Player Matchup

Chernobog
Chernobog
ECU-_-Pirate2026
Chernobog
Level 156
God Stats
2W - 0L
1,528 SR
Queue Stats
58W - 63L
1,505 Elo+
Party 3
Atlas
Atlas
HisokaMorow444
Atlas
Level 121
God Stats
3W - 0L
1,764 SR
Queue Stats
99W - 115L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
Junhyo-
Ne Zha
Level 155
God Stats
9W - 7L
1,684 SR
Queue Stats
206W - 208L
1,530 Elo+
Party 1
Baba Yaga
Baba Yaga
Panthers4Life97
Baba Yaga
Level 126
God Stats
1W - 1L
1,703 SR
Queue Stats
52W - 48L
1,568 Elo+
Party 3
Anhur
Anhur
xStickLeex
Anhur
Level 148
God Stats
3W - 0L
1,691 SR
Queue Stats
131W - 106L
1,666 Elo+
Party 3
Team Averages
Level 141
1,674 SR
1,558 Elo+

VS

Team Averages
Level 148
1,552 SR
1,545 Elo+
Izanami
Izanami
Agentdeath505
Izanami
Level 158
God Stats
3W - 4L
1,677 SR
Queue Stats
187W - 184L
1,535 Elo+
Solo
Nu Wa
Nu Wa
IKingXany
Nu Wa
Level 128
God Stats
5W - 4L
1,514 SR
Queue Stats
280W - 278L
1,583 Elo+
Party 2
Ullr
Ullr
JerJerBaby
Ullr
Level 137
God Stats
1W - 2L
1,272 SR
Queue Stats
105W - 101L
1,538 Elo+
Solo
Tiamat
Tiamat
KrustyCrabPlZZA
Tiamat
Level 157
God Stats
6W - 8L
1,519 SR
Queue Stats
414W - 407L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
jiw_saw8545
Kuzenbo
Level 159
God Stats
5W - 3L
1,781 SR
Queue Stats
356W - 359L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
15
6 / 5 / 13
9,665
879
9,126
12,249
5,501
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 1 / 14
10,140
922
9,372
19,434
15,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Junhyo-
Ne Zha
16
7 / 3 / 10
9,865
897
14,652
10,630
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Panthers4Life97
Baba Yaga
16
3 / 1 / 11
9,336
849
7,651
7,795
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
15
4 / 3 / 10
9,363
851
9,471
10,508
4,549
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 4 / 5
8,229
748
5,610
9,925
3,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
IKingXany
Nu Wa
14
4 / 6 / 6
7,969
724
10,744
9,559
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 5
7,919
720
13,087
11,833
4,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 3 / 6
7,862
715
10,509
8,631
5,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
jiw_saw8545
Kuzenbo
13
1 / 6 / 8
8,043
731
5,369
15,056
19,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
24
Kills
13
13
Deaths
24
58
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
4
5
0.88
W
Chernobog
6
5
13
2.5
W
4
1
14
11
L
Nu Wa
IKingXany
Nu Wa
4
6
6
1.17
L
3
5
5
1.1
W
Ne Zha
Junhyo-
Ne Zha
7
3
10
4
L
4
3
6
2.33
W
Baba Yaga
Panthers4Life97
Baba Yaga
3
1
11
8.5
L
Kuzenbo
jiw_saw8545
Kuzenbo
1
6
8
0.83
W
Anhur
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,272
Damage
45,319
60,616
Taken
55,004
34,101
Mitigated
37,104
25,052
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,610
3,160
545
1,595
9,925
3,626
93
3,729
6,196
0
23,573
W
Chernobog
9,126
5,476
1,517
1,934
12,249
5,501
1,081
5,636
6,613
0
28,060
W
9,372
3,719
993
8,501
19,434
15,596
726
7,642
11,792
21,349
0
L
Nu Wa
IKingXany
Nu Wa
10,744
2,970
879
235
9,559
3,461
0
2,719
6,840
16,547
0
L
13,087
5,372
852
1,854
11,833
4,892
140
3,502
8,331
0
19,194
W
Ne Zha
Junhyo-
Ne Zha
14,652
1,523
598
3,702
10,630
4,768
1,900
4,762
5,868
0
34,571
L
10,509
927
1,248
2,790
8,631
5,491
0
3,325
5,306
19,158
0
W
Baba Yaga
Panthers4Life97
Baba Yaga
7,651
184
1,285
2,747
7,795
3,687
1,496
3,911
3,884
27,026
0
L
Kuzenbo
jiw_saw8545
Kuzenbo
5,369
2,118
161
943
15,056
19,634
0
3,748
11,308
7,532
0
W
Anhur
9,471
5,046
1,529
2,246
10,508
4,549
3,263
4,671
5,837
0
21,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,369
Gold Earned
40,022
168
Minions Killed
84
0
Camps Cleared
0
1,097,019
Distance Traveled
971,391
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,229
748
41
4
0
188,815
0
W
Chernobog
9,665
879
41
4
0
206,964
0
W
Atlas
10,140
922
18
2
0
213,238
0
L
Nu Wa
7,969
724
11
1
0
196,720
0
L
Ullr
7,919
720
16
1
0
188,523
0
W
Ne Zha
9,865
897
25
2
0
242,070
0
L
Tiamat
7,862
715
9
1
0
214,557
0
W
Baba Yaga
9,336
849
45
4
0
223,810
0
L
Kuzenbo
8,043
731
7
1
0
182,776
1
W
Anhur
9,363
851
39
4
0
210,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role