Player Matchup

Serqet
Serqet
Alex_JtotheWut
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,366 Elo+
Solo
Nemesis
Nemesis
Daviss19
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,410 Elo+
Party 2
Hou Yi
Hou Yi
KayEllBxNYC
Hou Yi
Level 205
God Stats
2W - 7L
1,234 SR
Queue Stats
271W - 285L
1,464 Elo+
Solo
Yemoja
Yemoja
SH1FTkit
Yemoja
Level 127
God Stats
1W - 1L
1,522 SR
Queue Stats
54W - 63L
1,424 Elo+
Party 2
Arachne
Arachne
ZxXxJACOBxXxZ
Arachne
Level 123
God Stats
2W - 3L
1,712 SR
Queue Stats
117W - 134L
1,435 Elo+
Party 2
Team Averages
Level 134
1,494 SR
1,420 Elo+

VS

Team Averages
Level 169
1,456 SR
1,426 Elo+
Discordia
Discordia
EBoom11
Discordia
Level 148
God Stats
16W - 2L
1,518 SR
Queue Stats
177W - 177L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rez Says Squirt
Kumbhakarna
Level 147
God Stats
2W - 4L
1,394 SR
Queue Stats
134W - 131L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
UnderALunaLight
Aphrodite
Level 180
God Stats
9W - 3L
1,615 SR
Queue Stats
641W - 659L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
immersedsnake
Ao Kuang
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 246L
1,362 Elo+
Solo
Achilles
Achilles
pas777
Achilles
Level 238
God Stats
3W - 9L
1,252 SR
Queue Stats
292W - 306L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 6
8,237
549
5,231
13,059
14,046
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Daviss19
Nemesis
16
2 / 6 / 4
9,063
604
14,226
20,228
18,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
17
2 / 4 / 1
9,550
637
18,521
14,602
7,640
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
SH1FTkit
Yemoja
18
1 / 1 / 5
9,957
664
4,892
14,705
10,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
14
1 / 5 / 5
8,274
552
11,348
21,484
20,526
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EBoom11
Discordia
19
4 / 0 / 12
11,308
754
30,391
5,372
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Rez Says Squirt
Kumbhakarna
17
2 / 1 / 12
11,459
764
6,829
19,439
19,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
UnderALunaLight
Aphrodite
18
1 / 0 / 13
10,300
687
6,630
8,522
6,265
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ao Kuang
immersedsnake
Ao Kuang
18
10 / 2 / 8
11,666
778
16,402
17,848
12,103
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
pas777
Achilles
17
3 / 3 / 6
10,345
690
13,260
18,375
24,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
6
Kills
20
20
Deaths
6
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
L
Nemesis
Daviss19
Nemesis
2
6
4
0.67
W
Discordia
EBoom11
Discordia
4
0
12
10
L
Hou Yi
2
4
1
0.63
W
Kumbhakarna
Rez Says Squirt
Kumbhakarna
2
1
12
8
L
Yemoja
SH1FTkit
Yemoja
1
1
5
3.5
W
Aphrodite
UnderALunaLight
Aphrodite
1
0
13
7.5
L
Arachne
1
5
5
0.7
W
Ao Kuang
immersedsnake
Ao Kuang
10
2
8
7
W
Achilles
pas777
Achilles
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,218
Damage
73,512
84,078
Taken
69,556
71,457
Mitigated
65,227
35,846
Healing
38,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,231
1,364
739
508
13,059
14,046
0
7,599
5,259
208
11,654
L
Nemesis
Daviss19
Nemesis
14,226
3,462
1,131
3,377
20,228
18,731
0
13,522
6,266
0
22,963
W
Discordia
EBoom11
Discordia
30,391
1,076
1,782
1,465
5,372
2,626
1,624
629
4,660
61,217
0
L
Hou Yi
18,521
8,902
1,311
2,188
14,602
7,640
0
11,197
3,173
0
47,214
W
Kumbhakarna
Rez Says Squirt
Kumbhakarna
6,829
188
4,412
5,063
19,439
19,328
661
1,354
17,684
14,098
0
L
Yemoja
SH1FTkit
Yemoja
4,892
1,251
13,836
5,289
14,705
10,514
0
11,466
3,014
16,737
0
W
Aphrodite
UnderALunaLight
Aphrodite
6,630
1,559
7,757
5,546
8,522
6,265
962
912
7,202
23,215
0
L
Arachne
11,348
6,612
2,298
5,169
21,484
20,526
0
16,863
4,313
0
13,779
W
Ao Kuang
immersedsnake
Ao Kuang
16,402
4,388
1,876
4,408
17,848
12,103
3,607
1,140
16,215
30,766
0
W
Achilles
pas777
Achilles
13,260
1,213
1,939
3,883
18,375
24,905
224
1,008
16,611
520
26,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,081
Gold Earned
55,078
124
Minions Killed
232
0
Camps Cleared
0
1,374,362
Distance Traveled
1,447,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,237
549
15
1
0
243,301
0
L
Nemesis
9,063
604
17
1
0
269,485
0
W
Discordia
11,308
754
77
5
0
295,333
0
L
Hou Yi
9,550
637
70
5
0
265,512
0
W
Kumbhakarna
11,459
764
17
1
0
330,855
0
L
Yemoja
9,957
664
14
1
0
290,356
0
W
Aphrodite
10,300
687
43
3
0
239,047
0
L
Arachne
8,274
552
8
1
0
305,708
0
W
Ao Kuang
11,666
778
52
3
0
286,831
0
W
Achilles
10,345
690
43
3
0
295,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role