Player Matchup

Tyr
Tyr
OlDaveyBoy
Tyr
Level 142
God Stats
40W - 15L
1,753 SR
Queue Stats
148W - 68L
1,748 Elo+
Party 2
Bacchus
Bacchus
dawnofdan
Bacchus
Level 129
God Stats
5W - 1L
1,871 SR
Queue Stats
71W - 20L
1,666 Elo+
Party 2
Loki
Loki
moist nick cage
Loki
Level 128
God Stats
17W - 2L
1,770 SR
Queue Stats
91W - 36L
1,734 Elo+
Party 2
Hel
Hel
pancha123
Hel
Level 88
God Stats
147W - 153L
1,481 SR
Queue Stats
854W - 845L
1,446 Elo+
Solo
Hachiman
Hachiman
papacondor
Hachiman
Level 124
God Stats
18W - 9L
1,622 SR
Queue Stats
129W - 66L
1,674 Elo+
Party 2
Team Averages
Level 122
1,699 SR
1,654 Elo+

VS

Team Averages
Level 89
1,630 SR
1,707 Elo+
Ganesha
Ganesha
AllyBooop
Ganesha
Level 52
God Stats
9W - 2L
1,645 SR
Queue Stats
9W - 3L
1,620 Elo+
Party 1
Discordia
Discordia
AwakeNoctis
Discordia
Level 68
God Stats
1W - 0L
1,703 SR
Queue Stats
21W - 4L
1,892 Elo+
Party 1
Skadi
Skadi
ChevalierDeFleur
Skadi
Level 102
God Stats
1W - 1L
1,859 SR
Queue Stats
41W - 21L
1,702 Elo+
Party 1
Anhur
Anhur
MrKelly
Anhur
Level 158
God Stats
3W - 0L
1,769 SR
Queue Stats
46W - 14L
1,771 Elo+
Party 1
Ix Chel
Ix Chel
dixienormos
Ix Chel
Level 65
God Stats
3W - 4L
1,174 SR
Queue Stats
83W - 67L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
9,273
1,159
7,439
13,541
12,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
dawnofdan
Bacchus
14
1 / 5 / 4
9,086
1,136
6,550
14,137
16,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 2
9,661
1,208
7,050
4,715
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 0 / 0
5,654
707
0
0
0
Hachiman
papacondor
Hachiman
14
1 / 1 / 4
8,544
1,068
5,464
10,135
4,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

275

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AllyBooop
Ganesha
14
0 / 0 / 10
9,162
1,145
4,206
3,717
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
AwakeNoctis
Discordia
14
4 / 0 / 5
9,511
1,189
11,508
4,475
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 6
8,701
1,088
7,997
7,903
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
MrKelly
Anhur
14
3 / 0 / 6
9,031
1,129
6,787
5,899
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
dixienormos
Ix Chel
14
2 / 4 / 6
8,676
1,085
8,628
6,164
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
7
Kills
10
10
Deaths
7
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AllyBooop
Ganesha
0
0
10
5
W
Discordia
AwakeNoctis
Discordia
4
0
5
6.5
W
1
3
6
1.33
W
Anhur
MrKelly
Anhur
3
0
6
6
L
1
3
6
1.33
L
Bacchus
dawnofdan
Bacchus
1
5
4
0.6
W
Ix Chel
dixienormos
Ix Chel
2
4
6
1.25
L
4
1
2
5
L
0
0
0
0
L
Hachiman
papacondor
Hachiman
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,503
Damage
39,126
42,528
Taken
28,158
35,332
Mitigated
14,229
3,692
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AllyBooop
Ganesha
4,206
135
0
840
3,717
3,888
0
1,245
2,472
5,101
0
W
Discordia
AwakeNoctis
Discordia
11,508
434
0
230
4,475
1,869
0
2,227
1,948
24,011
0
W
7,997
2,392
0
204
7,903
3,372
0
860
6,593
0
35,762
W
Anhur
MrKelly
Anhur
6,787
4,276
0
1,987
5,899
2,509
0
1,347
4,252
0
24,416
L
7,439
348
0
1,403
13,541
12,243
0
7,382
6,009
0
11,091
L
Bacchus
dawnofdan
Bacchus
6,550
249
0
1,527
14,137
16,989
0
6,800
7,202
14,692
0
W
Ix Chel
dixienormos
Ix Chel
8,628
450
318
203
6,164
2,591
0
721
5,293
15,892
0
L
7,050
381
0
0
4,715
2,075
0
3,360
1,205
0
34,831
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
papacondor
Hachiman
5,464
2,696
0
762
10,135
4,025
0
6,140
3,695
0
23,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,218
Gold Earned
45,081
177
Minions Killed
188
3
Camps Cleared
9
701,236
Distance Traveled
832,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,162
1,145
1
0
0
179,212
0
W
Discordia
9,511
1,189
53
7
2
183,068
0
W
Skadi
8,701
1,088
68
9
1
165,235
0
W
Anhur
9,031
1,129
47
6
4
164,559
0
L
Tyr
9,273
1,159
44
6
0
196,730
0
L
Bacchus
9,086
1,136
16
2
0
162,668
0
W
Ix Chel
8,676
1,085
19
2
2
140,751
0
L
Loki
9,661
1,208
69
9
1
176,443
0
L
Hel
5,654
707
0
0
0
0
0
L
Hachiman
8,544
1,068
48
6
2
165,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role