Player Matchup

Medusa
Medusa
BananaSoup214
Medusa
Level 26
God Stats
5W - 0L
1,757 SR
Queue Stats
128W - 91L
1,593 Elo+
Solo
Thoth
Thoth
DepREdaDorrr3000
Thoth
Level 46
God Stats
1W - 1L
1,306 SR
Queue Stats
67W - 86L
1,367 Elo+
Solo
Raijin
Raijin
IBigBadWolfI
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Soar volt7359
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 238L
1,423 Elo+
Solo
Ah Puch
Ah Puch
afkorea
Ah Puch
Level 29
God Stats
4W - 2L
1,489 SR
Queue Stats
367W - 345L
1,583 Elo+
Solo
Team Averages
Level 29
1,510 SR
1,500 Elo+

VS

Team Averages
Level 18
1,500 SR
1,273 Elo+
Artio
Artio
BunBernie
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,168 Elo+
Solo
Zeus
Zeus
DeloranDoran
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Nobody4tall
Kukulkan
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
151W - 144L
1,403 Elo+
Solo
Ishtar
Ishtar
PhUnKnGrUvN
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,265 Elo+
Solo
Pele
Pele
neomonx
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 12
10,859
1,086
21,782
10,056
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 5 / 14
8,786
879
3,782
9,278
3,595
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
14
4 / 3 / 10
8,713
871
8,501
7,726
3,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
Soar volt7359
Baron Samedi
12
1 / 4 / 8
7,703
770
3,346
9,056
4,371
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
afkorea
Ah Puch
16
6 / 2 / 17
9,886
989
12,508
11,096
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BunBernie
Artio
14
2 / 6 / 5
8,803
880
4,284
15,870
15,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 7 / 2
8,604
860
7,318
10,696
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Nobody4tall
Kukulkan
15
4 / 4 / 5
8,770
877
11,973
7,718
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
9
1 / 3 / 1
6,485
649
3,545
5,659
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Pele
neomonx
Pele
13
0 / 8 / 3
7,258
726
3,177
13,306
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
28
Kills
10
16
Deaths
28
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
14
2
12
10
L
Artio
BunBernie
Artio
2
6
5
0.75
L
3
7
2
0.57
W
3
5
14
2
W
Raijin
4
3
10
3
L
Kukulkan
Nobody4tall
Kukulkan
4
4
5
1.63
L
Ishtar
1
3
1
0.5
W
Baron Samedi
Soar volt7359
Baron Samedi
1
4
8
1.25
W
Ah Puch
afkorea
Ah Puch
6
2
17
7.25
L
Pele
neomonx
Pele
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,919
Damage
30,297
47,212
Taken
53,249
21,082
Mitigated
30,427
18,202
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,782
6,826
1,782
2,212
10,056
4,716
1,533
5,066
4,990
0
45,390
L
Artio
BunBernie
Artio
4,284
361
1,098
2,026
15,870
15,380
0
9,480
6,390
9,681
0
L
7,318
806
0
62
10,696
3,993
250
4,200
6,496
15,311
0
W
3,782
496
778
1,085
9,278
3,595
1,003
6,644
2,634
8,795
0
W
Raijin
8,501
962
1,234
2,111
7,726
3,232
680
3,092
4,634
16,481
0
L
Kukulkan
Nobody4tall
Kukulkan
11,973
8
233
708
7,718
3,409
0
5,532
2,186
26,972
0
L
Ishtar
3,545
2,211
393
873
5,659
2,299
0
2,883
2,776
0
6,100
W
Baron Samedi
Soar volt7359
Baron Samedi
3,346
323
1,043
2,486
9,056
4,371
825
4,985
4,071
7,407
0
W
Ah Puch
afkorea
Ah Puch
12,508
175
327
5,144
11,096
5,168
727
3,788
7,308
19,249
0
L
Pele
neomonx
Pele
3,177
195
0
719
13,306
5,346
0
6,042
7,264
0
11,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
39,920
112
Minions Killed
107
0
Camps Cleared
0
953,644
Distance Traveled
827,228
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,859
1,086
43
4
0
195,556
0
L
Artio
8,803
880
15
2
0
190,513
0
L
Zeus
8,604
860
24
2
0
159,866
0
W
Thoth
8,786
879
13
1
0
206,927
0
W
Raijin
8,713
871
23
2
0
182,279
0
L
Kukulkan
8,770
877
46
5
0
205,305
3
L
Ishtar
6,485
649
7
1
0
111,535
0
W
Baron Samedi
7,703
770
19
2
0
163,809
0
W
Ah Puch
9,886
989
14
1
0
205,073
3
L
Pele
7,258
726
15
2
0
160,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role