Player Matchup

Heimdallr
Heimdallr
AmusedGod
Heimdallr
Level 123
God Stats
5W - 2L
1,721 SR
Queue Stats
51W - 34L
1,614 Elo+
Party 1
Ares
Ares
LetsMakeASeal-_-
Ares
Level 125
God Stats
2W - 0L
1,704 SR
Queue Stats
198W - 190L
1,579 Elo+
Solo
Maui
Maui
TheLastChaplain
Maui
Level 68
God Stats
22W - 13L
1,622 SR
Queue Stats
147W - 122L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
whatskin
Nu Wa
Level 80
God Stats
2W - 3L
1,356 SR
Queue Stats
166W - 141L
1,613 Elo+
Party 1
Bastet
Bastet
xbraee
Bastet
Level 128
God Stats
18W - 6L
1,879 SR
Queue Stats
223W - 169L
1,577 Elo+
Solo
Team Averages
Level 105
1,656 SR
1,591 Elo+

VS

Team Averages
Level 109
1,560 SR
1,531 Elo+
Scylla
Scylla
Astrobunz
Scylla
Level 125
God Stats
11W - 6L
1,549 SR
Queue Stats
302W - 281L
1,510 Elo+
Party 3
Sun Wukong
Sun Wukong
Krim223
Sun Wukong
Level 103
God Stats
27W - 13L
1,599 SR
Queue Stats
273W - 247L
1,563 Elo+
Party 2
Charon
Charon
SirChucklez0071
Charon
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,519 Elo+
Party 2
Martichoras
Martichoras
ZaddyMilkers137
Martichoras
Level 67
God Stats
8W - 7L
1,621 SR
Queue Stats
291W - 278L
1,612 Elo+
Party 3
Athena
Athena
lavishlumi
Athena
Level 107
God Stats
11W - 16L
1,533 SR
Queue Stats
337W - 287L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmusedGod
Heimdallr
14
2 / 1 / 1
8,029
574
6,173
7,505
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 5 / 0
5,979
427
6,625
13,541
10,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 2
7,638
546
4,685
9,720
10,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
whatskin
Nu Wa
14
1 / 2 / 3
8,023
573
6,923
5,801
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
xbraee
Bastet
14
3 / 0 / 1
7,964
569
6,088
9,973
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Astrobunz
Scylla
16
3 / 1 / 1
8,492
607
4,223
5,460
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Krim223
Sun Wukong
12
3 / 1 / 1
7,876
563
8,943
15,446
13,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 2
6,631
474
5,867
11,069
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
ZaddyMilkers137
Martichoras
11
0 / 4 / 1
6,650
475
4,244
11,420
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
lavishlumi
Athena
13
2 / 0 / 3
7,298
521
3,428
12,766
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
8
8
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AmusedGod
Heimdallr
2
1
1
2.5
L
Scylla
Astrobunz
Scylla
3
1
1
3.5
L
Sun Wukong
Krim223
Sun Wukong
3
1
1
3.5
W
0
5
0
0
L
0
3
2
0.33
W
2
0
2
3
L
Martichoras
ZaddyMilkers137
Martichoras
0
4
1
0.13
L
Athena
lavishlumi
Athena
2
0
3
3.5
W
Nu Wa
whatskin
Nu Wa
1
2
3
1.25
W
Bastet
xbraee
Bastet
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,494
Damage
26,705
46,540
Taken
56,161
30,569
Mitigated
35,669
11,525
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AmusedGod
Heimdallr
6,173
3,358
0
3,530
7,505
3,692
3,024
1,579
5,884
0
62,622
L
Scylla
Astrobunz
Scylla
4,223
396
0
1,117
5,460
1,937
0
1,687
3,636
73,952
0
L
Sun Wukong
Krim223
Sun Wukong
8,943
1,460
0
2,958
15,446
13,955
783
5,517
9,819
0
61,149
W
6,625
417
0
1,626
13,541
10,059
0
3,887
9,654
34,292
0
L
5,867
1,469
279
2,309
11,069
8,454
675
6,199
4,688
24,960
0
W
4,685
1,107
0
1,855
9,720
10,486
0
2,368
7,326
30,689
0
L
Martichoras
ZaddyMilkers137
Martichoras
4,244
989
0
1,764
11,420
4,859
0
1,257
10,069
0
45,457
L
Athena
lavishlumi
Athena
3,428
1,567
0
5,203
12,766
6,464
0
2,882
9,716
50,400
0
W
Nu Wa
whatskin
Nu Wa
6,923
1,332
0
898
5,801
2,507
581
3,064
2,571
68,817
0
W
Bastet
xbraee
Bastet
6,088
1,434
0
3,616
9,973
3,825
0
2,296
7,587
0
72,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
36,947
412
Minions Killed
431
0
Camps Cleared
0
1,334,573
Distance Traveled
1,365,723
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,029
574
104
7
0
256,240
0
L
Scylla
8,492
607
144
10
0
282,316
0
L
Sun Wukong
7,876
563
101
7
0
290,520
7
W
Ares
5,979
427
42
3
0
212,420
0
L
Charon
6,631
474
29
2
0
221,119
2
W
Maui
7,638
546
41
3
0
265,780
1
L
Martichoras
6,650
475
75
5
0
227,533
0
L
Athena
7,298
521
82
6
0
344,235
0
W
Nu Wa
8,023
573
118
8
0
266,325
0
W
Bastet
7,964
569
107
8
0
333,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role