Player Matchup

Janus
Janus
CanUMowMulan
Janus
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
78W - 80L
1,535 Elo+
Party 1
Osiris
Osiris
DeFine Realityy
Osiris
Level 26
God Stats
1W - 2L
1,440 SR
Queue Stats
18W - 15L
1,469 Elo+
Party 1
Set
Set
Ihavebigchac
Set
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 59L
1,580 Elo+
Party 1
Rama
Rama
M4DM3N0413
Rama
Level 7
God Stats
7W - 8L
1,500 SR
Queue Stats
65W - 68L
1,580 Elo+
Party 1
Ymir
Ymir
ZynChino6
Ymir
Level 20
God Stats
6W - 4L
1,694 SR
Queue Stats
18W - 9L
1,608 Elo+
Party 1
Team Averages
Level 22
1,527 SR
1,554 Elo+

VS

Team Averages
Level 56
1,421 SR
1,530 Elo+
Erlang Shen
Erlang Shen
BrinkLines
Erlang Shen
Level 122
God Stats
1W - 2L
1,247 SR
Queue Stats
100W - 103L
1,537 Elo+
Party 2
Xing Tian
Xing Tian
JarateYum
Xing Tian
Level 21
God Stats
7W - 5L
1,456 SR
Queue Stats
33W - 32L
1,522 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Peek-A-Boo-G-
Ah Muzen Cab
Level 49
God Stats
5W - 11L
1,124 SR
Queue Stats
94W - 95L
1,467 Elo+
Solo
Ravana
Ravana
poseidonjungle
Ravana
Level 68
God Stats
3W - 1L
1,732 SR
Queue Stats
35W - 28L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
theceesburg
Kukulkan
Level 19
God Stats
19W - 13L
1,546 SR
Queue Stats
23W - 17L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,703
570
2,660
5,728
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,666
467
1,603
4,926
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,332
533
5,750
8,572
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 0
4,657
466
595
5,603
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
0 / 0 / 0
4,563
456
574
7,742
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrinkLines
Erlang Shen
11
0 / 0 / 0
6,099
610
3,169
4,732
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
JarateYum
Xing Tian
9
1 / 0 / 1
5,786
579
3,439
4,024
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
Peek-A-Boo-G-
Ah Muzen Cab
11
2 / 2 / 3
6,268
627
5,657
7,479
2,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 0
6,372
637
6,141
5,043
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
theceesburg
Kukulkan
10
0 / 0 / 1
5,521
552
2,635
2,606
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BrinkLines
Erlang Shen
0
0
0
0
L
1
1
0
1
L
0
0
0
0
L
1
2
1
0.75
W
Xing Tian
JarateYum
Xing Tian
1
0
1
1.5
L
0
3
0
0
W
Ah Muzen Cab
Peek-A-Boo-G-
Ah Muzen Cab
2
2
3
1.75
L
Ymir
0
0
0
0
W
3
0
0
3
W
Kukulkan
theceesburg
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,182
Damage
21,041
32,571
Taken
23,884
15,514
Mitigated
12,502
4,488
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BrinkLines
Erlang Shen
3,169
1,059
0
2,501
4,732
3,816
0
0
4,732
0
36,876
L
2,660
271
0
850
5,728
1,782
0
1,396
4,332
39,385
0
L
1,603
240
0
1,189
4,926
4,333
0
0
4,926
0
18,794
L
5,750
3,192
0
1,032
8,572
2,967
0
453
8,119
0
42,266
W
Xing Tian
JarateYum
Xing Tian
3,439
446
82
1,570
4,024
2,982
0
1,079
2,907
14,337
0
L
595
461
0
543
5,603
1,725
0
968
4,635
0
24,176
W
Ah Muzen Cab
Peek-A-Boo-G-
Ah Muzen Cab
5,657
3,519
0
1,889
7,479
2,842
0
648
6,807
0
47,207
L
Ymir
574
110
0
874
7,742
4,707
0
3,257
4,485
9,336
0
W
6,141
1,864
0
1,842
5,043
2,011
0
480
4,495
0
55,698
W
Kukulkan
theceesburg
Kukulkan
2,635
110
0
431
2,606
851
0
777
1,709
41,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,921
Gold Earned
30,046
242
Minions Killed
327
0
Camps Cleared
0
989,053
Distance Traveled
1,028,627
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,099
610
64
6
0
185,561
0
L
Janus
5,703
570
82
8
0
221,187
2
L
Osiris
4,666
467
23
2
0
185,539
0
L
Set
5,332
533
77
8
0
221,748
0
W
Xing Tian
5,786
579
23
2
0
223,844
3
L
Rama
4,657
466
51
5
0
184,275
0
W
Ah Muzen Cab
6,268
627
66
7
0
192,837
0
L
Ymir
4,563
456
9
1
0
176,304
2
W
Ravana
6,372
637
81
8
0
229,950
0
W
Kukulkan
5,521
552
93
9
0
196,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role