Player Matchup

Guan Yu
Guan Yu
Bloodelf941
Guan Yu
Level 29
God Stats
0W - 2L
1,265 SR
Queue Stats
57W - 55L
1,547 Elo+
Party 1
Set
Set
NUCLEARMODE
Set
Level 28
God Stats
1W - 4L
1,486 SR
Queue Stats
69W - 69L
1,480 Elo+
Party 1
Nox
Nox
Phrenup
Nox
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 8L
1,864 Elo+
Solo
Medusa
Medusa
Psyduck2g
Medusa
Level 37
God Stats
8W - 1L
1,704 SR
Queue Stats
30W - 19L
1,557 Elo+
Solo
Nu Wa
Nu Wa
TheRaginRican
Nu Wa
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 69L
1,461 Elo+
Party 1
Team Averages
Level 51
1,491 SR
1,582 Elo+

VS

Team Averages
Level 91
1,649 SR
1,498 Elo+
Jormungandr
Jormungandr
Rxvenge17
Jormungandr
Level 39
God Stats
6W - 2L
1,822 SR
Queue Stats
194W - 195L
1,499 Elo+
Solo
Rama
Rama
Saiyuki35
Rama
Level 7
God Stats
2W - 2L
1,739 SR
Queue Stats
5W - 8L
1,409 Elo+
Party 2
Chang'e
Chang'e
Segi Adrian
Chang'e
Level 125
God Stats
80W - 61L
1,570 SR
Queue Stats
715W - 718L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
TaccW
Guan Yu
Level 167
God Stats
2W - 1L
1,500 SR
Queue Stats
346W - 351L
1,544 Elo+
Party 2
Maui
Maui
lNxah
Maui
Level 118
God Stats
21W - 15L
1,614 SR
Queue Stats
144W - 154L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bloodelf941
Guan Yu
10
1 / 3 / 2
7,045
503
3,909
10,085
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 1
7,512
537
6,813
11,434
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nox
13
1 / 4 / 0
7,889
564
3,666
6,994
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Psyduck2g
Medusa
11
2 / 3 / 1
6,801
486
7,120
10,287
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 1
6,391
457
3,662
4,341
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Rxvenge17
Jormungandr
14
4 / 1 / 4
8,366
598
4,049
7,623
6,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
12
1 / 2 / 4
7,338
524
2,412
6,342
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Segi Adrian
Chang'e
13
2 / 0 / 5
7,768
555
8,190
7,174
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TaccW
Guan Yu
14
8 / 2 / 6
8,499
607
11,586
12,583
8,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
lNxah
Maui
12
0 / 1 / 8
7,477
534
3,635
11,178
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
15
15
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bloodelf941
Guan Yu
1
3
2
0.67
L
2
2
1
1.25
L
Nox
1
4
0
0.25
L
Medusa
Psyduck2g
Medusa
2
3
1
0.83
W
Jormungandr
Rxvenge17
Jormungandr
4
1
4
6
W
Rama
1
2
4
1.5
W
Chang'e
Segi Adrian
Chang'e
2
0
5
4.5
W
Guan Yu
TaccW
Guan Yu
8
2
6
5.5
L
0
3
1
0.17
W
Maui
lNxah
Maui
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,170
Damage
29,872
43,141
Taken
44,900
19,079
Mitigated
28,133
7,660
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bloodelf941
Guan Yu
3,909
488
682
2,529
10,085
7,914
0
5,495
4,590
0
19,519
L
6,813
2,299
0
888
11,434
4,327
0
3,730
7,704
0
59,994
L
Nox
3,666
210
0
1,470
6,994
2,707
445
2,492
4,502
60,262
0
L
Medusa
Psyduck2g
Medusa
7,120
4,134
0
2,091
10,287
2,887
354
1,418
8,869
0
37,456
W
Jormungandr
Rxvenge17
Jormungandr
4,049
1,036
0
2,203
7,623
6,302
628
3,933
3,690
53,021
0
W
Rama
2,412
2,139
0
1,644
6,342
2,155
540
260
6,082
0
47,740
W
Chang'e
Segi Adrian
Chang'e
8,190
483
1,591
2,741
7,174
2,770
0
948
6,226
76,871
0
W
Guan Yu
TaccW
Guan Yu
11,586
2,558
408
2,340
12,583
8,098
0
499
12,084
0
69,509
L
3,662
1,376
0
0
4,341
1,244
0
2,739
1,602
44,631
0
W
Maui
lNxah
Maui
3,635
652
0
3,050
11,178
8,808
0
2,044
9,134
19,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,638
Gold Earned
39,448
367
Minions Killed
417
0
Camps Cleared
0
1,419,573
Distance Traveled
1,401,754
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,045
503
20
1
0
292,517
3
L
Set
7,512
537
92
7
0
321,428
1
L
Nox
7,889
564
104
7
0
270,210
0
L
Medusa
6,801
486
72
5
0
311,142
0
W
Jormungandr
8,366
598
89
6
0
219,500
0
W
Rama
7,338
524
85
6
0
259,951
0
W
Chang'e
7,768
555
141
10
0
291,423
0
W
Guan Yu
8,499
607
88
6
0
332,964
1
L
Nu Wa
6,391
457
79
6
0
224,276
2
W
Maui
7,477
534
14
1
0
297,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role