Player Matchup

Odin
Odin
Børeal
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,477 Elo+
Solo
Loki
Loki
GaboMorrison
Loki
Level 33
God Stats
11W - 18L
1,413 SR
Queue Stats
214W - 242L
1,361 Elo+
Party 1
Fenrir
Fenrir
Morfeo1907
Fenrir
Level 125
God Stats
1W - 3L
1,544 SR
Queue Stats
126W - 136L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
OmarRojas47
Cthulhu
Level 16
God Stats
67W - 71L
1,325 SR
Queue Stats
85W - 111L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
gorras10
Kukulkan
Level 27
God Stats
35W - 38L
1,446 SR
Queue Stats
299W - 337L
1,364 Elo+
Party 1
Team Averages
Level 49
1,445 SR
1,370 Elo+

VS

Team Averages
Level 78
1,519 SR
1,499 Elo+
Martichoras
Martichoras
HumdrumErmine69
Martichoras
Level 87
God Stats
3W - 0L
1,640 SR
Queue Stats
6W - 2L
1,644 Elo+
Party 2
Bacchus
Bacchus
TrippySneeske
Bacchus
Level 124
God Stats
3W - 2L
1,542 SR
Queue Stats
34W - 26L
1,464 Elo+
Party 2
Anubis
Anubis
VarietalMedal5
Anubis
Level 85
God Stats
1W - 0L
1,537 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
big_sack024
Cupid
Level 69
God Stats
1W - 2L
1,331 SR
Queue Stats
110W - 94L
1,420 Elo+
Solo
Thor
Thor
kenkillalot
Thor
Level 25
God Stats
13W - 7L
1,543 SR
Queue Stats
29W - 23L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Børeal
Odin
15
0 / 1 / 1
9,959
905
6,048
16,624
18,603
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 0 / 0
7,640
695
0
0
0
Fenrir
Morfeo1907
Fenrir
13
0 / 0 / 0
7,640
695
0
0
0
Cthulhu
OmarRojas47
Cthulhu
17
1 / 3 / 2
10,837
985
13,973
20,973
25,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
gorras10
Kukulkan
16
2 / 3 / 1
11,356
1,032
19,758
13,472
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

203

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
HumdrumErmine69
Martichoras
16
1 / 1 / 6
10,600
964
8,282
11,023
6,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
16
2 / 0 / 3
10,469
952
6,362
7,819
11,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
1 / 2 / 4
10,578
962
15,447
11,464
7,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 6
10,545
959
10,310
7,763
4,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 0 / 2
10,639
967
7,652
8,865
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
7
7
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Odin
Børeal
Odin
0
1
1
0.5
L
0
0
0
0
W
Martichoras
HumdrumErmine69
Martichoras
1
1
6
4
L
Fenrir
Morfeo1907
Fenrir
0
0
0
0
L
Cthulhu
OmarRojas47
Cthulhu
1
3
2
0.67
W
Bacchus
2
0
3
3.5
W
1
2
4
1.5
W
1
0
6
4
L
Kukulkan
gorras10
Kukulkan
2
3
1
0.83
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,779
Damage
48,053
51,069
Taken
46,934
50,730
Mitigated
33,686
3,052
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Børeal
Odin
6,048
249
0
753
16,624
18,603
0
6,659
9,815
0
11,285
L
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
HumdrumErmine69
Martichoras
8,282
3,589
0
1,006
11,023
6,289
0
8,263
2,536
0
30,244
L
Fenrir
Morfeo1907
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
OmarRojas47
Cthulhu
13,973
378
0
1,726
20,973
25,416
0
9,645
10,878
30,614
1,468
W
Bacchus
6,362
888
0
609
7,819
11,583
0
4,590
2,984
10,943
0
W
15,447
923
61
4,967
11,464
7,113
0
7,447
3,495
37,300
0
W
10,310
6,033
358
3,124
7,763
4,195
0
5,524
2,028
0
20,570
L
Kukulkan
gorras10
Kukulkan
19,758
1,787
0
573
13,472
6,711
0
5,832
7,490
52,371
0
W
7,652
1,938
0
291
8,865
4,506
0
5,277
3,406
0
24,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
52,831
153
Minions Killed
225
2
Camps Cleared
7
637,005
Distance Traveled
1,002,144
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,959
905
17
2
0
204,981
0
L
Loki
7,640
695
0
0
0
0
0
W
Martichoras
10,600
964
39
4
3
193,523
0
L
Fenrir
7,640
695
0
0
0
0
0
L
Cthulhu
10,837
985
31
3
2
229,851
0
W
Bacchus
10,469
952
28
3
0
212,992
0
W
Anubis
10,578
962
68
6
1
170,791
2
W
Cupid
10,545
959
29
3
0
212,869
0
L
Kukulkan
11,356
1,032
105
10
0
202,173
0
W
Thor
10,639
967
61
6
3
211,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role