Player Matchup

Chaac
Chaac
ArkW
Chaac
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 22L
1,276 Elo+
Party 3
Tiamat
Tiamat
H4DD3S
Tiamat
Level 34
God Stats
2W - 7L
1,169 SR
Queue Stats
212W - 187L
1,276 Elo+
Party 3
Ymir
Ymir
MechaTurducken
Ymir
Level 8
God Stats
3W - 2L
1,594 SR
Queue Stats
6W - 3L
1,473 Elo+
Party 2
Thor
Thor
MrBeastMode11
Thor
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
147W - 142L
1,276 Elo+
Party 3
Martichoras
Martichoras
Nexaes
Martichoras
Level 83
God Stats
5W - 2L
1,451 SR
Queue Stats
8W - 5L
1,496 Elo+
Party 2
Team Averages
Level 27
1,443 SR
1,360 Elo+

VS

Team Averages
Level 53
1,446 SR
1,301 Elo+
Kuzenbo
Kuzenbo
LALARIKU
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,332 Elo+
Party 4
Anhur
Anhur
SimpQueen
Anhur
Level 148
God Stats
2W - 3L
1,492 SR
Queue Stats
55W - 63L
1,439 Elo+
Party 4
Horus
Horus
TRiiGGuH
Horus
Level 42
God Stats
2W - 7L
1,238 SR
Queue Stats
41W - 61L
1,313 Elo+
Party 1
Xbalanque
Xbalanque
WildSaltyDino
Xbalanque
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,301 Elo+
Solo
Agni
Agni
xgingermagicx
Agni
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 48L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArkW
Chaac
14
4 / 3 / 0
8,281
518
8,910
16,944
14,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
H4DD3S
Tiamat
13
3 / 0 / 1
7,793
487
6,196
7,189
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 5
7,569
473
6,086
9,771
8,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 5
6,895
431
4,772
12,206
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Martichoras
Nexaes
Martichoras
12
4 / 0 / 2
7,831
489
8,616
6,241
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LALARIKU
Kuzenbo
9
1 / 1 / 1
6,314
395
2,983
7,638
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
SimpQueen
Anhur
9
2 / 0 / 1
6,372
398
2,717
6,748
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
TRiiGGuH
Horus
13
1 / 4 / 1
8,127
508
9,661
15,031
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
WildSaltyDino
Xbalanque
11
0 / 4 / 1
6,772
423
7,794
11,539
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 0
7,954
497
7,353
11,068
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
6
6
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
ArkW
Chaac
4
3
0
1.33
W
Tiamat
H4DD3S
Tiamat
3
0
1
3.5
L
Kuzenbo
LALARIKU
Kuzenbo
1
1
1
1.5
W
1
1
5
3.5
W
0
2
5
1.25
W
Martichoras
Nexaes
Martichoras
4
0
2
5
L
Anhur
SimpQueen
Anhur
2
0
1
2.5
L
Horus
TRiiGGuH
Horus
1
4
1
0.38
L
Xbalanque
WildSaltyDino
Xbalanque
0
4
1
0.13
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,580
Damage
30,508
52,351
Taken
52,024
32,792
Mitigated
33,692
14,200
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ArkW
Chaac
8,910
2,033
0
5,037
16,944
14,300
0
798
14,971
0
57,974
W
Tiamat
H4DD3S
Tiamat
6,196
261
96
3,008
7,189
2,880
368
1,963
5,177
47,776
0
L
Kuzenbo
LALARIKU
Kuzenbo
2,983
1,055
0
1,266
7,638
7,661
0
1,847
5,791
16,491
0
W
6,086
1,052
0
2,281
9,771
8,428
0
3,011
6,715
21,405
0
W
4,772
873
0
0
12,206
4,356
0
2,843
9,363
0
49,192
W
Martichoras
Nexaes
Martichoras
8,616
3,357
0
3,778
6,241
2,828
295
1,721
4,520
0
60,115
L
Anhur
SimpQueen
Anhur
2,717
1,370
0
2,372
6,748
2,017
0
1,173
5,575
0
32,879
L
Horus
TRiiGGuH
Horus
9,661
3,747
200
5,192
15,031
15,784
0
1,400
13,631
0
56,792
L
Xbalanque
WildSaltyDino
Xbalanque
7,794
3,292
18
3,630
11,539
4,119
0
2,987
8,552
0
44,912
L
7,353
1,013
0
764
11,068
4,111
0
4,875
6,193
60,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,369
Gold Earned
35,539
367
Minions Killed
338
0
Camps Cleared
0
1,523,157
Distance Traveled
1,378,462
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,281
518
90
6
0
291,960
0
W
Tiamat
7,793
487
91
6
0
300,588
0
L
Kuzenbo
6,314
395
25
2
0
279,234
1
W
Ymir
7,569
473
23
1
0
290,770
3
W
Thor
6,895
431
66
4
0
344,862
0
W
Martichoras
7,831
489
97
6
0
294,977
0
L
Anhur
6,372
398
56
4
0
222,677
0
L
Horus
8,127
508
83
5
0
284,057
0
L
Xbalanque
6,772
423
73
5
0
271,985
1
L
Agni
7,954
497
101
6
0
320,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role