Player Matchup

Yu Huang
Yu Huang
FrontDaQP
Yu Huang
Level 117
God Stats
2W - 3L
1,364 SR
Queue Stats
51W - 57L
1,482 Elo+
Solo
Fenrir
Fenrir
Jred7399TTV
Fenrir
Level 41
God Stats
4W - 10L
1,436 SR
Queue Stats
159W - 168L
1,339 Elo+
Solo
Hachiman
Hachiman
PotatoHead6888
Hachiman
Level 64
God Stats
1W - 2L
1,231 SR
Queue Stats
68W - 74L
1,357 Elo+
Solo
Bacchus
Bacchus
glalvanic_smoke4
Bacchus
Level 61
God Stats
7W - 11L
1,309 SR
Queue Stats
341W - 365L
1,413 Elo+
Solo
Hel
Hel
xkoyjinn
Hel
Level 120
God Stats
1W - 3L
1,603 SR
Queue Stats
109W - 97L
1,434 Elo+
Solo
Team Averages
Level 81
1,389 SR
1,405 Elo+

VS

Team Averages
Level 61
1,482 SR
1,387 Elo+
Thanatos
Thanatos
Cocogut_-
Thanatos
Level 39
God Stats
9W - 4L
1,554 SR
Queue Stats
41W - 44L
1,414 Elo+
Party 1
Ares
Ares
Ice_Warrior_Tx
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 87L
1,388 Elo+
Solo
Danzaburou
Danzaburou
YuungElJSwagg
Danzaburou
Level 75
God Stats
9W - 9L
1,357 SR
Queue Stats
21W - 28L
1,335 Elo+
Solo
Anubis
Anubis
war214rior
Anubis
Level 61
God Stats
17W - 7L
1,500 SR
Queue Stats
140W - 129L
1,411 Elo+
Party 1
Tyr
Tyr
yort_naimad
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 90L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FrontDaQP
Yu Huang
16
6 / 2 / 3
9,177
510
12,136
8,027
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
14
4 / 7 / 8
8,705
484
10,666
17,469
7,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
12
5 / 3 / 4
7,548
419
13,990
14,286
4,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 11
8,361
465
6,604
15,819
17,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 2 / 0
5,141
286
87
1,544
290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cocogut_-
Thanatos
15
5 / 4 / 7
9,803
545
6,729
18,926
7,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 6
8,513
473
5,462
16,489
15,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
YuungElJSwagg
Danzaburou
9
0 / 2 / 3
7,398
411
4,930
7,790
3,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
war214rior
Anubis
15
7 / 6 / 5
9,939
552
15,184
16,146
7,810
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 0 / 1
10,236
569
5,350
11,897
14,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
16
Kills
17
17
Deaths
16
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cocogut_-
Thanatos
5
4
7
2.13
L
Yu Huang
FrontDaQP
Yu Huang
6
2
3
3.75
W
1
4
6
1
L
Fenrir
4
7
8
1.14
L
Hachiman
5
3
4
2.33
W
Danzaburou
YuungElJSwagg
Danzaburou
0
2
3
0.75
L
1
3
11
2.17
W
Anubis
war214rior
Anubis
7
6
5
1.58
L
0
2
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,483
Damage
37,655
57,145
Taken
71,248
33,398
Mitigated
48,966
10,712
Healing
25,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cocogut_-
Thanatos
6,729
1,852
0
10,273
18,926
7,683
170
5,011
13,667
42
78,078
L
Yu Huang
FrontDaQP
Yu Huang
12,136
1,026
0
405
8,027
3,464
0
1,805
6,222
61,767
0
W
5,462
241
0
1,783
16,489
15,960
205
3,457
12,864
31,051
0
L
Fenrir
10,666
3,183
262
3,051
17,469
7,367
0
7,095
10,374
0
53,281
L
Hachiman
13,990
8,066
0
3,686
14,286
4,902
0
5,834
8,452
0
37,559
W
Danzaburou
YuungElJSwagg
Danzaburou
4,930
2,259
279
3,049
7,790
3,088
772
1,747
6,003
0
32,545
L
6,604
1,410
1,609
1,663
15,819
17,375
0
5,708
10,111
29,951
0
W
Anubis
war214rior
Anubis
15,184
712
0
7,737
16,146
7,810
1,250
4,494
11,356
67,864
0
L
87
87
0
36
1,544
290
20
347
1,197
658
0
W
5,350
684
0
2,576
11,897
14,425
915
3,210
8,531
101
67,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
45,889
244
Minions Killed
398
0
Camps Cleared
0
1,442,552
Distance Traveled
1,711,385
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,803
545
88
5
0
411,309
0
L
Yu Huang
9,177
510
79
4
0
342,426
2
W
Ares
8,513
473
34
2
0
359,266
4
L
Fenrir
8,705
484
86
5
0
373,183
0
L
Hachiman
7,548
419
43
2
0
326,885
2
W
Danzaburou
7,398
411
64
4
0
212,309
0
L
Bacchus
8,361
465
36
2
0
356,009
0
W
Anubis
9,939
552
99
6
0
330,857
0
L
Hel
5,141
286
0
0
0
44,049
0
W
Tyr
10,236
569
113
6
0
397,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role