Player Matchup

Horus
Horus
CrankedMeat
Horus
Level 126
God Stats
1W - 0L
1,658 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DeskTopDoor
Mercury
Level 139
God Stats
12W - 13L
1,555 SR
Queue Stats
473W - 427L
1,605 Elo+
Party 3
Guan Yu
Guan Yu
I Rainboy I
Guan Yu
Level 102
God Stats
11W - 17L
1,409 SR
Queue Stats
242W - 254L
1,528 Elo+
Party 3
Chronos
Chronos
RacistRabbit
Chronos
Level 18
God Stats
1W - 0L
1,763 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
TakeOverGaming4
Aphrodite
Level 143
God Stats
14W - 7L
1,625 SR
Queue Stats
335W - 328L
1,570 Elo+
Party 3
Team Averages
Level 106
1,602 SR
1,541 Elo+

VS

Team Averages
Level 103
1,425 SR
1,504 Elo+
Anhur
Anhur
Ozlu
Anhur
Level 84
God Stats
0W - 2L
1,248 SR
Queue Stats
5W - 12L
1,388 Elo+
Solo
Pele
Pele
Persephone8
Pele
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 122L
1,572 Elo+
Party 1
Agni
Agni
TheBigestBoi
Agni
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 212L
1,546 Elo+
Party 1
King Arthur
King Arthur
Ullr6
King Arthur
Level 155
God Stats
9W - 12L
1,423 SR
Queue Stats
511W - 428L
1,539 Elo+
Party 1
Geb
Geb
xxJack21699xx
Geb
Level 124
God Stats
5W - 10L
1,454 SR
Queue Stats
221W - 192L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,768
524
1,748
6,394
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
DeskTopDoor
Mercury
12
4 / 0 / 2
6,940
631
7,619
8,920
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
I Rainboy I
Guan Yu
11
0 / 2 / 1
5,719
520
2,871
12,248
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
RacistRabbit
Chronos
12
2 / 0 / 1
6,769
615
4,100
7,579
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
TakeOverGaming4
Aphrodite
11
2 / 2 / 4
6,172
561
3,910
9,380
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ozlu
Anhur
1
0 / 0 / 0
3,546
322
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 1
5,849
532
4,911
11,464
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 3 / 0
5,831
530
8,450
6,679
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ullr6
King Arthur
12
2 / 1 / 0
7,119
647
8,170
9,811
9,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 0
4,816
438
4,819
7,854
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
5
5
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Mercury
DeskTopDoor
Mercury
4
0
2
5
W
Guan Yu
I Rainboy I
Guan Yu
0
2
1
0.25
L
Anhur
Ozlu
Anhur
0
0
0
0
L
1
2
1
0.75
W
Chronos
RacistRabbit
Chronos
2
0
1
2.5
W
Aphrodite
TakeOverGaming4
Aphrodite
2
2
4
2
L
2
3
0
0.67
L
King Arthur
Ullr6
King Arthur
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,248
Damage
26,350
44,521
Taken
35,808
21,539
Mitigated
20,618
16,293
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,748
908
240
1,133
6,394
4,525
240
3,112
3,282
0
10,782
W
Mercury
DeskTopDoor
Mercury
7,619
4,527
0
1,555
8,920
3,259
0
2,675
6,245
0
58,719
W
Guan Yu
I Rainboy I
Guan Yu
2,871
173
204
4,256
12,248
6,959
0
0
12,248
0
35,481
L
Anhur
Ozlu
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
4,911
1,239
0
1,156
11,464
4,344
0
2,743
8,721
0
43,698
W
Chronos
RacistRabbit
Chronos
4,100
1,582
0
2,089
7,579
3,194
1,687
3,165
4,414
58,335
0
W
Aphrodite
TakeOverGaming4
Aphrodite
3,910
319
2,160
4,656
9,380
3,602
642
4,317
5,063
40,902
0
L
8,450
259
0
979
6,679
2,381
0
2,434
4,245
42,567
0
L
King Arthur
Ullr6
King Arthur
8,170
1,520
0
1,420
9,811
9,147
0
0
9,811
0
65,009
L
4,819
961
0
2,335
7,854
4,746
0
2,833
5,021
25,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
27,161
344
Minions Killed
277
0
Camps Cleared
0
1,169,640
Distance Traveled
916,877
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,768
524
25
2
0
236,974
3
W
Mercury
6,940
631
86
8
0
281,186
0
W
Guan Yu
5,719
520
61
6
0
212,908
0
L
Anhur
3,546
322
0
0
0
0
0
L
Pele
5,849
532
72
7
0
252,335
0
W
Chronos
6,769
615
106
10
0
207,927
0
W
Aphrodite
6,172
561
66
6
0
230,645
0
L
Agni
5,831
530
74
7
0
226,847
0
L
King Arthur
7,119
647
95
9
0
226,015
0
L
Geb
4,816
438
36
3
0
211,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role