Player Matchup

Surtr
Surtr
Darius_The_Petty
Surtr
Level 106
God Stats
20W - 18L
1,576 SR
Queue Stats
395W - 377L
1,510 Elo+
Party 2
Skadi
Skadi
Irolast
Skadi
Level 69
God Stats
147W - 84L
1,679 SR
Queue Stats
218W - 182L
1,488 Elo+
Party 2
Chang'e
Chang'e
LudX1337
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 112L
1,437 Elo+
Solo
Persephone
Persephone
RennTails
Persephone
Level 95
God Stats
165W - 150L
1,526 SR
Queue Stats
342W - 325L
1,510 Elo+
Party 2
Pele
Pele
The-8-World-King
Pele
Level 103
God Stats
37W - 36L
1,542 SR
Queue Stats
402W - 398L
1,493 Elo+
Party 2
Team Averages
Level 84
1,565 SR
1,488 Elo+

VS

Team Averages
Level 80
1,613 SR
1,434 Elo+
Awilix
Awilix
Bornsamoan
Awilix
Level 63
God Stats
20W - 16L
1,597 SR
Queue Stats
111W - 107L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
CougmanJr
Baron Samedi
Level 126
God Stats
3W - 1L
1,871 SR
Queue Stats
113W - 113L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Dente10
Cthulhu
Level 57
God Stats
27W - 25L
1,520 SR
Queue Stats
97W - 107L
1,415 Elo+
Solo
Artemis
Artemis
ThorOdinsSon19
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 70L
1,422 Elo+
Party 1
Anubis
Anubis
WhyAmiSoLucky
Anubis
Level 64
God Stats
13W - 7L
1,577 SR
Queue Stats
145W - 104L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,051
474
8,851
15,953
12,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
Irolast
Skadi
13
4 / 3 / 7
8,298
488
13,823
10,312
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
LudX1337
Chang'e
14
2 / 3 / 3
7,967
469
7,392
12,956
5,461
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
RennTails
Persephone
13
0 / 4 / 3
8,117
477
8,849
9,761
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 5
8,007
471
9,722
14,144
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bornsamoan
Awilix
14
6 / 3 / 4
9,168
539
7,691
14,693
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
CougmanJr
Baron Samedi
14
5 / 3 / 6
9,090
535
12,076
11,459
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Dente10
Cthulhu
11
1 / 3 / 9
8,674
510
7,042
23,680
19,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 5
7,694
453
9,081
14,713
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 1 / 2
10,685
629
11,354
9,016
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
13
Kills
15
15
Deaths
13
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Awilix
Bornsamoan
Awilix
6
3
4
2.67
W
Baron Samedi
CougmanJr
Baron Samedi
5
3
6
2.67
L
4
1
4
6
W
Cthulhu
Dente10
Cthulhu
1
3
9
1.83
L
Skadi
Irolast
Skadi
4
3
7
2.5
L
Chang'e
LudX1337
Chang'e
2
3
3
1.17
L
Persephone
RennTails
Persephone
0
4
3
0.38
L
3
4
5
1.38
W
1
3
5
1.17
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,637
Damage
47,244
63,126
Taken
73,561
29,908
Mitigated
43,018
12,790
Healing
28,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Bornsamoan
Awilix
7,691
3,356
0
5,038
14,693
6,516
756
4,053
10,640
0
51,853
W
Baron Samedi
CougmanJr
Baron Samedi
12,076
329
2,304
3,244
11,459
6,350
661
3,391
8,068
61,008
0
L
8,851
1,812
0
1,411
15,953
12,854
0
8,715
7,148
8,915
38,250
W
Cthulhu
Dente10
Cthulhu
7,042
494
2,075
5,854
23,680
19,105
302
6,967
16,713
34,173
0
L
Skadi
Irolast
Skadi
13,823
5,147
0
734
10,312
3,362
657
3,370
6,914
0
48,088
L
Chang'e
LudX1337
Chang'e
7,392
662
661
5,350
12,956
5,461
82
4,509
8,409
53,648
0
L
Persephone
RennTails
Persephone
8,849
692
227
973
9,761
3,175
494
6,873
2,651
57,754
0
L
9,722
868
261
3,173
14,144
5,056
0
6,371
7,532
0
51,729
W
9,081
3,797
0
5,536
14,713
5,798
566
4,051
10,662
0
47,488
W
11,354
43
0
4,627
9,016
5,249
368
846
8,170
111,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
45,311
340
Minions Killed
421
0
Camps Cleared
0
1,725,684
Distance Traveled
1,707,999
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,168
539
77
5
0
409,222
2
W
Baron Samedi
9,090
535
93
5
0
323,601
4
L
Surtr
8,051
474
57
3
0
340,079
1
W
Cthulhu
8,674
510
37
2
0
340,055
2
L
Skadi
8,298
488
70
4
0
338,896
0
L
Chang'e
7,967
469
65
4
0
324,865
6
L
Persephone
8,117
477
80
5
0
304,294
2
L
Pele
8,007
471
68
4
0
417,550
0
W
Artemis
7,694
453
53
3
0
308,169
4
W
Anubis
10,685
629
161
9
0
326,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role