Player Matchup

Zhong Kui
Zhong Kui
BMB VoYaGe
Zhong Kui
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 71L
1,593 Elo+
Solo
Janus
Janus
BasedGodB23
Janus
Level 129
God Stats
18W - 31L
1,428 SR
Queue Stats
109W - 105L
1,561 Elo+
Party 2
Da Ji
Da Ji
RedRegulator
Da Ji
Level 138
God Stats
8W - 6L
1,593 SR
Queue Stats
114W - 104L
1,564 Elo+
Party 2
Team Averages
Level 132
1,507 SR
1,573 Elo+

VS

Team Averages
Level 106
1,788 SR
1,543 Elo+
Bellona
Bellona
JohnnyNotNice_
Bellona
Level 5
God Stats
1W - 0L
1,864 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Makoase
Fenrir
Level 159
God Stats
1W - 0L
1,695 SR
Queue Stats
21W - 24L
1,561 Elo+
Party 1
Scylla
Scylla
Turn
Scylla
Level 155
God Stats
1W - 0L
1,805 SR
Queue Stats
4W - 5L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BMB VoYaGe
Zhong Kui
11
3 / 4 / 2
7,906
791
8,722
9,291
7,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 5 / 3
7,621
762
3,906
7,416
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 2
7,099
710
4,289
8,205
3,523
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 9
8,843
884
5,725
8,158
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Makoase
Fenrir
11
3 / 4 / 10
8,194
819
8,272
10,476
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Turn
Scylla
13
7 / 0 / 6
9,074
907
8,512
4,936
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
14
14
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BMB VoYaGe
Zhong Kui
3
4
2
1
L
2
5
3
0.7
W
4
2
9
4.25
W
Fenrir
Makoase
Fenrir
3
4
10
2
L
1
5
2
0.4
W
Scylla
Turn
Scylla
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,917
Damage
22,509
24,912
Taken
23,570
13,236
Mitigated
18,189
2,224
Healing
2,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BMB VoYaGe
Zhong Kui
8,722
1,254
0
1,893
9,291
7,657
0
4,209
4,527
31,003
0
L
3,906
226
0
81
7,416
2,056
0
1,507
5,337
30,222
0
W
5,725
1,187
0
707
8,158
9,154
0
4,775
3,383
0
18,767
W
Fenrir
Makoase
Fenrir
8,272
2,131
0
1,141
10,476
6,972
0
4,397
6,079
0
15,473
L
4,289
883
0
250
8,205
3,523
0
2,369
5,264
0
11,557
W
Scylla
Turn
Scylla
8,512
1,010
0
500
4,936
2,063
0
3,778
1,158
43,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,626
Gold Earned
26,111
99
Minions Killed
113
0
Camps Cleared
0
510,298
Distance Traveled
556,790
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,906
791
45
5
0
157,902
0
L
Janus
7,621
762
38
4
0
169,058
3
W
Bellona
8,843
884
27
3
0
187,150
0
W
Fenrir
8,194
819
17
2
0
173,023
4
L
Da Ji
7,099
710
16
2
0
183,338
4
W
Scylla
9,074
907
69
7
0
196,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role