Player Matchup

Baron Samedi
Baron Samedi
Krimznfox
Baron Samedi
Level 141
God Stats
7W - 5L
1,681 SR
Queue Stats
244W - 217L
1,587 Elo+
Solo
Chronos
Chronos
Rowan801
Chronos
Level 152
God Stats
2W - 1L
1,785 SR
Queue Stats
170W - 158L
1,566 Elo+
Party 1
Hercules
Hercules
SeemsRisky
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 125L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
TheHuckleberry
Jing Wei
Level 152
God Stats
1W - 1L
1,773 SR
Queue Stats
153W - 143L
1,578 Elo+
Party 1
Mercury
Mercury
VosMalum
Mercury
Level 204
God Stats
15W - 12L
1,785 SR
Queue Stats
381W - 334L
1,550 Elo+
Solo
Team Averages
Level 155
1,705 SR
1,571 Elo+

VS

Team Averages
Level 116
1,540 SR
1,589 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Bombą
Tyr
Level 57
God Stats
1W - 0L
1,373 SR
Queue Stats
53W - 49L
1,557 Elo+
Party 2
Ra
Ra
HaRc_ReBeLliON
Ra
Level 179
God Stats
2W - 3L
1,467 SR
Queue Stats
196W - 167L
1,593 Elo+
Party 2
Izanami
Izanami
Julse²
Izanami
Level 160
God Stats
5W - 1L
1,797 SR
Queue Stats
167W - 126L
1,664 Elo+
Solo
Ratatoskr
Ratatoskr
RatMiddle
Ratatoskr
Level 40
God Stats
1W - 1L
1,562 SR
Queue Stats
17W - 10L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Krimznfox
Baron Samedi
10
1 / 2 / 6
6,517
501
7,264
10,663
9,279
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Rowan801
Chronos
11
5 / 5 / 3
6,903
531
12,292
10,805
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hercules
SeemsRisky
Hercules
11
0 / 2 / 2
6,028
464
4,007
12,163
10,578
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
13
1 / 0 / 1
7,327
564
5,606
8,752
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
VosMalum
Mercury
13
5 / 6 / 1
7,407
570
6,238
15,774
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 5
6,306
485
8,948
13,180
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
Bombą
Tyr
12
5 / 2 / 3
7,563
582
6,826
12,944
6,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 3 / 1
8,136
626
7,585
9,408
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Julse²
Izanami
13
0 / 2 / 0
7,523
579
5,516
8,452
3,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
RatMiddle
Ratatoskr
13
8 / 4 / 5
8,056
620
13,547
10,472
3,912
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
12
Kills
15
15
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
5
3.5
W
Tyr
Bombą
Tyr
5
2
3
3.25
W
1
3
1
0.5
W
Izanami
Julse²
Izanami
0
2
0
0
L
Baron Samedi
Krimznfox
Baron Samedi
1
2
6
2
W
Ratatoskr
RatMiddle
Ratatoskr
8
4
5
2.63
L
Chronos
Rowan801
Chronos
5
5
3
1.3
L
Hercules
SeemsRisky
Hercules
0
2
2
0.5
L
Jing Wei
1
0
1
1.5
L
Mercury
VosMalum
Mercury
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
42,422
58,157
Taken
54,456
32,655
Mitigated
25,809
18,626
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,948
1,392
0
2,824
13,180
6,544
0
8,498
4,682
0
38,641
W
Tyr
Bombą
Tyr
6,826
1,888
0
3,199
12,944
6,641
0
4,606
8,248
0
49,580
W
7,585
1,007
132
3,231
9,408
5,596
90
1,596
7,519
71,197
0
W
Izanami
Julse²
Izanami
5,516
3,422
0
2,069
8,452
3,116
0
755
7,697
0
69,748
L
Baron Samedi
Krimznfox
Baron Samedi
7,264
1,198
637
3,812
10,663
9,279
0
244
10,419
22,848
0
W
Ratatoskr
RatMiddle
Ratatoskr
13,547
3,737
0
220
10,472
3,912
0
4,651
5,774
0
36,595
L
Chronos
Rowan801
Chronos
12,292
4,009
0
856
10,805
4,009
0
230
10,575
51,705
0
L
Hercules
SeemsRisky
Hercules
4,007
326
0
4,120
12,163
10,578
0
5,491
6,494
550
37,920
L
Jing Wei
5,606
4,608
0
3,170
8,752
2,959
22
0
8,752
0
61,523
L
Mercury
VosMalum
Mercury
6,238
3,933
0
6,031
15,774
5,830
0
1,371
14,332
0
55,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
37,584
365
Minions Killed
423
0
Camps Cleared
0
1,316,979
Distance Traveled
1,448,470
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,306
485
49
4
0
297,145
0
W
Tyr
7,563
582
65
5
0
306,573
0
W
Ra
8,136
626
126
10
0
223,802
0
W
Izanami
7,523
579
135
10
0
271,288
0
L
Baron Samedi
6,517
501
19
1
0
237,063
2
W
Ratatoskr
8,056
620
48
4
0
349,662
0
L
Chronos
6,903
531
84
6
0
256,829
1
L
Hercules
6,028
464
54
4
0
286,152
0
L
Jing Wei
7,327
564
120
9
0
270,580
1
L
Mercury
7,407
570
88
7
0
266,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role