Player Matchup

Olorun
Olorun
 
Olorun
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Nikkinate
Bacchus
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
65W - 70L
1,335 Elo+
Party 4
Izanami
Izanami
NoxBeast12
Izanami
Level 29
God Stats
1W - 3L
1,144 SR
Queue Stats
84W - 83L
1,291 Elo+
Party 3
Bastet
Bastet
Sn1PeR sh4dow 5
Bastet
Level 51
God Stats
7W - 3L
1,541 SR
Queue Stats
134W - 130L
1,382 Elo+
Party 3
Osiris
Osiris
ViiziiKakkoii
Osiris
Level 49
God Stats
5W - 7L
1,230 SR
Queue Stats
91W - 108L
1,350 Elo+
Party 4
Team Averages
Level 39
1,383 SR
1,372 Elo+

VS

Team Averages
Level 46
1,327 SR
1,422 Elo+
Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Lilicca S2
Hel
Level 49
God Stats
8W - 21L
1,196 SR
Queue Stats
240W - 242L
1,304 Elo+
Solo
Cupid
Cupid
NLBaka
Cupid
Level 67
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 3L
1,631 Elo+
Party 1
Yemoja
Yemoja
OLIIPOLII
Yemoja
Level 6
God Stats
2W - 2L
1,407 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
Wizard nR
Amaterasu
Level 59
God Stats
2W - 6L
1,268 SR
Queue Stats
2W - 8L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 0 / 0
4,773
682
576
2,079
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Nikkinate
Bacchus
6
4 / 1 / 1
4,902
700
2,016
5,672
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
NoxBeast12
Izanami
6
0 / 1 / 5
4,243
606
4,192
3,649
872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 1
4,477
640
749
5,027
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,440
634
1,569
3,400
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
4
0 / 1 / 0
3,163
452
205
4,702
1,214
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
1,266
181
0
0
0
Cupid
NLBaka
Cupid
5
1 / 1 / 1
3,489
498
1,430
4,209
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
OLIIPOLII
Yemoja
5
0 / 3 / 0
3,574
511
296
3,956
1,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Wizard nR
Amaterasu
6
0 / 1 / 0
3,445
492
1,176
4,200
3,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
L
Arachne
 
Arachne
0
1
0
0
L
0
0
0
0
L
Cupid
NLBaka
Cupid
1
1
1
1.5
W
Bacchus
Nikkinate
Bacchus
4
1
1
4.5
W
Izanami
NoxBeast12
Izanami
0
1
5
2.5
L
Yemoja
OLIIPOLII
Yemoja
0
3
0
0
W
0
0
1
0.5
W
1
0
0
1
L
Amaterasu
Wizard nR
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,102
Damage
3,107
19,827
Taken
17,067
8,566
Mitigated
7,697
5,270
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
576
68
0
700
2,079
593
2,348
0
2,079
30,580
0
L
Arachne
 
Arachne
205
138
0
906
4,702
1,214
3
576
4,126
0
6,414
L
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
NLBaka
Cupid
1,430
966
41
803
4,209
1,208
0
1,160
3,049
0
9,518
W
Bacchus
Nikkinate
Bacchus
2,016
454
0
1,075
5,672
3,573
0
176
5,496
13,147
0
W
Izanami
NoxBeast12
Izanami
4,192
3,361
0
1,221
3,649
872
0
120
3,529
0
19,019
L
Yemoja
OLIIPOLII
Yemoja
296
158
756
304
3,956
1,954
0
856
3,100
3,571
0
W
749
343
0
889
5,027
1,568
222
0
5,027
0
26,222
W
1,569
432
0
1,385
3,400
1,960
96
0
3,400
0
18,622
L
Amaterasu
Wizard nR
Amaterasu
1,176
281
0
320
4,200
3,321
0
0
4,200
0
10,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,835
Gold Earned
14,937
178
Minions Killed
49
0
Camps Cleared
0
657,073
Distance Traveled
514,751
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,773
682
59
8
0
116,445
0
L
Arachne
3,163
452
11
2
0
151,557
0
L
Hel
1,266
181
0
0
0
0
0
L
Cupid
3,489
498
13
2
0
135,369
1
W
Bacchus
4,902
700
19
3
0
128,428
0
W
Izanami
4,243
606
35
5
0
140,796
0
L
Yemoja
3,574
511
7
1
0
94,555
0
W
Bastet
4,477
640
46
7
0
146,383
0
W
Osiris
4,440
634
19
3
0
125,021
0
L
Amaterasu
3,445
492
18
3
0
133,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role