Player Matchup

Osiris
Osiris
DrPando
Osiris
Level 89
God Stats
1W - 6L
1,261 SR
Queue Stats
43W - 58L
1,437 Elo+
Solo
Loki
Loki
SenseiPanKeKi
Loki
Level 128
God Stats
5W - 6L
1,526 SR
Queue Stats
140W - 105L
1,528 Elo+
Party 2
Hel
Hel
SoloOrFed
Hel
Level 8
God Stats
1W - 1L
1,294 SR
Queue Stats
20W - 15L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
Urfavlevy
Danzaburou
Level 83
God Stats
8W - 3L
1,660 SR
Queue Stats
18W - 21L
1,456 Elo+
Party 2
Poseidon
Poseidon
lllenrique94lll
Poseidon
Level 105
God Stats
21W - 15L
1,418 SR
Queue Stats
141W - 147L
1,429 Elo+
Solo
Team Averages
Level 83
1,432 SR
1,464 Elo+

VS

Team Averages
Level 104
1,587 SR
1,497 Elo+
Vamana
Vamana
BIacaroni
Vamana
Level 100
God Stats
18W - 13L
1,609 SR
Queue Stats
256W - 281L
1,482 Elo+
Party 1
Janus
Janus
Killasupreme55
Janus
Level 98
God Stats
30W - 25L
1,528 SR
Queue Stats
199W - 227L
1,463 Elo+
Party 1
Pele
Pele
papagorgio7
Pele
Level 108
God Stats
28W - 22L
1,524 SR
Queue Stats
186W - 210L
1,460 Elo+
Party 1
Medusa
Medusa
t3dsnotd3ad
Medusa
Level 99
God Stats
8W - 3L
1,698 SR
Queue Stats
126W - 115L
1,548 Elo+
Solo
Charon
Charon
twixify
Charon
Level 113
God Stats
24W - 18L
1,575 SR
Queue Stats
213W - 204L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrPando
Osiris
12
0 / 1 / 2
7,223
602
3,671
10,857
9,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 3 / 0
6,563
547
5,353
9,305
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 0 / 0
7,860
655
7,162
9,098
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Urfavlevy
Danzaburou
11
0 / 1 / 1
6,608
551
2,910
6,433
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
11
0 / 1 / 2
6,426
536
6,313
7,021
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BIacaroni
Vamana
12
2 / 1 / 0
6,480
540
6,119
8,125
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 1
7,048
587
7,046
5,509
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 1
5,910
493
5,479
8,854
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
7
0 / 2 / 2
4,863
405
2,689
6,252
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
twixify
Charon
10
1 / 1 / 1
5,589
466
3,507
10,524
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
BIacaroni
Vamana
2
1
0
2
W
Osiris
DrPando
Osiris
0
1
2
1
L
1
1
1
1.5
W
3
3
0
1
W
3
0
0
3
W
Danzaburou
Urfavlevy
Danzaburou
0
1
1
0.5
W
Poseidon
0
1
2
1
L
2
1
1
2.5
L
Medusa
0
2
2
0.5
L
Charon
twixify
Charon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
24,840
42,714
Taken
39,264
20,049
Mitigated
19,407
23,206
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BIacaroni
Vamana
6,119
1,877
0
2,053
8,125
5,642
0
1,241
6,832
0
44,662
W
Osiris
DrPando
Osiris
3,671
1,594
0
5,068
10,857
9,181
586
1,065
8,969
0
49,226
L
7,046
687
0
2,096
5,509
1,943
174
3,407
1,860
59,521
0
W
5,353
1,084
0
3,641
9,305
2,973
0
1,712
7,450
0
51,928
W
7,162
153
2,267
6,183
9,098
3,317
647
3,910
4,939
58,897
0
W
Danzaburou
Urfavlevy
Danzaburou
2,910
1,072
0
3,179
6,433
2,575
0
1,687
4,746
0
40,473
W
Poseidon
6,313
776
50
2,818
7,021
2,003
369
1,760
5,221
45,736
0
L
5,479
1,204
0
1,162
8,854
2,796
0
1,970
6,774
0
38,078
L
Medusa
2,689
891
0
2,066
6,252
1,806
0
1,151
5,101
0
27,330
L
Charon
twixify
Charon
3,507
160
158
3,930
10,524
7,220
0
5,248
5,222
24,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
29,890
392
Minions Killed
299
0
Camps Cleared
0
1,228,403
Distance Traveled
1,102,824
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,480
540
70
6
0
251,805
0
W
Osiris
7,223
602
58
5
0
194,240
0
L
Janus
7,048
587
108
9
0
251,612
4
W
Loki
6,563
547
74
6
0
293,060
0
W
Hel
7,860
655
119
10
0
279,495
0
W
Danzaburou
6,608
551
70
6
0
213,446
2
W
Poseidon
6,426
536
71
6
0
248,162
4
L
Pele
5,910
493
53
4
0
221,601
0
L
Medusa
4,863
405
34
3
0
146,778
1
L
Charon
5,589
466
34
3
0
231,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role