Player Matchup

Zeus
Zeus
DrafolBR
Zeus
Level 69
God Stats
1W - 0L
1,675 SR
Queue Stats
32W - 44L
1,378 Elo+
Party 1
Loki
Loki
Duduzinhu-_-
Loki
Level 103
God Stats
2W - 0L
1,835 SR
Queue Stats
44W - 58L
1,451 Elo+
Party 2
Horus
Horus
ImXGustavo
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,556 Elo+
Party 1
Ganesha
Ganesha
facsion
Ganesha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,552 Elo+
Solo
Nemesis
Nemesis
joaojunior250
Nemesis
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 2
Team Averages
Level 61
1,602 SR
1,487 Elo+

VS

Team Averages
Level 62
1,456 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ARTESF
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,313 Elo+
Solo
Xing Tian
Xing Tian
Dk_Cebola
Xing Tian
Level 69
God Stats
4W - 4L
1,498 SR
Queue Stats
155W - 161L
1,519 Elo+
Solo
Cernunnos
Cernunnos
halfredindogra
Cernunnos
Level 92
God Stats
1W - 4L
1,283 SR
Queue Stats
121W - 110L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 3 / 8
9,786
699
21,554
10,028
4,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 9
10,225
730
11,871
9,062
4,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
17
4 / 1 / 15
10,493
750
10,866
15,548
17,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ganesha
facsion
Ganesha
17
0 / 2 / 18
10,087
721
12,886
14,257
17,546
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
17
7 / 2 / 9
10,122
723
5,873
9,533
8,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
2 / 1 / 7
10,265
733
16,505
16,830
19,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
 
Odin
16
3 / 5 / 5
9,072
648
8,357
14,005
12,089
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
14
1 / 8 / 5
8,600
614
10,055
13,217
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Dk_Cebola
Xing Tian
14
0 / 3 / 7
7,951
568
5,526
12,266
12,994
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
halfredindogra
Cernunnos
16
3 / 4 / 3
9,083
649
6,757
12,592
5,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
21
Kills
9
9
Deaths
21
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
7
5.5
L
Odin
 
Odin
3
5
5
1.1
L
Ra
1
8
5
0.44
L
Xing Tian
Dk_Cebola
Xing Tian
0
3
7
1.17
W
Zeus
5
3
8
3
W
5
1
9
9.5
W
Horus
4
1
15
11.5
W
Ganesha
facsion
Ganesha
0
2
18
4.5
L
Cernunnos
halfredindogra
Cernunnos
3
4
3
1.13
W
Nemesis
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,050
Damage
47,200
58,428
Taken
68,910
53,128
Mitigated
54,592
34,676
Healing
23,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,505
1,292
1,758
8,055
16,830
19,005
0
6,843
9,877
0
46,424
L
Odin
 
Odin
8,357
1,081
830
1,560
14,005
12,089
0
8,275
5,493
4,378
9,438
L
Ra
10,055
320
3,975
1,868
13,217
5,147
0
9,003
4,214
20,369
0
L
Xing Tian
Dk_Cebola
Xing Tian
5,526
482
395
1,926
12,266
12,994
0
6,389
5,683
7,540
0
W
Zeus
21,554
2,507
1,455
583
10,028
4,901
0
2,594
7,434
37,605
0
W
11,871
1,812
1,595
1,534
9,062
4,625
0
1,679
7,383
0
39,070
W
Horus
10,866
4,100
9,835
9,654
15,548
17,874
0
4,906
10,507
3,594
13,988
W
Ganesha
facsion
Ganesha
12,886
604
2,619
4,635
14,257
17,546
0
6,619
7,437
24,144
0
L
Cernunnos
halfredindogra
Cernunnos
6,757
1,267
1,081
2,512
12,592
5,357
0
5,720
6,774
0
19,236
W
Nemesis
5,873
1,392
1,061
1,705
9,533
8,182
0
2,351
7,010
0
10,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,713
Gold Earned
44,971
145
Minions Killed
137
0
Camps Cleared
0
1,426,456
Distance Traveled
1,223,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,265
733
57
4
0
306,035
0
L
Odin
9,072
648
11
1
0
243,731
0
L
Ra
8,600
614
32
2
0
234,846
0
L
Xing Tian
7,951
568
6
0
0
203,953
0
W
Zeus
9,786
699
49
4
0
277,817
0
W
Loki
10,225
730
49
4
0
309,108
0
W
Horus
10,493
750
30
2
0
279,815
0
W
Ganesha
10,087
721
1
0
0
278,807
0
L
Cernunnos
9,083
649
31
2
0
234,683
0
W
Nemesis
10,122
723
16
1
0
280,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role