
253,284
0
L
Bakasura
9,483
593
21
1
0
329,466
0
W
Bakasura
11,745
734
25
2
0
289,851
0
W
Osiris
11,571
723
23
1
0
324,496
0
L
Discordia
10,649
666
52
3
0
279,375
0
W
Izanami
13,406
838
99
6
0
277,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role