Player Matchup

Gilgamesh
Gilgamesh
ErageCB
Gilgamesh
Level 24
God Stats
2W - 1L
1,704 SR
Queue Stats
88W - 103L
1,346 Elo+
Party 1
Ne Zha
Ne Zha
NihilumCB
Ne Zha
Level 20
God Stats
5W - 4L
1,297 SR
Queue Stats
159W - 131L
1,416 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToxicDog214
Morgan Le Fay
Level 21
God Stats
5W - 2L
1,285 SR
Queue Stats
95W - 138L
1,307 Elo+
Solo
Chang'e
Chang'e
lGrifl
Chang'e
Level 28
God Stats
3W - 3L
1,281 SR
Queue Stats
268W - 240L
1,472 Elo+
Party 1
Charybdis
Charybdis
luar_md8
Charybdis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 25L
1,294 Elo+
Solo
Team Averages
Level 24
1,413 SR
1,367 Elo+

VS

Team Averages
Level 41
1,508 SR
1,434 Elo+
Janus
Janus
FraumbeHynes
Janus
Level 88
God Stats
4W - 4L
1,540 SR
Queue Stats
372W - 383L
1,464 Elo+
Solo
Nox
Nox
ItsNotHunter
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,521 Elo+
Party 2
Ix Chel
Ix Chel
RogueDog29
Ix Chel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,521 Elo+
Party 2
Cernunnos
Cernunnos
Spgugy
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,487 Elo+
Party 2
Neith
Neith
utter-flick25
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 62L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErageCB
Gilgamesh
20
12 / 3 / 19
11,810
844
13,547
20,054
21,744
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
NihilumCB
Ne Zha
18
6 / 4 / 22
10,943
782
16,685
16,732
7,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
ToxicDog214
Morgan Le Fay
19
6 / 1 / 17
11,651
832
15,693
9,665
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
lGrifl
Chang'e
19
6 / 2 / 15
11,148
796
6,314
17,827
7,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
luar_md8
Charybdis
17
8 / 4 / 15
11,511
822
17,763
15,718
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
10,332
738
22,157
12,512
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 10
10,464
747
8,209
14,811
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
RogueDog29
Ix Chel
16
1 / 7 / 10
9,125
652
13,086
15,057
6,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Spgugy
Cernunnos
16
3 / 8 / 6
9,456
675
13,765
17,063
7,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 9 / 9
9,550
682
5,742
16,977
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
54
38
Kills
13
14
Deaths
38
88
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ErageCB
Gilgamesh
12
3
19
7.17
L
4
7
6
1
L
3
7
10
1.14
W
Ne Zha
NihilumCB
Ne Zha
6
4
22
4.25
L
Ix Chel
RogueDog29
Ix Chel
1
7
10
0.86
L
Cernunnos
Spgugy
Cernunnos
3
8
6
0.75
W
Morgan Le Fay
ToxicDog214
Morgan Le Fay
6
1
17
14.5
W
Chang'e
lGrifl
Chang'e
6
2
15
6.75
W
Charybdis
luar_md8
Charybdis
8
4
15
3.88
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,002
Damage
62,959
79,996
Taken
76,420
48,016
Mitigated
34,097
40,538
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ErageCB
Gilgamesh
13,547
1,431
830
1,147
20,054
21,744
1,090
9,516
10,538
0
19,927
L
22,157
738
542
717
12,512
5,462
0
4,246
8,227
38,944
0
L
8,209
821
1,055
1,509
14,811
7,227
0
4,544
9,929
16,487
0
W
Ne Zha
NihilumCB
Ne Zha
16,685
476
0
912
16,732
7,225
2,202
10,419
6,313
0
30,177
L
Ix Chel
RogueDog29
Ix Chel
13,086
1,808
3,711
2,098
15,057
6,496
130
3,488
11,511
22,538
0
L
Cernunnos
Spgugy
Cernunnos
13,765
7,593
517
1,551
17,063
7,463
104
5,350
11,606
0
23,497
W
Morgan Le Fay
ToxicDog214
Morgan Le Fay
15,693
864
627
1,694
9,665
4,190
2,388
6,009
3,656
45,948
0
W
Chang'e
lGrifl
Chang'e
6,314
65
17,946
11,893
17,827
7,876
1,655
9,810
8,017
16,120
0
W
Charybdis
luar_md8
Charybdis
17,763
7,043
1,299
4,190
15,718
6,981
2,412
7,698
8,020
0
30,983
L
5,742
2,393
0
800
16,977
7,449
59
4,379
12,361
0
16,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,063
Gold Earned
48,927
136
Minions Killed
129
0
Camps Cleared
0
1,341,906
Distance Traveled
1,060,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,810
844
11
1
0
258,567
0
L
Janus
10,332
738
39
3
0
218,349
0
L
Nox
10,464
747
22
2
0
221,867
0
W
Ne Zha
10,943
782
12
1
0
262,717
0
L
Ix Chel
9,125
652
17
1
0
208,648
0
L
Cernunnos
9,456
675
21
2
0
215,876
0
W
Morgan Le Fay
11,651
832
66
5
0
280,497
0
W
Chang'e
11,148
796
19
1
0
293,673
0
W
Charybdis
11,511
822
28
2
0
246,452
0
L
Neith
9,550
682
30
2
0
195,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role