Player Matchup

Hel
Hel
 
Hel
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
DSTNGobzz
Thanatos
Level 29
God Stats
3W - 0L
1,864 SR
Queue Stats
45W - 25L
1,554 Elo+
Party 3
Charon
Charon
ImDaRyuuu
Charon
Level 89
God Stats
8W - 6L
1,654 SR
Queue Stats
93W - 53L
1,565 Elo+
Party 3
Sol
Sol
N0 FATIGUE
Sol
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,552 Elo+
Party 2
Susano
Susano
Nayborhood8Times
Susano
Level 141
God Stats
1W - 0L
1,646 SR
Queue Stats
35W - 27L
1,628 Elo+
Party 2
Team Averages
Level 74
1,633 SR
1,560 Elo+

VS

Team Averages
Level 75
1,598 SR
1,548 Elo+
Chaac
Chaac
GyroBanks
Chaac
Level 47
God Stats
2W - 4L
1,769 SR
Queue Stats
54W - 73L
1,670 Elo+
Solo
Anubis
Anubis
itsmoja
Anubis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,517 Elo+
Party 1
Khepri
Khepri
koverr
Khepri
Level 116
God Stats
3W - 3L
1,572 SR
Queue Stats
75W - 68L
1,528 Elo+
Party 1
Izanami
Izanami
megadevx
Izanami
Level 74
God Stats
10W - 8L
1,650 SR
Queue Stats
81W - 78L
1,532 Elo+
Party 1
He Bo
He Bo
tjw0729
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
6 / 3 / 6
8,556
611
9,054
8,141
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
DSTNGobzz
Thanatos
13
7 / 3 / 5
8,026
573
6,010
9,297
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
ImDaRyuuu
Charon
12
1 / 2 / 6
7,062
504
7,545
10,465
6,558
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 1
7,923
566
8,029
9,860
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 2 / 4
7,679
549
9,018
13,362
8,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GyroBanks
Chaac
11
3 / 5 / 0
7,305
522
9,091
15,653
8,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Anubis
itsmoja
Anubis
11
3 / 4 / 2
7,186
513
5,575
11,165
5,599
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
koverr
Khepri
11
0 / 4 / 4
6,642
474
2,908
13,389
9,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
megadevx
Izanami
14
4 / 1 / 0
8,374
598
9,494
10,378
5,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
tjw0729
He Bo
11
1 / 5 / 3
6,666
476
5,391
9,140
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
11
11
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
3
6
3
W
Thanatos
DSTNGobzz
Thanatos
7
3
5
3.17
L
Chaac
GyroBanks
Chaac
3
5
0
0.6
W
Charon
ImDaRyuuu
Charon
1
2
6
2
W
2
1
1
2.5
W
3
2
4
2.5
L
Anubis
itsmoja
Anubis
3
4
2
1
L
Khepri
koverr
Khepri
0
4
4
0.5
L
Izanami
megadevx
Izanami
4
1
0
4
L
He Bo
tjw0729
He Bo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,656
Damage
32,459
51,125
Taken
59,725
23,637
Mitigated
31,609
17,782
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,054
344
1,776
2,814
8,141
2,896
338
5,100
3,041
61,074
0
W
Thanatos
DSTNGobzz
Thanatos
6,010
2,278
0
6,098
9,297
3,581
1,007
3,421
5,876
0
45,859
L
Chaac
GyroBanks
Chaac
9,091
2,778
0
2,812
15,653
8,644
200
560
15,075
0
50,120
W
Charon
ImDaRyuuu
Charon
7,545
1,443
208
2,639
10,465
6,558
643
3,725
6,740
38,271
0
W
8,029
3,241
0
3,747
9,860
2,500
608
883
8,977
55,809
0
W
9,018
1,932
0
500
13,362
8,102
0
745
12,617
188
45,703
L
Anubis
itsmoja
Anubis
5,575
388
0
4,455
11,165
5,599
0
7,459
3,362
50,919
0
L
Khepri
koverr
Khepri
2,908
536
1,624
3,396
13,389
9,325
0
6,465
6,710
20,868
0
L
Izanami
megadevx
Izanami
9,494
6,327
0
2,438
10,378
5,011
0
7,634
2,717
0
71,605
L
He Bo
tjw0729
He Bo
5,391
164
0
1,732
9,140
3,030
0
1,965
7,083
46,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,246
Gold Earned
36,173
383
Minions Killed
387
0
Camps Cleared
0
1,448,433
Distance Traveled
1,275,156
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,556
611
114
8
0
275,520
0
W
Thanatos
8,026
573
61
4
0
338,616
0
L
Chaac
7,305
522
82
6
0
244,407
0
W
Charon
7,062
504
50
4
0
284,492
2
W
Sol
7,923
566
90
6
0
269,844
3
W
Susano
7,679
549
68
5
0
279,961
0
L
Anubis
7,186
513
81
6
0
220,405
0
L
Khepri
6,642
474
22
2
0
262,606
8
L
Izanami
8,374
598
131
9
0
267,627
0
L
He Bo
6,666
476
71
5
0
280,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role