Player Matchup

Jing Wei
Jing Wei
D3AD2Bread62
Jing Wei
Level 45
God Stats
23W - 38L
1,355 SR
Queue Stats
39W - 79L
1,162 Elo+
Party 2
Anubis
Anubis
TRGKronics
Anubis
Level 20
God Stats
0W - 4L
997 SR
Queue Stats
5W - 44L
968 Elo+
Party 2
Cthulhu
Cthulhu
fluffycat5552
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
902 Elo+
Party 2
Team Averages
Level 23
1,284 SR
1,011 Elo+

VS

Team Averages
Level 33
1,398 SR
1,574 Elo+
Persephone
Persephone
FentanxlPhantom
Persephone
Level 69
God Stats
1W - 0L
1,506 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 1
Izanami
Izanami
Shrooms-The-Goat
Izanami
Level 18
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Charon
Charon
SmileyZBruh
Charon
Level 11
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
D3AD2Bread62
Jing Wei
11
1 / 5 / 1
8,638
664
4,595
19,054
6,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
TRGKronics
Anubis
10
0 / 8 / 2
8,487
653
2,790
13,027
5,217
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
12
1 / 4 / 2
9,146
704
4,055
16,021
10,301
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FentanxlPhantom
Persephone
14
6 / 0 / 11
11,295
869
16,188
7,243
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
7 / 2 / 7
10,904
839
15,083
9,767
3,772
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
14
4 / 1 / 12
10,690
822
11,315
8,015
7,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
2
Kills
17
17
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
D3AD2Bread62
Jing Wei
1
5
1
0.3
W
Persephone
FentanxlPhantom
Persephone
6
0
11
11.5
W
7
2
7
5.25
W
Charon
4
1
12
10
L
Anubis
TRGKronics
Anubis
0
8
2
0.13
L
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,440
Damage
42,586
48,102
Taken
25,025
21,964
Mitigated
14,555
1,754
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
D3AD2Bread62
Jing Wei
4,595
4,354
91
1,469
19,054
6,446
0
12,045
7,009
0
28,087
W
Persephone
FentanxlPhantom
Persephone
16,188
250
0
3,687
7,243
3,119
191
1,802
5,441
56,623
0
W
15,083
12,121
0
859
9,767
3,772
2,295
3,239
6,503
0
56,989
W
Charon
11,315
2,211
0
1,417
8,015
7,664
260
1,875
4,133
32,030
835
L
Anubis
TRGKronics
Anubis
2,790
0
0
58
13,027
5,217
0
6,870
6,157
25,247
0
L
Cthulhu
4,055
233
0
136
16,021
10,301
0
7,753
8,268
11,633
342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
32,889
87
Minions Killed
164
0
Camps Cleared
0
625,324
Distance Traveled
692,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,638
664
35
3
0
240,564
0
W
Persephone
11,295
869
75
6
0
258,282
0
W
Izanami
10,904
839
62
5
0
217,349
0
W
Charon
10,690
822
27
2
0
216,999
0
L
Anubis
8,487
653
29
2
0
166,798
0
L
Cthulhu
9,146
704
23
2
0
217,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role