Player Matchup

Surtr
Surtr
Greenleaf15
Surtr
Level 145
God Stats
160W - 191L
1,448 SR
Queue Stats
897W - 954L
1,420 Elo+
Solo
Ra
Ra
JefeDezaster
Ra
Level 113
God Stats
1W - 0L
1,463 SR
Queue Stats
5W - 5L
1,346 Elo+
Party 1
Chiron
Chiron
NAIBUTAFLY
Chiron
Level 136
God Stats
7W - 8L
1,546 SR
Queue Stats
21W - 34L
1,376 Elo+
Party 1
Bacchus
Bacchus
PurpleUto
Bacchus
Level 74
God Stats
8W - 8L
1,466 SR
Queue Stats
11W - 15L
1,408 Elo+
Party 1
Janus
Janus
meepablo
Janus
Level 128
God Stats
2W - 0L
1,448 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 119
1,474 SR
1,410 Elo+

VS

Team Averages
Level 104
1,636 SR
1,385 Elo+
Ah Puch
Ah Puch
Barbaro_brutal21
Ah Puch
Level 109
God Stats
5W - 4L
1,635 SR
Queue Stats
512W - 505L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BigKillaRed210
Ah Muzen Cab
Level 105
God Stats
3W - 1L
1,800 SR
Queue Stats
235W - 256L
1,500 Elo+
Solo
Odin
Odin
Hammah
Odin
Level 87
God Stats
2W - 2L
1,449 SR
Queue Stats
55W - 70L
1,368 Elo+
Party 2
Da Ji
Da Ji
WakaanSpagit
Da Ji
Level 155
God Stats
0W - 3L
1,864 SR
Queue Stats
44W - 68L
1,284 Elo+
Party 2
Hera
Hera
Xplosive Zay
Hera
Level 62
God Stats
3W - 6L
1,436 SR
Queue Stats
7W - 16L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 9
10,455
1,162
6,901
15,284
10,110
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 2 / 5
10,149
1,128
8,515
9,643
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
NAIBUTAFLY
Chiron
15
1 / 2 / 7
9,469
1,052
7,497
9,235
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
PurpleUto
Bacchus
16
4 / 1 / 7
11,042
1,227
4,941
11,592
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
meepablo
Janus
15
2 / 0 / 6
9,581
1,065
10,738
6,945
6,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

273

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,721
1,080
16,074
6,600
3,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
BigKillaRed210
Ah Muzen Cab
15
2 / 2 / 5
9,472
1,052
10,285
9,307
3,994
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
Hammah
Odin
15
1 / 1 / 4
8,916
991
3,183
7,232
7,999
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 5
9,144
1,016
6,145
11,903
6,296
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 4
9,538
1,060
10,927
10,368
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
12
Kills
8
8
Deaths
12
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
L
Ah Muzen Cab
BigKillaRed210
Ah Muzen Cab
2
2
5
2.25
W
2
3
9
2.17
L
Odin
Hammah
Odin
1
1
4
3
W
3
2
5
2.75
W
Chiron
NAIBUTAFLY
Chiron
1
2
7
2.25
W
Bacchus
PurpleUto
Bacchus
4
1
7
7.5
L
1
4
5
0.88
L
2
4
4
1
W
Janus
meepablo
Janus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,592
Damage
46,614
52,699
Taken
45,410
44,200
Mitigated
26,016
15,585
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,074
1,096
245
2,569
6,600
3,528
0
3,684
2,816
34,842
0
L
Ah Muzen Cab
BigKillaRed210
Ah Muzen Cab
10,285
3,169
0
153
9,307
3,994
0
4,224
4,770
0
30,613
W
6,901
2,936
0
5,736
15,284
10,110
0
7,753
6,581
464
20,679
L
Odin
Hammah
Odin
3,183
541
0
0
7,232
7,999
0
3,572
3,521
0
10,277
W
8,515
1,031
1,927
2,726
9,643
4,533
0
5,514
3,442
35,766
0
W
Chiron
NAIBUTAFLY
Chiron
7,497
1,817
486
1,732
9,235
3,930
0
1,819
6,339
0
22,203
W
Bacchus
PurpleUto
Bacchus
4,941
394
0
1,724
11,592
19,501
0
6,513
4,555
11,373
0
L
6,145
1,612
258
139
11,903
6,296
0
6,355
5,340
0
24,285
L
10,927
3,251
459
692
10,368
4,199
0
7,246
2,532
28,057
0
W
Janus
meepablo
Janus
10,738
143
0
1,254
6,945
6,126
0
4,371
1,935
20,807
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,696
Gold Earned
46,791
238
Minions Killed
209
3
Camps Cleared
5
883,622
Distance Traveled
746,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,721
1,080
45
5
0
149,944
0
L
Ah Muzen Cab
9,472
1,052
39
4
3
156,523
0
W
Surtr
10,455
1,162
52
6
1
186,329
0
L
Odin
8,916
991
21
2
1
115,027
0
W
Ra
10,149
1,128
85
9
0
185,831
0
W
Chiron
9,469
1,052
45
5
2
173,188
0
W
Bacchus
11,042
1,227
7
1
0
178,375
0
L
Da Ji
9,144
1,016
44
5
1
167,507
0
L
Hera
9,538
1,060
60
7
0
157,369
0
W
Janus
9,581
1,065
49
5
0
159,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role