Player Matchup

King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold IV
Matthus-_-
Ix Chel
Gold IV
Level 109
God Stats
36W - 42L
1,390 SR
Queue Stats
109W - 116L
1,452 MMR
Solo
Izanami
Izanami
Silver I
Raccaine
Izanami
Silver I
Level 69
God Stats
1W - 1L
1,622 SR
Queue Stats
27W - 28L
1,460 MMR
Solo
Ne Zha
Ne Zha
Gold III
RunEmCheeksB
Ne Zha
Gold III
Level 120
God Stats
1W - 11L
1,241 SR
Queue Stats
524W - 531L
1,453 MMR
Solo
Awilix
Awilix
Bronze III
VAMVOXX
Awilix
Bronze III
Level 59
God Stats
0W - 1L
1,372 SR
Queue Stats
18W - 26L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,425 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,476 SR
1,458 MMR
Pele
Pele
Silver I
CrippledNARWHAL
Pele
Silver I
Level 89
God Stats
1W - 3L
1,132 SR
Queue Stats
33W - 42L
1,465 MMR
Solo
Bacchus
Bacchus
Gold IV
LilGracie
Bacchus
Gold IV
Level 105
God Stats
15W - 9L
1,619 SR
Queue Stats
26W - 26L
1,462 MMR
Solo
Scylla
Scylla
Gold III
Liylo
Scylla
Gold III
Level 85
God Stats
20W - 12L
1,629 SR
Queue Stats
160W - 164L
1,456 MMR
Solo
Medusa
Medusa
Bronze III
Tankmufin
Medusa
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,446 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
TytamS
Cu Chulainn
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 1
7,296
561
5,840
11,445
11,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Matthus-_-
Ix Chel
11
1 / 5 / 0
6,631
510
3,857
8,215
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Raccaine
Izanami
11
3 / 5 / 1
6,897
531
7,060
9,942
3,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
11
0 / 3 / 2
6,193
476
5,268
11,621
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
VAMVOXX
Awilix
13
3 / 5 / 0
7,415
570
6,519
12,763
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ThorThanatosMartichorasAnubisAo Kuang

VS

Bans
KaliRavanaAthenaJormungandrMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
8,707
670
8,033
10,801
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
LilGracie
Bacchus
11
4 / 1 / 8
7,705
593
5,470
8,724
7,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Liylo
Scylla
15
6 / 0 / 2
8,627
664
7,962
5,126
2,007
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Tankmufin
Medusa
12
5 / 4 / 2
7,798
600
7,800
11,642
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
TytamS
Cu Chulainn
13
1 / 1 / 3
8,053
619
6,917
10,418
9,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
21
21
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
W
5
2
2
3
W
Bacchus
LilGracie
Bacchus
4
1
8
8
W
Scylla
Liylo
Scylla
6
0
2
7
L
Ix Chel
Matthus-_-
Ix Chel
1
5
0
0.2
L
Izanami
Raccaine
Izanami
3
5
1
0.7
L
Ne Zha
0
3
2
0.33
W
Medusa
Tankmufin
Medusa
5
4
2
1.5
W
Cu Chulainn
TytamS
Cu Chulainn
1
1
3
2.5
L
Awilix
VAMVOXX
Awilix
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
36,182
53,986
Taken
46,711
28,783
Mitigated
28,402
5,860
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,840
1,160
0
1,439
11,445
11,815
0
838
10,607
0
50,276
W
8,033
3,004
0
1,071
10,801
4,170
0
574
10,173
0
81,771
W
Bacchus
LilGracie
Bacchus
5,470
292
0
3,370
8,724
7,987
0
949
7,682
16,671
0
W
Scylla
Liylo
Scylla
7,962
1,324
0
1,787
5,126
2,007
0
2,057
2,939
73,384
0
L
Ix Chel
Matthus-_-
Ix Chel
3,857
525
134
1,466
8,215
2,778
0
5,594
2,621
50,278
0
L
Izanami
Raccaine
Izanami
7,060
5,912
0
1,135
9,942
3,275
0
1,445
8,497
0
44,716
L
Ne Zha
5,268
861
0
1,436
11,621
6,157
0
3,578
8,043
0
36,602
W
Medusa
Tankmufin
Medusa
7,800
3,778
0
4,203
11,642
4,267
1,666
0
11,642
0
54,514
W
Cu Chulainn
TytamS
Cu Chulainn
6,917
1,499
0
1,066
10,418
9,971
45
0
10,418
2,271
59,808
L
Awilix
VAMVOXX
Awilix
6,519
3,112
0
250
12,763
4,758
0
2,481
10,282
0
61,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
40,890
410
Minions Killed
429
0
Camps Cleared
0
1,375,242
Distance Traveled
1,388,240
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,296
561
87
7
0
228,588
0
W
Pele
8,707
670
122
9
0
323,017
0
W
Bacchus
7,705
593
12
1
0
285,526
2
W
Scylla
8,627
664
109
8
0
283,911
0
L
Ix Chel
6,631
510
100
8
0
258,505
0
L
Izanami
6,897
531
83
6
0
273,380
1
L
Ne Zha
6,193
476
43
3
0
294,052
2
W
Medusa
7,798
600
81
6
0
236,895
3
W
Cu Chulainn
8,053
619
105
8
0
258,891
4
L
Awilix
7,415
570
97
7
0
320,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role