Player Matchup

Anubis
Anubis
 
Anubis
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kaiser699905
Janus
Level 50
God Stats
2W - 4L
1,704 SR
Queue Stats
38W - 40L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
NikolayQWE
Gilgamesh
Level 124
God Stats
10W - 16L
1,429 SR
Queue Stats
403W - 400L
1,448 Elo+
Solo
Nemesis
Nemesis
SheLuvFish-_-
Nemesis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 22L
1,130 Elo+
Party 1
Bellona
Bellona
VaniIlebluemchen
Bellona
Level 35
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 19L
1,142 Elo+
Party 1
Team Averages
Level 99
1,488 SR
1,346 Elo+

VS

Team Averages
Level 83
1,586 SR
1,466 Elo+
Hachiman
Hachiman
TheTerroriserX
Hachiman
Level 55
God Stats
7W - 4L
1,500 SR
Queue Stats
142W - 135L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
etisatis
Ah Puch
Level 147
God Stats
20W - 18L
1,591 SR
Queue Stats
562W - 512L
1,469 Elo+
Solo
Merlin
Merlin
ghostturtel
Merlin
Level 65
God Stats
10W - 12L
1,621 SR
Queue Stats
192W - 191L
1,436 Elo+
Party 2
Pele
Pele
santorini7
Pele
Level 102
God Stats
5W - 4L
1,555 SR
Queue Stats
466W - 452L
1,516 Elo+
Solo
Ares
Ares
shepach
Ares
Level 47
God Stats
5W - 3L
1,663 SR
Queue Stats
24W - 26L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 3 / 0
6,719
672
5,518
9,455
4,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 4 / 0
5,186
519
3,845
5,332
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NikolayQWE
Gilgamesh
6
0 / 1 / 1
4,282
428
3,595
6,682
5,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
7
0 / 1 / 0
4,641
464
1,505
6,948
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,667
467
2,155
7,415
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
2 / 1 / 2
5,374
537
4,809
7,683
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
etisatis
Ah Puch
11
4 / 0 / 0
6,822
682
6,007
5,388
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
10
0 / 4 / 2
5,398
540
3,952
5,389
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 0
6,826
683
4,012
8,999
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
shepach
Ares
9
1 / 1 / 3
5,087
509
2,550
6,088
3,586
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
6
Kills
12
12
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
3
0
1.33
L
2
4
0
0.5
L
Gilgamesh
NikolayQWE
Gilgamesh
0
1
1
0.5
L
Nemesis
0
1
0
0
W
Hachiman
2
1
2
3
L
0
3
0
0
W
Ah Puch
etisatis
Ah Puch
4
0
0
4
W
Merlin
0
4
2
0.25
W
5
0
0
5
W
Ares
shepach
Ares
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,618
Damage
21,330
35,832
Taken
33,547
19,200
Mitigated
12,654
8,908
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,518
660
0
5,056
9,455
4,655
0
3,755
5,700
65,083
0
L
3,845
292
0
511
5,332
1,698
0
705
4,627
32,527
0
L
Gilgamesh
NikolayQWE
Gilgamesh
3,595
678
0
46
6,682
5,356
0
1,845
4,837
0
14,027
L
Nemesis
1,505
665
0
2,649
6,948
2,317
0
1,881
5,067
0
25,739
W
Hachiman
4,809
2,333
0
3,778
7,683
2,771
0
2,283
5,155
0
31,242
L
2,155
512
0
646
7,415
5,174
0
4,323
3,092
0
22,122
W
Ah Puch
etisatis
Ah Puch
6,007
267
0
3,906
5,388
1,814
461
0
5,388
42,769
0
W
Merlin
3,952
446
0
900
5,389
1,424
0
3,650
1,739
30,917
0
W
4,012
755
0
2,272
8,999
3,059
0
1,868
7,131
0
48,063
W
Ares
shepach
Ares
2,550
172
0
0
6,088
3,586
0
1,147
4,771
18,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,495
Gold Earned
29,507
279
Minions Killed
271
0
Camps Cleared
0
1,062,657
Distance Traveled
1,010,186
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,719
672
112
11
0
177,916
0
L
Janus
5,186
519
64
6
0
186,213
0
L
Gilgamesh
4,282
428
23
2
0
233,957
0
L
Nemesis
4,641
464
53
5
0
257,024
0
W
Hachiman
5,374
537
43
4
0
178,567
1
L
Bellona
4,667
467
27
3
0
207,547
0
W
Ah Puch
6,822
682
71
7
0
191,838
0
W
Merlin
5,398
540
58
6
0
193,137
0
W
Pele
6,826
683
79
8
0
241,816
1
W
Ares
5,087
509
20
2
0
204,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role