Player Matchup

Cthulhu
Cthulhu
AReapedSorrow
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,447 Elo+
Party 1
Xing Tian
Xing Tian
Ian4570
Xing Tian
Level 45
God Stats
7W - 3L
1,745 SR
Queue Stats
115W - 122L
1,430 Elo+
Party 1
Baba Yaga
Baba Yaga
RealTimStrategy
Baba Yaga
Level 100
God Stats
5W - 4L
1,599 SR
Queue Stats
358W - 374L
1,483 Elo+
Party 1
Janus
Janus
mayday9124
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 240L
1,369 Elo+
Party 1
Hun Batz
Hun Batz
xBigB7x
Hun Batz
Level 140
God Stats
0W - 1L
1,794 SR
Queue Stats
59W - 90L
1,461 Elo+
Solo
Team Averages
Level 83
1,628 SR
1,438 Elo+

VS

Team Averages
Level 103
1,456 SR
1,484 Elo+
Erlang Shen
Erlang Shen
Elysian_Ghost
Erlang Shen
Level 154
God Stats
2W - 2L
1,375 SR
Queue Stats
428W - 434L
1,466 Elo+
Solo
Hades
Hades
KindCross
Hades
Level 108
God Stats
1W - 1L
1,276 SR
Queue Stats
40W - 38L
1,507 Elo+
Solo
Chronos
Chronos
Psicodelico1967
Chronos
Level 128
God Stats
13W - 11L
1,462 SR
Queue Stats
467W - 459L
1,394 Elo+
Party 2
The Morrigan
The Morrigan
nuttNmutt
The Morrigan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,672 Elo+
Solo
Sol
Sol
vida_kain
Sol
Level 86
God Stats
8W - 5L
1,667 SR
Queue Stats
329W - 326L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 6 / 14
10,806
636
16,634
32,687
32,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Ian4570
Xing Tian
18
2 / 7 / 11
10,488
617
4,700
22,914
34,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
RealTimStrategy
Baba Yaga
20
11 / 4 / 8
13,281
781
25,894
14,895
9,209
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
17
4 / 7 / 12
11,241
661
13,294
13,272
6,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
xBigB7x
Hun Batz
19
3 / 5 / 11
11,061
651
9,137
15,321
9,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Elysian_Ghost
Erlang Shen
20
7 / 5 / 18
12,281
722
19,828
22,575
26,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
KindCross
Hades
20
11 / 5 / 15
13,913
818
23,326
21,698
13,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 3 / 19
12,009
706
19,732
15,430
6,593
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
nuttNmutt
The Morrigan
16
0 / 6 / 18
10,371
610
8,110
10,271
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 4 / 17
13,377
787
16,157
13,494
5,402
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
116
23
Kills
29
29
Deaths
23
56
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
6
14
1.67
W
Erlang Shen
Elysian_Ghost
Erlang Shen
7
5
18
3.2
L
Xing Tian
Ian4570
Xing Tian
2
7
11
1.07
W
Hades
KindCross
Hades
11
5
15
3.7
W
3
3
19
4.17
L
Baba Yaga
RealTimStrategy
Baba Yaga
11
4
8
3.75
L
Janus
4
7
12
1.43
W
The Morrigan
nuttNmutt
The Morrigan
0
6
18
1.5
W
8
4
17
4.13
L
Hun Batz
xBigB7x
Hun Batz
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,659
Damage
87,153
99,089
Taken
83,468
92,575
Mitigated
56,368
27,170
Healing
28,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
16,634
677
1,958
9,173
32,687
32,207
0
20,132
11,900
39,036
0
W
Erlang Shen
Elysian_Ghost
Erlang Shen
19,828
7,428
1,333
5,549
22,575
26,542
519
14,736
7,704
0
28,542
L
Xing Tian
Ian4570
Xing Tian
4,700
201
547
521
22,914
34,973
0
14,619
7,740
13,914
0
W
Hades
KindCross
Hades
23,326
2,869
2,456
7,276
21,698
13,379
679
15,007
6,586
44,073
0
W
19,732
6,564
1,868
2,934
15,430
6,593
2,292
11,075
4,311
50,867
0
L
Baba Yaga
RealTimStrategy
Baba Yaga
25,894
1,663
0
3,561
14,895
9,209
453
10,786
3,778
46,932
0
L
Janus
13,294
1,789
3,086
1,781
13,272
6,688
0
9,377
3,699
26,307
0
W
The Morrigan
nuttNmutt
The Morrigan
8,110
3,539
0
230
10,271
4,452
622
8,417
1,833
17,334
0
W
16,157
2,920
2,867
3,576
13,494
5,402
3,067
10,894
2,512
33,229
0
L
Hun Batz
xBigB7x
Hun Batz
9,137
3,407
2,485
4,058
15,321
9,498
0
12,411
2,745
0
26,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,877
Gold Earned
61,951
168
Minions Killed
181
0
Camps Cleared
0
1,451,705
Distance Traveled
1,619,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,806
636
35
2
0
294,856
0
W
Erlang Shen
12,281
722
20
1
0
351,204
0
L
Xing Tian
10,488
617
12
1
0
296,003
0
W
Hades
13,913
818
47
3
0
298,722
0
W
Chronos
12,009
706
54
3
0
345,219
0
L
Baba Yaga
13,281
781
42
2
0
334,383
0
L
Janus
11,241
661
33
2
0
224,399
0
W
The Morrigan
10,371
610
21
1
0
292,264
0
W
Sol
13,377
787
39
2
0
332,404
0
L
Hun Batz
11,061
651
46
3
0
302,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role