Player Matchup

Xing Tian
Xing Tian
AllLuckN0_Skill
Xing Tian
Level 40
God Stats
22W - 23L
1,365 SR
Queue Stats
162W - 160L
1,312 Elo+
Party 1
Eset
Eset
IHanabi-_-
Eset
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
297W - 305L
1,324 Elo+
Party 1
Da Ji
Da Ji
JoshBeatsWomen
Da Ji
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 45L
1,366 Elo+
Party 4
Chang'e
Chang'e
JoshsWoman
Chang'e
Level 103
God Stats
4W - 7L
1,505 SR
Queue Stats
38W - 46L
1,366 Elo+
Party 4
Martichoras
Martichoras
handletheforce
Martichoras
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 168L
1,340 Elo+
Party 1
Team Averages
Level 40
1,474 SR
1,342 Elo+

VS

Team Averages
Level 46
1,502 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aname531
Cthulhu
Level 112
God Stats
10W - 6L
1,502 SR
Queue Stats
153W - 159L
1,429 Elo+
Party 3
Neith
Neith
DeezusChrist
Neith
Level 24
God Stats
3W - 0L
1,815 SR
Queue Stats
85W - 78L
1,392 Elo+
Party 3
Thanatos
Thanatos
DubSpank
Thanatos
Level 33
God Stats
4W - 2L
1,434 SR
Queue Stats
6W - 8L
1,354 Elo+
Party 2
Bellona
Bellona
patclout
Bellona
Level 13
God Stats
1W - 1L
1,259 SR
Queue Stats
6W - 8L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AllLuckN0_Skill
Xing Tian
12
2 / 1 / 0
7,483
468
5,693
15,985
13,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 5 / 0
7,367
460
4,129
10,088
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 1
7,574
473
4,763
16,584
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
JoshsWoman
Chang'e
14
3 / 2 / 1
8,939
559
15,085
15,870
6,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
handletheforce
Martichoras
13
0 / 1 / 2
7,469
467
6,890
10,043
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 0 / 3
9,291
581
15,164
9,305
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Aname531
Cthulhu
12
0 / 1 / 6
8,015
501
8,211
11,907
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 1
7,791
487
9,960
8,931
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DubSpank
Thanatos
15
7 / 1 / 0
9,059
566
7,001
14,528
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
patclout
Bellona
11
0 / 3 / 0
6,605
413
5,969
14,605
10,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
14
14
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
3
6.5
L
Xing Tian
AllLuckN0_Skill
Xing Tian
2
1
0
2
W
Cthulhu
Aname531
Cthulhu
0
1
6
3
W
2
1
1
2.5
W
Thanatos
DubSpank
Thanatos
7
1
0
7
L
0
5
0
0
L
1
5
1
0.3
L
Chang'e
JoshsWoman
Chang'e
3
2
1
1.75
L
Martichoras
handletheforce
Martichoras
0
1
2
1
W
Bellona
patclout
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,560
Damage
46,305
68,570
Taken
59,276
33,696
Mitigated
34,652
22,624
Healing
21,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,164
1,580
0
2,651
9,305
3,859
629
4,210
4,667
70,087
0
L
Xing Tian
AllLuckN0_Skill
Xing Tian
5,693
775
98
2,507
15,985
13,104
0
6,138
9,847
17,523
515
W
Cthulhu
Aname531
Cthulhu
8,211
568
441
3,073
11,907
10,567
0
4,653
7,136
23,754
0
W
9,960
3,925
0
1,350
8,931
3,827
733
1,273
7,658
0
70,710
W
Thanatos
DubSpank
Thanatos
7,001
1,640
0
11,239
14,528
5,889
0
3,309
11,073
0
77,288
L
4,129
203
0
1,890
10,088
3,197
0
6,566
3,522
42,086
0
L
4,763
922
0
5,346
16,584
6,460
0
4,228
12,356
0
55,386
L
Chang'e
JoshsWoman
Chang'e
15,085
1,710
632
10,140
15,870
6,330
705
3,696
12,174
70,649
0
L
Martichoras
handletheforce
Martichoras
6,890
1,972
0
2,011
10,043
4,605
0
2,747
7,296
0
61,717
W
Bellona
patclout
Bellona
5,969
2,006
0
2,868
14,605
10,510
0
10,255
4,350
0
34,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,832
Gold Earned
40,761
409
Minions Killed
404
0
Camps Cleared
0
1,559,347
Distance Traveled
1,675,100
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,291
581
115
7
0
356,694
0
L
Xing Tian
7,483
468
16
1
0
335,718
2
W
Cthulhu
8,015
501
19
1
0
340,120
5
W
Neith
7,791
487
132
8
0
275,191
0
W
Thanatos
9,059
566
96
6
0
374,005
1
L
Eset
7,367
460
85
5
0
280,370
0
L
Da Ji
7,574
473
79
5
0
354,225
0
L
Chang'e
8,939
559
109
7
0
283,277
0
L
Martichoras
7,469
467
120
8
0
305,757
0
W
Bellona
6,605
413
42
3
0
329,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role