Player Matchup

Athena
Athena
Death_007_Bound
Athena
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 35L
1,285 Elo+
Solo
Osiris
Osiris
IIGrepeI
Osiris
Level 123
God Stats
2W - 6L
1,356 SR
Queue Stats
129W - 113L
1,465 Elo+
Party 2
Surtr
Surtr
IcR3y
Surtr
Level 49
God Stats
176W - 116L
1,600 SR
Queue Stats
308W - 273L
1,492 Elo+
Party 2
Freya
Freya
Psyduck2g
Freya
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 19L
1,430 Elo+
Solo
Ix Chel
Ix Chel
legionotako
Ix Chel
Level 43
God Stats
0W - 2L
1,332 SR
Queue Stats
39W - 47L
1,507 Elo+
Solo
Team Averages
Level 57
1,457 SR
1,436 Elo+

VS

Team Averages
Level 58
1,513 SR
1,452 Elo+
Sobek
Sobek
Bloodelf941
Sobek
Level 29
God Stats
2W - 3L
1,925 SR
Queue Stats
57W - 55L
1,517 Elo+
Party 1
Awilix
Awilix
NUCLEARMODE
Awilix
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 69L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
OhNahHeWylin
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheRaginRican
Cu Chulainn
Level 125
God Stats
1W - 3L
1,168 SR
Queue Stats
58W - 69L
1,449 Elo+
Party 1
Hachiman
Hachiman
Yas11
Hachiman
Level 47
God Stats
4W - 3L
1,471 SR
Queue Stats
82W - 89L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,121
556
3,794
11,295
5,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
IIGrepeI
Osiris
10
1 / 1 / 1
5,919
538
4,761
8,588
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
IcR3y
Surtr
8
0 / 3 / 2
5,275
480
4,527
12,059
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
Psyduck2g
Freya
8
2 / 3 / 0
5,218
474
3,378
8,028
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
legionotako
Ix Chel
11
0 / 2 / 1
6,090
554
5,148
6,971
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
5,938
540
3,716
6,740
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
13
11 / 0 / 1
8,180
744
8,792
6,906
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
OhNahHeWylin
Baron Samedi
11
1 / 1 / 3
6,372
579
8,204
8,233
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
TheRaginRican
Cu Chulainn
11
0 / 2 / 1
6,573
598
3,661
9,557
6,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Yas11
Hachiman
9
0 / 1 / 3
5,783
526
3,920
6,619
1,987
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
2
3
1
0.83
L
Osiris
IIGrepeI
Osiris
1
1
1
1.5
L
Surtr
IcR3y
Surtr
0
3
2
0.33
W
Awilix
11
0
1
11.5
W
Baron Samedi
OhNahHeWylin
Baron Samedi
1
1
3
2.5
L
Freya
Psyduck2g
Freya
2
3
0
0.67
W
Cu Chulainn
TheRaginRican
Cu Chulainn
0
2
1
0.25
W
Hachiman
Yas11
Hachiman
0
1
3
1.5
L
Ix Chel
legionotako
Ix Chel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
28,293
46,941
Taken
38,055
26,679
Mitigated
19,506
15,085
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,716
715
0
3,046
6,740
4,787
0
1,927
4,784
12,252
0
L
3,794
1,341
0
3,844
11,295
5,834
10
1,323
9,972
44,059
0
L
Osiris
IIGrepeI
Osiris
4,761
1,630
0
2,678
8,588
8,180
0
210
8,378
0
30,195
L
Surtr
IcR3y
Surtr
4,527
1,359
0
3,969
12,059
7,537
4
6,071
5,988
432
17,278
W
Awilix
8,792
3,519
0
1,680
6,906
2,604
0
1,782
5,108
0
55,265
W
Baron Samedi
OhNahHeWylin
Baron Samedi
8,204
555
410
2,685
8,233
4,072
110
4,391
3,765
44,582
0
L
Freya
Psyduck2g
Freya
3,378
1,638
0
2,741
8,028
2,528
0
1,043
6,985
22,649
0
W
Cu Chulainn
TheRaginRican
Cu Chulainn
3,661
780
0
1,313
9,557
6,056
0
1,020
8,537
0
37,934
W
Hachiman
Yas11
Hachiman
3,920
1,836
0
3,057
6,619
1,987
273
3,263
3,356
0
33,735
L
Ix Chel
legionotako
Ix Chel
5,148
1,305
296
1,557
6,971
2,600
0
3,273
3,698
49,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
32,846
271
Minions Killed
304
0
Camps Cleared
0
1,247,348
Distance Traveled
1,218,139
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,938
540
21
2
0
240,733
5
L
Athena
6,121
556
76
7
0
241,863
0
L
Osiris
5,919
538
38
3
0
250,950
0
L
Surtr
5,275
480
17
2
0
254,679
2
W
Awilix
8,180
744
89
8
0
297,055
2
W
Baron Samedi
6,372
579
77
7
0
217,428
0
L
Freya
5,218
474
42
4
0
261,348
0
W
Cu Chulainn
6,573
598
61
6
0
238,681
5
W
Hachiman
5,783
526
56
5
0
224,242
5
L
Ix Chel
6,090
554
98
9
0
238,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role