Player Matchup

Ymir
Ymir
Limeade986843
Ymir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,086 Elo+
Solo
Olorun
Olorun
XSpaceLemonX962
Olorun
Level 48
God Stats
10W - 9L
1,460 SR
Queue Stats
159W - 177L
1,317 Elo+
Solo
Surtr
Surtr
xPlayer1
Surtr
Level 77
God Stats
48W - 53L
1,434 SR
Queue Stats
476W - 487L
1,436 Elo+
Solo
Team Averages
Level 61
1,464 SR
1,280 Elo+

VS

Team Averages
Level 77
1,471 SR
1,299 Elo+
Thor
Thor
PsyHermit
Thor
Level 72
God Stats
22W - 23L
1,457 SR
Queue Stats
315W - 344L
1,299 Elo+
Solo
Ishtar
Ishtar
cubankid07
Ishtar
Level 64
God Stats
0W - 2L
1,275 SR
Queue Stats
47W - 41L
1,221 Elo+
Party 1
Jormungandr
Jormungandr
victoryman1
Jormungandr
Level 96
God Stats
0W - 1L
1,682 SR
Queue Stats
117W - 106L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
11,375
542
328
7,096
3,080
19
6 / 3 / 7
16,086
766
25,386
20,723
10,240
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
xPlayer1
Surtr
20
9 / 0 / 5
17,468
832
19,415
23,585
19,890
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 8 / 6
14,028
668
8,380
19,557
15,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
cubankid07
Ishtar
17
3 / 2 / 5
14,456
688
12,110
15,658
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
victoryman1
Jormungandr
16
4 / 5 / 5
14,870
708
23,000
24,716
22,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
15
Kills
9
9
Deaths
15
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
6
0
0
L
Thor
2
8
6
0.63
W
6
3
7
3.17
L
Ishtar
cubankid07
Ishtar
3
2
5
2.75
L
Jormungandr
victoryman1
Jormungandr
4
5
5
1.3
W
Surtr
xPlayer1
Surtr
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,129
Damage
43,490
51,404
Taken
59,931
33,210
Mitigated
45,078
16,911
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
328
98
0
0
7,096
3,080
0
3,285
3,811
4,617
0
L
Thor
8,380
1,519
0
0
19,557
15,480
0
6,237
13,320
0
42,260
W
25,386
12,101
360
7,682
20,723
10,240
2,082
9,999
10,724
95,526
0
L
Ishtar
cubankid07
Ishtar
12,110
7,319
0
4,026
15,658
7,566
1,305
8,521
7,137
0
60,447
L
Jormungandr
victoryman1
Jormungandr
23,000
4,208
528
1,217
24,716
22,032
281
11,528
13,188
70,849
0
W
Surtr
xPlayer1
Surtr
19,415
7,431
47
8,822
23,585
19,890
1,228
10,700
12,885
895
84,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,929
Gold Earned
43,354
201
Minions Killed
220
0
Camps Cleared
0
847,755
Distance Traveled
1,078,144
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,375
542
7
0
0
77,901
0
L
Thor
14,028
668
56
3
0
321,830
9
W
Olorun
16,086
766
103
5
0
353,008
4
L
Ishtar
14,456
688
90
4
0
394,245
0
L
Jormungandr
14,870
708
74
4
0
362,069
0
W
Surtr
17,468
832
91
4
0
416,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role